Bringing Master Loot Back to Retail WoW is a Long-Term Goal

But seriously, think about it. Isn’t it player’s fault to join guild with loot rules stated BEFORE joining? Or continuing to be part of given guild if you see unfair loot distribution? Lots of people expect problems to be solved by big daddy Blizzard when they’re in power to remove these problems.

  • hi, wanna join Thrall of Justice? We’re raiding guild
  • ok, what’s loot distribution rules?
  • we’re using Master Loot and…
  • oh, I’m only looking for Personal Loot guild :confused: sry bb
  • ok, understandable, bb

But I got used to Personal Loot. Only those stupid rules of trading are a big let down. And these rules are basically babysitting one’s issue of lack of assertiveness.

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and what prevents class stacking? maybe the leader only wanna invite paladins? or plates and than ur the only cloth inside and u wont have equal chances for loot

RIGHT RIGHT RIGHT? i was in some progress guilds where masterloot was still a thing and i never experienced locked loot tables maybe becuaseu can see that i am not guild hopping on warcraftlogs and that i am actually raiding and not peace out and quit sub after 1month

i feel like people dont understand that ur entire wow history activity and progression is logged

but even if its locked just dont join? and i had to trade once a item in personal loot in casthle nathria a ring i remember because its a bigger upgrade for an firemage than for a lock cuz firemage more dps

fastes /gquit and peaceout in my life

had more drama with personal loot than ever with master loot

I covered all this in my original response, however, nothing in my reply is claiming to be joining guilds without being aware of their loot rule.

It’s how absolute power corrupts absolutely.

I like personal loot because I actually get loot, I am not at the mercy of other people’s bad decisions, favouratism or stupid point systems.

I do not want to return to a time when I can only get gear via re-roll tokens (doesn’t exist any more), M plus or the vault. Or when you get to a stage that all the previous categories have got the loot they want and then it’s up for grabs.

The copout answer is always well just leave, I also covered this in my original response.

People are free to love ML but they have to be realistic too that it isn’t all sunshine and roses for all of the player base.

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They love it because they’re the ones who decide who gets loot or their buddies are, lol.

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Don’t get me wrong I’m sure the really high end guilds probably do ML well because it’s in their interest to gear a team. However, they are a small percentage of the playerbase.

It’s just the rest of us plebs that suffer as a result. :frowning:

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I’m only a social member of my guild, so ML doesn’t affect me particularly. However, I do remember the stories about loot being passed to IRL friends, the GM’s other half, etc. Keep it for guild purposes, but keep it out of communities, pugs etc

None of the systems is perfect as every player has its own system of values who deserves loot better. I meant that players should be more assertive and firm to NOT let bad apples have control. Maybe I’m too altruistic.

Well yeah I’m with you on that one it’s supposed to be Justice for all no favoritism inmho.

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Ml being back would not change a thing for guilds currently using RC loot. That being said, like unpruning, what was the point of removing that if they end up bringing it back?

I dont think they should bring ML back. It was rarely not abused.

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And honestly they shouldn’t bring it back because we already gotten used to the new system and it would be pretty hard for me at least to go back at this point.

The only people against ML are the exact people it’s designed to reward last. Those who put in the least effort, those who are the least skilled and most importantly - Trials.

Why do any of you feel entitled to a share of the guild’s hard work and progress? Where they might’ve spent 150 pulls to down the boss and now a month later you’re being brought for farm because you’re a generally underperforming player/new trial and be rewarded the same as people who did all the hard work?

Plus, if you don’t like ML, go to a guild that uses only PL when the choice comes back. Or make your own that only uses PL. Problem solved, right?

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Nah.

We had trials that went without loot for weeks in the guild I raided in, in wotlk and they’d rather give the loot to alts brought to the raid than to trials.

I don’t even raid and that’s due to not wanting to schedule my playtime but I think bringing back ML is a huge mistake after experiences with how it’s used.

I was also on the loot council in one guild that used loot council. Some men playing this game, I swear, they should never be put in a position where they have power over others while they’re not able to keep objective about girls playing the game, it was annoying as hell having arguments about why they shouldn’t just hand loot over to someone’s girlfriend. There was so much drama any time she got stuff because her boyfriend was on the council as well. Then they act all hostile to me when I no longer wanted to be part of that, lol.

