You nerfed DK only because of 2v2, there was literally no other reason to nerf the class.
Now what keeps you from doing the same to DH and Destro? Is a PvP dev out there trying to get his first combatant title with these specs? Like wtf is going on
It’s somehow ironic how destro got buffed while the only class in the game that could beat destro got nerfed big time.
Even though Assa is a top end spec for 2s the only thing it is dominating is the 2000-2200 range. If you queue here you meet A TON of hardstuck Assa Disc or Assa Holy Pala.
Now if you look at higher ratings, say, top 100, we have :
10 Assa
16 DHs
7 Destro
All other specs present there are below 5. This is hardly domination. I would even go as far as saying Havoc is the dominant spec.
Further studies, next page, top 200 :
7 more assa for a total of 17
8 more DHs for a total of 24
13 more destro for a total of 20
But Assa dominates alright. Ok.
Again, it’s an excellent spec for 2s, 3s, and PvE, basically every kind of content, but it does not dominate. As I said the trend repeats itself untill you go into lower ratings below Elite and there you find a lot of bad Assa Rogues. I don’t know where you play but yeah, there is a range at which Assa is the most frequent match uo because destro and DHs have moved above for similar skill level.
tfw when out of all the classes mentioned here the only time assa is scary in 2’s is when they have a good healer to follow up, other than that. I’ve never ever been soloed by a rogue. Whether its a R1 player or a lowbie pleb in 2’s I still don’t see how people can bring up a spec which relies on its partner to help with acquiring lethal.
2s are disgusting with dhs that just roll over ppl so many no exp ppl rerolled dh and got 2.4 its sad
but blizzard dont care so dont waste your breath i opened a post like that when played 12 games and 12 dh in arow and i just cba capping and wating for wow to die or next expac
I don’t think Kidney cooldown is problem. I think Marked of Death is. Which allows them burst during Kidney with combo points they didn’t need to build up.
I would say just remove the mana burn but then the class will go down to 3 buttons instead of 4. mana rift needs more consistent counterplay, failing that just nerf it hard. This class is easily the most braindead thing going but the most rewarding. What does a dh lack? A decent slow? They dont even need it when their dashing around the map all day long. make rift a cast so its kickable 1.5 cast time and instant hit… I dunno