Can you make the M+ Dungeons enjoyable? And Holy Priest & Mw Monk

The biggest problem is that the game’s gear upgrade issue is stuck somewhere. Making a high key is just a pissing contest. The game is stuck. There is nothing left to itemize. Ilvl is stuck somewhere, but the difficulty increases and it becomes impossible. What’s the point if we can’t itemize (or upgrade)? It needs to be fixed urgently. There must be a reason to play. The game is very shallow.

M+ Dungeons are really boring. They are now in a position where I can’t grind items because of the Crest limit. They are really boring because I can only craft one item this week and there are no more items left to grind. We won’t even be able to UPGRADE. What is waiting for a weekly chest every week? World Quests are useless.

Raider io has turned into a pissing contest. Resto Shaman has an extreme advantage and other healers can’t join the party at all. You are a company that hasn’t been able to scale dungeons properly for years. The game will not be refreshing unless you end your meta dog.

You have to make separate talent features for raid and mythic dungeons. If a class is strong in raid, you should nerf the raid and buff the mythic. The very simple solution is that you HAVE to do this for balance.

Just an example; For Holy Priest
PoH in Dungeons > 300-400 k healing… (For example purposes)
PoH in Raids > 150 k healing… (For example purposes)

You HAVE to do these for every class. Although, you are not a company that listens to users.

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It’s better to just unsub.

They’re not going to fix holy priest eithin a reasonable amount of time. There’s been no changes since the beta in this regard.

They’re basing so much of their tuning around raid performance where halo is bugged, it doesn’t adhere to the target limit if you’re archon. If they fix the bug they might realize they need to fix holy priests because they’ll go straight to the rock bottom if it gets fixed.

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I don’t even know what you are on about. You are just complaining about everything without even explaining the issue correctly. Just quit the game if you don’t enjoy it.

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Resto shaman gets nerfed next reset so be happy, and yes finally its a good nerf not a bad one. Poison cleansing totem is too good for a 45 second cd. So now its 2 minutes as i would nerf restoration shaman.

I agree, it’s a good nerf. But poison cleansing totem is just one of the many reasons resto shamans are dominant. They are dominant even in dungeons without any poison debuffs. They are also dominant in weeks without the dispel affix and in 12+ dungeons where the +2 affixes don’t exist.

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its small nerf. It will continue to be OP in every way. Let’s say it’s a nerf that won’t affect. I’m not saying Resto Shaman should be bad. The meta nonsense needs to be eliminated. Seriously, tomorrow or someday, there shouldn’t be a meta in another class… I mean, there shouldn’t be a meta in the class I play. A fair balance setting is needed for everyone.

You’ve more or less understood me. I want everyone to be able to enjoy the class they want.

Shaman mains sniffing copium thinking that the only reason they are brought is the cleansing totem :stuck_out_tongue:

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U all know that restoration shamans are exacly the same with the same toolkit as in dragonflight he? They are not supreme because their healing far off actually. They dont need another nerf.

That isn’t the point. The point is: why is Blizzard continuing making dungeon(s) that a certain healer/spec can dominate each season!?
Instead of keeping ALL the healer (specs) in mind.

Certain debuffs made sense back in 2005 for class fantasy, in 40 man raids. It makes no sense whatsoever in today’s climate.

We get it, you shamen suffered in DF M+, boohoo. Yes well, monk has been suffering forever, had ONE season they were good at but still had other healers being on almost equal grounding.

TWW S1 Shaman has no equal. At all.

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I think that is not true. The 2nd healer on raiderio is already a priest. A lot of players jumped on the resto shaman wagon when before the expansion launched everyone said it will be OP because of curse dispells needed. But that does not mean other healers can’t do the highest keys.

Sure, other healers can, and should, do all content. However they’ve to tailor their comps around the entire place, meaning cheery pick the specs for their comps (this especially rings true for disc). Unlike a certain other healer this season. :slight_smile:

So again: shaman remain supreme when comps revolve entirely around them.

Even with the poision cleanse totem nerf incoming. Double stack shamen and done!

Remove kicks from every healer in pve. Give all healers a stun with 2min cds.

Give all Healers a Dispell for ever spell.

Problem solved

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It would be legit so easy but in Blizzard’s mind, and I quote, “you think it will, but it won’t!”.

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Instead of nerfing shamans, they should of buffed other healers

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Why not just reduce the frequency of the ‘oh my …’-moments, where a healing CD is close to required? That’s where they get an edge; short cooldowns, several cooldowns, quite some instants to toss out.

In addition, you can give all healers a kick or just absolutely downtune the mobs’ casts, frequency of casts, and their way of re-casting directly after a kick. That’s just mental stuff that shouldn’t even be there.

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it eont matter much…

besides last boss of ara kara, poison debuffs are generally not so frequent that a cd increse will change much.

besides you can reset the cd of pct once every 2 mins as well, so…

it is just generally good right now because it has cc, short interrupt, all dispel types that matter currently, good cds to top up.

the mana efficiency and hps isnt great at all and it is the only healer that can go oom currently

the nerf will change nothing

Dont know maybe because under gear im doint 2 to 5’s and its a lot more stressful to healz even lowest keys. I end up oom many times or just bearly. So much random bs and hp drain on everyone dps and one two pops on healz specificaly in short time.

The low keys are often quite a bit harder than the higher keys, as the ones who know the drill close to skip those low keys (600-606 ilvl one can obtain by just doing a dozen Delves anyways, or use the Warbound drops).

In the low keys you’re ending up with the ones who barely know the mechanics…making every encounter a struggle.

And I’ve not once called for or claimed they should nerf the class. The class itself is fine.

The problem is Blizzard and their cluelessness.

My old disc priest OCD and trauma kick in from this alone! So many years. So much begging. Still nothing.