Character animations

Honestly the biggest issue for me is character animations. I can accept a lot of things if the game as a whole is really good, which it looks like it is. But the character animations, it might just be me but, I really want the classic ones, not the mix between classic and retail animations.

Just look at the undead male, why is his arms so wide out? It looks silly and it looks silly when having weapons and shields as well. Shield also looks like it’s too high up on his back.

How my character looks to me is so important because it’s basically me in this fantasy world, and I want me to look like what I’m used to. I really hope they keep working on the animations. With the toggle I thought the classic animations would come with the SD model at least.

7 Likes

Second that, the idle animations and the skeleton itself is very different from the era models. Espacially offputting for me is the night elf idle animation. Running is fine. Butthe mixed model/textures are bad. Please change!

4 Likes

YES, both the undead and night elf have been driving me nuts.

The Night elf went from an imposing relaxed figure to looking like he really has to pee. The idle animation always had a little sway to it before but now he also goes up and down a bit. WAY to dynamic for an idle animation.

I’m happy to see they have atleast fixed the Undead eye glow but his stance is still far too wide with the arms, and the shoulders are WAY to low now, causing shoulder armor to just hover over where they used to be.

PLEASE fix this. It is practically making my favorite races unplayable to me… I even made a Gnome character in the meantime.

2 Likes