Can't be accepted in any Mythic+ group for Being a non-Meta

I’m sure this is a story of many many others.
Being a Melee is not welcomed at all this expansion !
Being something away from Meta is not the best you can provide to any group !!

Somehow these two ideas has been wrongly implemented and make the play style very limited and punishing and extremely frustrating.

I’m playing Retribution Paladin, and I think the problem is very clear.
Blizzard decided to make it capped Aoe so a big no for Mythic +
And Also being a melee is not a desired option!

You only need to be Demon hunter tank + Mage + Boomy + (accepted category: Hunter - maybe Rogue - maybe WW - maybe Lock - maybe Shadow priest if Venthyr) + Healer !!!
Something out of these categories is a TABOO O nowadays in Mythic + dungeons.

I spent days and weeks trying to get into a group, I also changed guild and Covenants to be able to get into more progress !

But I just keep getting declined over and over and over !
And Its really unfair when I have 1586 Rio and I just wanted to do 18+ , which is matching the dungeon level, as I have done 17s+ multiple time in all Dungun.

Im so puzzled how this Expansion make it impossible for 70% of classes to be played.
Then why not removing these classes from the game and make it 4 that is playable and boosted ??
Why it has come to a point where you bring nothing with that class and that class still existed ?

I have asked guilds member to join, but the Meta idea is there and same as Dungeon finder, you need to push , u need to be the selected classes or no way its possible for you to Tag !

If there is a counter on the declines, then Melee should break the record on getting declines.
I have been accepted in a group while I have 1.5K RIO and 224 ilvl , where the mage is 1.3K and 210 ilvl, with the Excuses he is a : Mage

So clearly no matter what grind you do on any class , compare it to a Meta with lower aspect of ilvl and Rio, the meta win.
And your only Fault is that you dont enjoy the meta classes, and so you are doomed.
Maybe only quit the game as Meta classes are always the same and you never meant to play anything other than these classes.

Such frustration and I know this 1000000% will not change, but I didnt find anywhere else to rant !

4 Likes

The solution remains the same. If the meta-brain still exists even in a guild or community you’re in, are they really the guild or community you want to be a part of?

Looking at your post, I am gonna say no. So move on, make contacts, enjoy the game. I play with a lot of non-meta classes and they have often proved to be more well behaved, less toxic and more incredibly better performing overall just by being involved in a community.

Blizzard is not going to segregate or discipline entire player bases because of something the players themselves have made and come to believe.

2 Likes

Don’t think ret pala is that far from meta. Specs like survival , arcane or feral are way worse I think. Ret paladins and unholy dk’s are actually good melee specs just behind rogues.

Make your own groups. Only invite off-meta specs.

Be the solution.

3 Likes

Let’s test this.
When you get into a group. How often are the pulls in the size of
1-5 mobs
6-10 mobs
11-15 mobs
16+

Please be honest.
For me when i pug, nearly all pulls are in the 1-5 category. A few dungeons have the 6-10 mobs, but only in very specific pulls, where the mobs in it are often very low HP.
So the AoE cap is pretty much irrelevant for the vast majority of pug runs i’ve experienced so far this expansion. (My DK has timed around 100 keys so far, nearly exclusively in pugs)

Imho, the problem with the meta and the pug community is that people dont actually check why and when the meta becomes meta, same as BFA.

Fire mage for example is only really good ones mobs live long enough that you get the whole combust off, which will not happen in lower keys unless people are messing around and pressing wrong buttons ect.

Same with Balance druid, they shine ones the trash mobs live long enough to dot everything up, and having starfall rolling while spamming starfire into packs … Again, won’t happen in lower keys where a pack dies in 5 globals.

These 2 specs are the hight of meta right now, yet they dont really take off untill you start doing the 10+ pulls, preferably 15+ on repeat. Something i’ve NEVER seen done in a pug. And even then, you need to move into the 18+ keys for the mobs to have the sheer HP to last long enough.

1 Like

Its not melee/ranged problem.
I play shadow, have all 15’s done and get declined on 14’s that i want to do weekly. Not just push.

You have a problem when you dont play the ooga booga specs: Fire/huntard/boomie/outlul/ww

You talk about 18’s but if you just see the finder, people demand metaspecs for their 10’s or even 5’s :laughing:

1 Like

Play with friends/guild. This solves majority of the problems.

1 Like

The TRUTH is that most of the people favore the ranged.
I am not 100% sure its blizzards fault though , dont forget that the majority of players are like monkeys … monkey see monkey do , they see something on twitch / mdi / rio they have to do the same , otherwise they are not pros.
Blizzard was never good at balancing classes e.g. Frost dk , every time frost was good at pve it got nerfed cause it was dominating pvp.
At this moment in shadowlands Boomkins and mages are the undeniable kings of m+ with rogue / hunters / and ww monks following.
It is 100% worst for tanks ! ONLY DH tanks , there is no way u ll get a group as protection warrior.
Most people forget the skill / experience on a player.
A skilled Warlock in gonna be 100000% better in a mythic + than a mage who doesnt know how to combast or give bl when its not needed .
A furry warrior can be more benefit in a run than a ww monk who doesnt know how to use ring of piece.

“Get a guildie” … " Get a friend" …
Guys this is a multi-group system, you should fetch and meet new people.
you shouldnt restrict your pool to the people you see everyday, and this is one of the online game aspect that attracts many.
Finder tool was found for this case, as you wont get that many tanks to team up within the same guild , and therefore you still have an option to get to play and complete task within the game.

I have completed my 15s with my guild and I was very thankful, and done multiple of 16s and low keys, but I wanted to go more and not many you can drag with you , so please lets not argue who to bring with you !

