Can we remove Precognition from the face of the Earth?

I mean, this spell have to go. Literal you fail 1 kick and you can’t lost everything. Cause of that, Feral and Casters are broken and the double meles doesn’t exist anymore on arena.

Or atleast rework it and you are immune to kicks but not immune to knocks or stuns… It’s unfair to meles…

2 Likes

https://imgur.com/a/iGE7xJU

Rofl. Be quiet please and learn to kick.

5 Likes

I advise you to play some arenas as SP, and then come here again and tell me about your thread again. I bet you’ll LOVE getting endlessly interrupted, stunned, immuned, knockbacked, disoriented, reflected, etc. etc.

7 Likes

I mean, don’t fail at the interrupt?

A lot of DPS aren’t even trying to interrupt me at first when I cast in their face, they just spam stops/micro-CC at me to stop my casts, until they’ve run out of them and only then do they start using their interrupt.

1 Like

Hes just mad that he has to wait for 4 sec after failing his interrupt (which he can use grounding totem even) before he can start using static, knock and stun again.

Actually laughed abit at the “unfair for melees” part.

2 Likes

yes

they actually do

there’s plently of ret warrior fistweaver, outlaw windwalker, a few months ago it was also full of dh dk, ww dk

it’s not a precog issue, considering precog is more to be able to play the game against people who suck at kicking than actually carrying the game with it, the only OP precog interaction is with cyclone

but no shaman should have a problem with this because grounding totem is one of the strongest and most noob-friendly spells in the entire game

so your issue is

that

Enha sucks

so all u really need is an Enha rework, which is probably not coming until TWW

which means u either get better at kicking and somehow push as Enha

or u learn to 1 2 3 as Ele shaman, grab the nearest Warrior or Outlaw rogue, and go win your 10+ min boring games

1 Like

I find it always amusing when 1 2 Havoc player says it. You sound a bit like one of these white girls from rich families who were sent by their dads to study psychology complaining about the white priveledge.

Are you salty that someone benched you for a Warrior or an Outlaw Rogue? You have two months of absolute Havoc

2 Likes

There are only Devastation + Feral on 2k7+ xD. The 85% of the arena is drood on Human form fake casting clone cause of precog.

Cause outlaw and WW have ENDLESS movility with dh, but the rest nope. Warr ret is not broken as should it be cause of precog. It is not normal you fail 1 kick then they can cc + amount of damage cause that sh*t. Grounding is useless totally xD, everyone kill it in 0,0001 seconds then again endless CC 24/7

Precognition is good for some casters but for other casters it makes them completely broken.

2 Likes

I have played caster and switch too meele and precog actual made me better at interrupting because if you fail there is a bigger downside

Also people get rly good at fakecasting because the boni

I like this mini games with the kick as caster and meele

DPS specs above 2700 in EU 3V3:

32 Outlaw Rogues
23 Havoc DH’s
18 Boomkins
17 Feral Druids
16 WW Monks
13 Affli
13 Dev
13 Ele
12 Arms
10 Arcane
10 Ret
7 Assa
6 Sub
5 Frost Mage
4 Demos
3 Destro
2 Fire Mage
1 Aug
1 SP.
1 UH DK
2 SV Hunters

So, are the broken casters in the room with us? Seems to be more than Feral/Dev?

The only thing precog is broken for is Druids because of Cyclone. It’s hardly relevant for SP for anything other than a few seconds to breathe, and for other casters it’s okay.

Your problem with precog is with Cyclone.

2 Likes

salty?

I don’t even like playing with Ele shamans, it’s very boring and long damp PvE games where nothing is happening

u can joke all u want even havoc rotation is more complex than Ele shaman is

it is quite literally flame shock earth shock lava burst

that is your whole spec

your pseudo burst is literally throwing a flame shock which creates aoe lava bursts

everything else you do are baseline shaman abilities

the only spec which can rival the simplicity of ele dps rotation is bm hunter

this is why every single Enha or Resto shaman main can easily hop on the Ele train, but not every Ele can easily be good at Resto or Enha

are u going to deny this or use some kindergarden insult or dodge the reply by saying something random about demon hunters?

Imo it would be more balanced and fair to get cc immunity while casting and not general.

To be fair, that’s kinda what precognition existing forces them to do to minimize the risk of being punished by missing the interrupt at a bad time.

Granted, all the micro CC will just be thrown your way anyways so it mostly changes the whether they’ll use interrupt as a first or last resort.

You can joke all around but no. Havoc rotation is literally Chaos Strike and Blade Dance since your set throws Glaives for you. The rest is smaller and bigger CDs like Primordial Wave, Fire Elemental. Also since when is difficulty of spec measured in the way it deals damage. At certain level everyone is cappable of doing rotation well. The difference comes from decision making but since you bring rotation… no Havoc sustain damage rotation isn’t more complex. Anyway complexity also comes from the gameplan where Havoc is the most primitive. You are just tunneling damage bot besides instant CC or Darkness you don’t even have team utility or peels.

