Can we have some sensible changes please?

Give Paladin Crusader Strike
Make Summoning Stones Work
Make Soul Gems stack

You know…stuff like that.

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I’m against changing game balance. Blizzard couldn’t balance game for 20 years, there’s zero hope they would make it right.

Porting QoL features is fine for me as long as Era stays intact. I’m not playing Classic because of obsolete UI.

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I think i would be fine with an execute with no kick or pushback. :smile:
SOD is too much changes for you ?

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For SOD? Sure, but don’t you have it there already?
Fresh? No need, we get TBC “soon”.
Classic Era? A hard no! Classic stays Classic.

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I leveled to 12 level and abandoned it, absolutely disgusting what they did to classic. It’s retail all over again. I’m happy for those who liked it, of course, but that’s not for me. Can just play retail at that point.

There are two categories of changes to the classic that I could envision:

Gameplay changes. Add new abilities, change damage, modifiers and so on. In the end, change balance. While I’m not against this per se, I just don’t trust Blizzard to execute it well. Classic is good enough as it is. Not perfect, but it is what it is.

All gameplay changes Blizzard did were utter failures. Layers, double spec, chronoboons are few that came to mind. So no hope for them to improve gameplay, therefore I just wish they don’t touch gameplay at all.

UI changes. Replace AH with new generation. Add target NPC HP display. Modern raid frames. Show incoming heals. Improve map with NPC tracking. Add map markers. Add ground markers. Add spell overlays for some class buffs. Those changes are present in retail WoW for years and I think they would be good for so-called Classic Plus. Hell, even achievements (carefully reworked to keep classic style, no kissing squirrels please) and transmogrification would actually improve the game for me by adding new objectives to achieve. Also some boss fights would benefit from enhanced UI, for example Geddon debuff should be more visible to the player, than some tiny debuff in the corner.

They added LFG tool and I think it fits classic very well. That’s example of welcome UI improvement. The core gameplay stays the same, but interface to the gameplay is improved. That’s very nice.

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YUCK! No thanks - it’s enough we’ve got FP markers and those good for nothing carets in the minimap.

Oh, OK, CLassic plus, not Classic Era … then OK AS LONG AS THEY DO NOT BLEED INTO Era as that dang-blasted shop-bar. … and the Options UI …and, and, and.

I think if you want changes to the UI, then please use an addon. I can’t find any to remove the changes, whereas I can find a bazillion implementing different changes.

Or make a toggle like for new Guils UI.

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I don’t want any changes for Era and I’d like all changes already implemented to be reverted and even more work to be done to restore it to the original state as much as possible. Era is museum and should be treated as that.

I don’t like using addons and I avoid them as much as possible. They are cheats. The one change that I would approve any day is removal of addons altogether.

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I agree.
Let’s keep Era as a museum, and try to make it as close ti Vanilla as possible.
Let’s just start by removing that Shop Bar, the new character select screen, the new options UI and … oh, so much more.
About the only thing they got rigth was finally disabling mouinting aboard ships, and it had been around so long, people thought it was like that in Vanilla and comlained ofer the removal :wink:

So do I … but I do not mind others use of addons - that’s fine. Keep it that way. Addons I simply cannot use, but if they are built ino the UI I cannot NOT use them. And that is why I do not like changes to the UI.

I 100% love that they did it and tried it and it makes me hopeful for the future of classic, but for me it was about 851 steps too far.
I would love a classic+ that still actually feels like vanilla, but with just a little more and some minor class updates. SOD on the other hand feels like retail-.

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Funny thing is that the Scarlet mobs in Stratholme actually have and use Crusader Strike, but actual paladins have to wait til BC release.

It also stacks a bonus holy damage debuff which is something a classic+ Paladin’s Crusader Strike should 100% do as well.

I gues that ad crusaderstrike wount change retpaladins to be in any way op in pve or pvp.
To ad crusaderstrike for retpaladins and a taunt to prot paladins would only make them more viabel and not op.

but im just playing this until we hopfuly get a classic+ after TBC.

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Whyy u go in evry 1 thred say “clasic stay clasic”?? Are u copium? Literrly no 1 ask u wat clasic is and it are for dev to choice wat clasic is.

Here you go again. You ask me a question, and then conclude “No one ask you”.

Classic Era is a museum - Blizzard even said that. It should not be changed.
So when people like you come up with “me wana have sumon stonnes” I am just giving you a hard no.

You can suggest everything you like for Annivesary or SOD (in the SOD forum - not here) - but leave Classic alone.

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The Arcane healing for Mage was amazing. It fit thematically, it wasn’t overpowered and it utilized the otherwise pretty useless arcane tree. Warlock tanking was also great idea, if slightly more clunky implementation.
The thoughts behind SoD were great and I hope they use the themes again in some new fresh, but I just couldn’t stand the retail-like raids. I just quit during lvl 50 ST raid despite loving my mage healer because I just hated the raid on some visceral level.

the saddest part about SoD, they somehow felt the need to give every class a plethora of new buffs and spells, when in reality all that was needed was to make some specs viable.
Classic raiding with 30/40 warrios is bad
SoD raiding with 500 Abilities is bad

that’s why SoD Phase 1-2 was best and everything after ruined it utterly

I guess we are at least a few to have the same feelings about it !

If they made Warlock soul shards stack they’d also need to make Hunter ammo stack, the whole original philosophy was that these classes sacrifice some convenience and storage capacity for the added benefit of having a pet to help them in combat. Something given / something taken away.

That was how the original devs thought as they were creating a true RPG not just an online looter shooter.

Making the above stackable would detract from that, so it’s a hard no from me. Classic isn’t about convenience, it should never be about convenience. There’s enough of that already in retail.

Running to the dungeon entrance is also a key part of the whole Classic experience, you seek to add yet more convenience at the cost of immersion - another hard no from me.

The only one I’d not really have a huge problem with is Crusader Strike.

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I dont ask u anything. I only ask why u go on thredd say this thing. No1 ask u opinione. Only think I now ask u is why u go on thred.

Nobody asked your opinion about Classic either, nobody asked you what changes you would like to see added. So shut up and go sit in the corner you troll. Shoo!

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