Main thing I was trying to mention is that: Game is scripted by classes mainly, not a skill, even Rio and ilvl is nothing compare to Meta.
Try to list a group, you will have 100s application, and I’m sure normally you will give a chance to specific classes and decline others without investigation them!

Who to blame ? you have many applications.
Blizzard needs to limit the application to
5- Tanks
5 Healers
20 Dps
(or anything similar to that)
and once you clear your list , other can apply afterward, otherwise , leader of the group get overwhelmed and he will go to the easy solution (pick meta classes regardless of Rio or ilvl - prove to that DH tank can be 210 and still get invited to m+ 16, whearse warrior tank with 220 ilvl will be declined)
Also Blizzard need to work on these boosted classes, or add something to the 70% of the forgotten people - At least to make them appeal to the table!

1 Like

It’s not that people “forget” that. It’s that in a pug, you cannot tell whether that warlock is gonna be any better than the mage you picked. And assuming they’re both equally decent, you might rather want a mage.

I don’t even think the situation when it comes to pugging M+ is a balancing issue. It’s partly design, partly people being unable to properly use rio (which is a decent tool afterall. No matter what you think about it: it works) and the influence of the very top playes and teams on the whole scene.

All this combined make pugging M+ a very trime-consuming, potentially very frustrating experience.

This is the point though!
People in Pugs will always pick meta classes!
I agree Rio is a tool not great but a tool nontheless like logs etc .
How many ppl can read it correctly though ?

Most groups will choose a mage with low rio over a enhancement shaman with greater rio even though they provide the same utility ( bl / ship / hex ).
And even if they have the same experience / rio they will still pick the mage.
This is not a balancing issue ?

The issue is that if a spec is .5 percent better than another specc, the top competitive players will pick that specc over the other. That doesn’t mean that there’s balancing issues. Because this isn’t relevant for about 99% of the community. But that’s not how things work, of course. It is perceived as a balancing issue. That’s a problem, but not a problem that can realistically be fixed with more balancing.

Unless that balancing involves making drums give 25% haste again, and making engi CR usable by non-engineers and at range. Those changes would be very good.

So how can you convince the rest of “the top competitive players” to not pick what “the top competitive players” pick ?
Also enha shamans are not 0.5 % worst than the mage!
There is a huge gap betwen them , and this IS a balancing issue from Blizzard not the community.
Btw i thought the whole point of this was to find a solution for groups favoring ranged and meta classes not to point out how it currently works !
We know how it works and it sucks for most classes.

Absolutely not. I’ll take a class/spec that does sustained but overall lower dps over a fire mage that combusts on pull and takes aggro, causing stress for the healer and tank, and loss of dps for the whole group because mobs end up scattering in all directions. I always check the site before accepting a mage, and rarely accept if they’re a ‘meta’ fire mage because most of my experiences with them have been bad.

That’s still making sweeping generalisations, of course, but at least it’s based on personal experience and not on what other people say is best.

The point is not for people to come and say no i dont favor meta class .
The majority of wow community will favor a mage / boomkin over retri or a survival hunter and thats a fact !
If you dont believe me you can create a retribution paladin and try to sign up for a group higher than +5.
I also give chance to not favored classes as well but we are not the MAJORITY!

That was your point, not mine.

And they always pick them for the wrong reasons.
Fire mage → Needs big pulls to be usefull, need the keys to be high for mobs to live long enough
Balance → Same thing, needs big pulls

What don’t we see in most pugs? big pulls … No one in their right mind would take the current meta to low keys. At least not if they’ve taken 5min to do some research.

But we disagree on why it is the way it is. Meta isn’t the issue, it’s that the majority of players just copy paste something someone else does, without thinking for themself, or looking up why the person they copy paste is doing what they’re doing.

Currently the best registered team on RIO, running enhancement… just saying.

Dude, be happy. At least ret paladin is a better pick than feral druid or surv hunter.

farel does relly well suv dead moment no dmg noting no point taking honest

also mm bring more suv does cen do both cleave singel target mm winner for now atleast bm get buff

I play retribution paladin as my main, i find i get declined 9/10ths of the time.
but that doesn’t stop me.
Its not just about being the meta dps. Being a good team member and not dyeing and doing avg dps is more desirable than a toxic rude BIGD dps who usually leaves after a group wipe.

also use your resources to get back into groups by being a team player, people will want you back in there groups then.
E.G

  • Make sure to link your best earned achievement for the content your signing up too, a good addon for this is on curse is - ahead of the curve

  • Make sure you share your loot you dont need by announcing a roll for the item, a good addon for this on curse is - Persolootroll

  • Make sure you fix your raiderio score by making sure that your highest run, was in time because people will see that at a glance of your profile or tooltip. say you run a +6 in time, but you ran a 7 not in time, people will see that you cant do it in time at a glance, so you should fix that by running a plus 7 in time so your profile says your highest run was in time. its not ideal, but i find people who leave generally its because of this exact reason. install the addon on curse - raiderio

in general just be a team player by learning the tactics before hand and knowing what to do, be fully enchanted and food buff flask and potion, rune. and people will invite you / back

edit* i would just like to add, check out the website www. subcreation . net for the best setups for affixes. its not perfect but its a good overview.
you will find some affixes are better with melee and some with ranged.
i find my most preferable groups are to have 2 melee and 3 ranged usually.

1tank - melee
1dps - melee
1heal - ranged
2 dps -ranged

reason is because of the affix at +10

But this week due to the affixes was best to go 3melee and 2 ranged, tbh.