I’ve only seen master looter done right in ONE raiding guild in my entire WoW career and that’s the guild I raided with in cataclysm for bastion of twilight, BWD and Firelands. Sadly that guild crashed and burned because we lost almost all of our roster when we took a break until Firelands.

Guild I raided with in Dragon Soul used EPGP but they just made up rules on the spot about how you can use it to get loot. We had maybe 3 instances of it happening and then we just kind of killed the guild when we left. That’s when I stopped raiding on a schedule.

ML is going to be what guilds are using when it’s available. There won’t be any guilds using PL.

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Ahhhhh, someone who is just brutally honest and straight to the point about this situation. Love when i see these kinds of posters :+1: :+1:

Easy solution to solve all loot problems: remove RNG loot! Everybody gets currency for each and every killed boss and can spend it as they please on vendor items! For the RNG junkies add some bonus currency drops that can occur at a low chance on top of the normally droping amount. :slight_smile:

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yes with fairness there will be no drama or sadfaces, but question is, is the self punishing wow community ready to feel happy?

i mean, isnt that the guilds fault for bringing in such hated players as u say? or are they a benefit to the guild?.

If they are not a benefit to the guild why do u bring them to the farm?. because the other players stopped caring because they got what they need, and now u all the sudden need those underperformers?.

The way i see it, Master looter is made for officers and the cool gang. i have been in several guilds where being good dosnt pay off, but just being a officer or a friend of one does pay off.

Most master looter guilds. trying to sell you concept of whats best for the guild, but in truth, whats best for gm and his officers and there close friends.

im older now, and i wont ever join a master looter guild like ever, unless i was sure it was 100% fair, but how do u even prove that.

One thing i know for sure i wont spend my time geearing other players and maybe get bis 2 weeks before next raid tier, im not a muppet. if master looter becomes meta it will damage raiding even more than its damged already. ppl will get shocked by how they gonna geet threated. but i dont care, the sooner raids comes to an and the better for me.

You bring new trials in so you can see how they perform and if they overall fit into the team. This does not mean you expect them to push out the most numbers disregarding everything else. Are they doing mechanics? Do they follow raid callouts? Are they willing to risk wiping the raid just to look better on logs?

It makes logical sense that you do not prioritize trials over those who are already established raiders you know you can rely on. This does not mean that trials do not get loot however, and the point of farm is to bring in trials, and give loot to them unless it is a major upgrade for a raider.

Keep in mind that this is being done because the loot you get from bosses belongs to the group. You are someone who just entered the group, working on becoming part of the group. There are so many guild hoppers and loot-centric players around that if you do not take pre-cautions they can just end up walking out of your guild after taking away 4-5 pieces of loot after a two week period.

Guilds distribute loot so their raiders, collectively and, hopefully evenly, so they can more easily tackle bosses that are not on farm. A non-RNG based loot system can of course help on this issue, and it may be time for Blizzard to consider options in that direction instead.

In guilds who used master loot now the difference is that they use RC loot now to distribute the loot, and that during the first few weeks of clearing it isn’t used because there isn’t really anything that is tradable. After that sensible guilds go for the even distribution method, where they try to aim to maximize the worth of the piece of loot.

PL is against that, but I feel it isn’t really working either. It was designed for pugs primarily (hence why at the start there was an option to use ML still if 80% of the group was guildies) but with the scarce amount of loot available from raids chances are you will barely, if ever see any loot at all. Roll tokens were meant to help out with this, but for some reason they dropped the idea.

I think the biggest issue raiding faces now is the fact that the newer generation that decides to jump into the game now are loot oriented, since that is what Blizzard advocates with its current seasonal game design. Raiding as a concept is about overcoming obstacles as a group, which goes directly against the notion that loot belongs to an individual. It belongs to the group, collectively. This is a way of thinking Blizzard needs to change, or they need to change how raids operate, because currently the two aren’t blending in really well.

We also have a new type of player joining into this mixture, which are M+ players. Most of them do not care about raiding, and just want the loot so they can push as high on the M+ ladder as possible. It is a bit hard to distribute loot in this case, since it is almost guaranteed that as soon as these players get the loot they want they stop showing up to raids, dropping your raid roster by one. You have to start looking for a new recruit once again, who again can easily turn out to be another player who is only interested in M+.

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