BM hunter desperately needs a BUFF

Hello fellow hunters i would like to address the issues with Beast Mastery hunter spec.

First of all i want to say that i don’t want anything to be op or buffed for no reason but Beast Mastery certainly has some:

  1. This spec adds nothing to the raid, there will be plenty of arc mages and ret paladins that will give 3% buff to the raid so 3% from bm is not needed.
  2. Misdirection in bm is the weakest so no additional threat generation like in MM or SV.
  3. The rotation and a spec itself has no buildup. What do i mean? MM has improved steady shot and readiness and you play around it, survival has lock and load and you play around it but bm… BM has no build up in rotation that will lead to something, just one pet enrage and that’s it.

I know that in the naxx phase BM has some potential because it can do damage competitive to other two specs but… Survival is and will be better and marksmanship is just very weak in the beginning of Wotlk.

Ideas:
Talent “Ferocious Inspiration” needs a rework:
As it is
It gives 9% damage to steady and arcane shot and 3% overall damage to raid.
Should be:

  1. It should give 12% damage to steady and arcane shot (4% per talent point 3/3) and 5 % damage buff to the raid that will not stack with ret pala and rac mage 3% buff. This will make BM unique and provide a raid spot.
  2. Additionally to 9% steady, arc dmg and 3% raid buff it should make a successful hit with steady shout buff arcane shot with 3% damage that will stack up 3 times to 9% and after using arcane shot the buff will fade. This would add some “build up” to the rotation.

I think that option 1 or 2 could buff bm slightly and make it more competitive.
But i have also 2 insights outside of the specialization itself:

  1. Arcane shot glyph is just useless. There should also be a rework to 10-15 % dmg buff to arcane shot.
  2. Spirit beasts - well… Why the most unique and fancy looking pets are so weak?? I mean you want Devilsaur for bm pve, wolf or core hound for bm pvp and even wasp would be better than spirit beast for pve and pvp in bm. So what’s up with spirit beasts? I don’t have an actual idea here but they also should be reworked.

Let me know your thoughts,
Thank you.

10 Likes

Yes! That’s exactly what i have been thinking, later during expansion BM hunter gets weaker and weaker due to armor penetration not affecting pet. To be fair survival is getting weaker too due to that but bm is just garbage. Slight buff is needed and would make some variety for hunters, love the idea!

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Play MM. No balance changes in classic. thx. A lot of classes/specs had to suffer trough Vanilla Classic and TBC Classic, now its your turn.

13 Likes

Rogue has 2 viable specs for PvE and 2 for PvP but they should buff Subtlety in PvE and Combat in PvP.

if BM got buffed i would actually level up my hunter

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The last thing this mess called Classic WOTLK is balance changes lol.

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ther is like 0,00001% chance taht blizz woud make any balance changes to class, but if they somehow woud good change for BM woud be to give one of hist talents a secondary effect that make your pets scale with your arp haste and crit

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That’s interesting idea. I think that some balance changes would be good for specs that are outdated. I would be behind option 1 presonally, strongr buff for the raid like author said right now bm brings nothing to the raid

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No balance changes in classic.

Also

Hybrid-arms war tanks
Dead destro in pvp

Why not be happy that BM has its niche in leveling, while marksmanship and survival have their place in endgame pve and pvp?
Not all specs have to be good at everything.

If you want those changes, then we need to buff frost mages, subtlety rogues, holy priests and other undesirable pve specs. Doesn’t matter if they’re good in pvp or at leveling.

4 Likes

I sort of agree.
This was my first thought - while I’m 66 only, BM feels pretty neat for leveling, aggro is fine, and it offers a very low intensity gameplay. (My main motivation for finding out was that in classic and bc mana was a major issue. Now aspects and similarly shaman orbs are free, so regeneration is available.)

I do remember performing terribly in 2009 when I started with WLK, I did level though and at 80 I went survival, and it was super fun. It even feels a bit more archery, though I guess with explosive shot you could argue gunman. Anyway!

The counter-argument would be, it shouldn’t be necessary to go dual spec, or switch specialisation at max level. It literally destroys the “leveling teaches your abilities” argument.

I have no idea how much difference there is, for me going survival was a +50% damage improvement.

Leaving some specs as completely useless it just close-minded approach. The game we are playing right now is not Classic. There are so many changes and so many things that are new or bugged that this is not be and won’t be a “classic experience”.
Some specs are just outdated, like mentioned BM, besides it’s issues with raw damage and utility the pet doesn’t scale with arp, hase and crit so when you are getting stronger it actually makes pet weaker in comparison.

I really cannot believe that all you guys think that we should just follow 14 years old meta… Naxx was cleared in 45 min, don’t we need some refreshment?

I am afraid one of this change would trigger avalange of other demands. I am not saying it is bad, I would love some balance overhaul. As you said, it is no longer classic. But sadly, it is not gonna happen and if does, blizzard would find a way to screw it up.

2 Likes

Right now I’m convinced that noone from blizzard is actually involved in reading our topics and “demands”. Even if they would think that my ideas are great there is no one who will ever hear about them, this forum is pointless

BM is not completely useless, it has it’s uses in levelling. As for the entirety of the topic: Blizzard will not touch class balance, unless a class (not spec) is deemed completely useless by the community. It was stated by Kris Zierhut in a group interview with Community Council members. Taken from wowhead:
In regards to Class Balance, Blizzard stated that Patch 3.3.5’s balance was heavily influenced by Arena. Kris Zierhut went on to explain, “As for Death Knights, they went out the door - they were way too overpowered. Players kept finding new ways to make Death Knights more powerful than we intended, and I don’t think any of the nerfs to Death Knights over Wrath of the Lich King were ever unjustified. And I’m worried they will be too strong again in Wrath Classic, players will probably find new ways to make them too strong. We will be watching class balance closely, and my perspective is we should just let it be, unless a class is pushed out entirely and the community says ‘this class is complete junk, we don’t even bring them anymore’ and then I think we should take a look at it”
Source: https://www.wowhead.com/wotlk/news/wrath-classic-developer-interview-with-community-council-item-level-squish-pvp-328553

Could say about holy paladins for entire vanilla and most of the tbc XD

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Agree, i’m a bit tired to being forced to play MM to get a good dps at the end game

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No. This is classic. If they buffed bm then soon you would hear Frost mages demanding buffs because they aren’t viable in raids as an example. It will create a mess that nobody wants.

You knew what you were getting into when you picked hunter in wrath. You’re not suprised that bm is weak in raids. Besides, hunters are perfectly fine as a class.

2 Likes

The buff I’m talking about is so slight that survival will always be better anyway…

If you go down this road might as well buff sub rogues and frost mages as well

2 Likes