Also long dampen games didn’t bother you when you played with Aug

u think aug in s2 created dampen games?

how about literally 100-0ing enemy healers in 2-3 gos in under 2 minutes? that’s kinda what i was doing most games with the aug

the only long games were into x2 caster

aug was long dampen games with some other melees though, like warriors, but if the aug had a spiky dmg burst teammate the games werent long at all, especially against resto druids who just got globalled in most openers up to like 2400

Fel Rush > Fel Blade > Immo aura > stun > Eye Beam > Chaos strike to proc Inner demon> Essence Break > Blade Dance > Chaos strike > Meta > Chaos strike to proc 2nd Inner demon > Eye Beam > chaos strike to pop 3rd inner demon> repeat BD / CS / throw glaive to extend and increase the dot and extend Meta> insert The Hunt and Elysian Decree somewhere here > repeat

the above is the optimal DH rotation in most situations

fire ele > flame shock > primordial (or flame shock 2nd target and then primordial 3rd) > lava burst > earth shock > lava burst > earth shock > lava burst > reapply flame shocks if needed > earth shock > lava burst > earth shock > lava burst (there’s a meteor pet press somewhere between all of this) > earth shock > lava burst > reapply flame shocks > repeat until primordial is back > repeat

correct me if I’m wrong but that’s the entire Ele rotation, you’re tracking flame shocks and waiting for your lava burst to glow or forcing it to glow with earth shock

the DH rotation I wrote above is what can keep you top DPS in most games right now, otherwise if ur just doing random things u dont get to do massive dmg anymore (which is completely fine as it separates the rerollers who dont really exist anymore with people who actually played the class for a while)

there are only 2 ways u can do bad dmg as Ele shaman

  1. ur getting spam dispelled by multi dispel healers - priests, palas
  2. ur bad at tracking flame shocks

so idk, you tell me

If you count Meta, Eye Beam, Stun in rotation then you will have more buttons yes. Why didn’t you count Lasso, Pet Stun, Frost Shock right before unleashing Primordial Lava Bursts. Or even Static Totem etc. then. And again why do you focus on damage dealing so much again. Literally everyone past 2100 does his damage on autopilot. The key to do well on Ele is kicking in CD while maximizing damage and using your utility. Elemental is quite heavy APM class. With the shortest CD range kick you actually have to be quite good at multitasking. Since I played other casters it’s way harder even than Mage and Lock. Difficulty of each caster comes from different aspects. Boomy - landing Clones to boost your survivability, Mage using all your small CDs, mobility and utility to survive while maximizing damage (you even avoid kicks with mobility as Arcane), Warlock playing around the port and mobility while maximizing damage, SP rotating magic Schools and utility to play around kicks and dispels, Devastation - playing around positioning and short range to land combos. As you probably noticed with HP bonuses on trinkets and CC duration being reduced landing Kicks on CD became even more valuable than previous expansions.

Elemental rotation is the easiest part about it indeed yet there was one Element you missed Frost Shocking before unleashing your Primordial Wave Lava Bursts increases the damage of 2 of them on your main target by 20%. You can even stack 2 modifiers if you Earth Shock before Primordial Wave. And that’s how you can global people with Outlaw, Warrior or DH. If you combine Stun + Essence Break and Primordial with Meteor people can die 100-0 but it’s still a dampen comp. Similarly to Aug comps they were dampen comps with 100-0 potential like most dampen comps in SL but in case you still had dampening as your second win condition in your pocket against caster teams as you mentioned. Into other Shamans you usually hold Primordial bonus for second or two as other Shaman will try to Ground it so you kill it with that Frost Shock. You have to keep Nether Ward in mind. There are always small nuances. Like Inner Demon or that Frost Shock but as I said damage should be done on autopilot anyway.

Sure, so long as melee loses half their gap closers, all the micro cc and grounding only stops 1 spell like it used to.

I don’t disagree that Precog is a degenerate design, but it is born because of a degenerate gameplay Blizzard has designed.

Which is happening more often than not in arena, and as ele sometimes I feel half of my matches is reapplying Flame Shocks…which is why ele was being botted in the first place - AI made keeping FSs automated, more efficent then a human could do, resulting in higher dps…

Also, ele isn"t currently dominating the high end ladder, as evidenced by Veeteas post back up, but it certainly isn’t bad.

Anyway, as Savage said, ele is high APM, possibly the highest of all specs? Ele damage can’t win matches alone and I would argue it is heavily comp dependent on DH, arms and destro to succeed. It is still on the “chill” side as far as casters go.

You can also blame the devs since they are keeping our casted damage nerfed (SK, Ele Blast) or super gimmicky (Volcanic Surge).

Interestingly, this thing of calling ele braindead kind of started in DF as far as I can tell, which wasn’t the case in MoP, when ele was arguably the most powerful ever - back then, back to back LvB procs could actually 3 shot you.

Also, the FS LvB proc and crit mechanic is possibly the oldest living dps mechanic in this game. It was literally a set bonus in Wrath made baseline in Cata…