Class PvP Tuning – 1 August

No, I argued that warriors don’t need a damage buff. Warriors need tools like ranged interrupt, ranged bleed, etc, so they don’t rely on doing overwhelming damage. Intervene should also be better. Also, arms damage should be faster and not rely on 4 globals

Which results in a buff whether you like it or not.
Giving more stuff means buffing it. Just the same as when they give defensive to anyone. Dmg to anyone. Everything means a buff if it makes the spec better.

The game is close to fixed.

Nerf Hpal in many different ways
Nerf WW burst
Mage CC/Tankiness/Mobility
Sub rogue Vanish CD reset gets removed in PvP

Tune a few other specs up a notch without breaking them.

Game is balanced.

No. Nobody wants holy paladins to reroll ret. OP healers should not even be touched with a stick. Rather just buff other healers. However, mages, shadow priests and boomkins need a nerf. Windwalkers are in need of better survivability and a little less damage.

S tier literally means its overtuned… Something doesn’t need to be recent ret godtier or boomy to be broken

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Holy paladin is literally the most oppresive healer since Holy priest in S3 of Shadowlands.

Almost every other healer spec is close with the rest, and then you have GOD tier with Hpal.

No, but every DH, Arms and Lock main thinks not being S tier means the spec is in trash tier.

See the post from

Have you read your own posts? :slight_smile:

I don’t think so, but both melees who are in S tier right now based on tier list, will get nerfed quite a bit, bringing them closer to A tier.

S means its overtuned yes, but also feels like alot of people on the forum only sees themselves viable if they are at S tier like some arms warriors. Not saying every arms warriors feels like this, but there are some who do.
Well, more than just arms warriors.

Warrior is just in a reverse seat right now.

It used to be in the Driver’s seat when paired with stuff like Enha shaman and DK and Mages.

Now those specs carry the Warrior instead.

No, I don’t, but the problem is that if every solo shuffle has a frost mage doing 400k ray of frost damage in 4 seconds with tons of hardcounters running around, warrior suddenly becomes weak. If everything else is just beyond broken and we have augvokers running around with all their tools to help mages kite us, then specs like warrior, assa rogue, frost dk become weak af. Outlaw might be OP, but nobody can play it properly, so it doesn’t matter. Our only saving grace is that every lobby also has a shadow priests and we hardcounter them

Don’t even reply to that guy.

He’s actually gonna checkpvp analyze your whole account while hiding behind his classic toon.

Frost mage is the worst nightmare for every melee! Only DKs can handle them somehow because they aren’t that melee range depending and slow better than they can get slowed.

I think its more people only think their class or something is broken if they are the current, most broken thing in the game.

Otherwise its like “Yeah, but what about X”

Oh, little dh crybaby became toxic. Would you like a pacifier?

Nope, but you started with “My Ret”, “My Lock”, “My DH”, “My WW”, etc. So isn’t that obvious?

Thats how it is.
People like to complain about not countering everything.
And it was “happy life we are not overtuned” when majority of 10.0.5 they were S tier, even a person tried to direct the issue on other specs. That was an amazing read.

People really just dont seem to understand there are specs thats overtuned that need to be brought down, not more specs to be brought up so it just becomes another issue entirely. But some just cant wait and want their “turn” to be overtuned so they can finally have fun again.

Yeah and windwalker monks are also a natural counter of warriors, because they have rly strong tools to deal with us, and during a stun, arms can’t ignore pain, so it’s rough

You can only achieve balance if you bring certain things down, and bring certain things up, so everyone is close to eachother.

If you tune down Holy paladin, that won’t bring Disc priest up, because Disc priest gets outclassed by a lot of other healers as well. Healers which are by no means “broken”

But you have to do it carefully, otherwise its FOTM reroll into FOTM reroll.

The issue is, you can bring things down without bringing things up first to see how certain specs react to it. Nerfing counters to some specs while also buffing them at the same time could easly turn them into the S tier, its been happening quite often.

So personally, I always want things to be tuned down instead of tuned up first so theres no extra “consequences” due to it.

For example, lets say they nerf the counters to arms. What happens? Does it still stay at A tier? or will it go to A+ tier due to it?
And what happens if you buff them at the same time? That could easly make them S tier.

So its not that I dont want specs thats underperforming to be brought up, but id rather they nerfed first before buffing to see what actually needs to be changed.

That just leaves underperforming specs in the gutter?

You do realize that specs can be buffed without being broken right? I know it is hard to imagine or believe considering a lot of the changes done, but it is possible.

Have you seen blizz being able to manage that so far?

It does not if they actually start making changes faster.
Do you want a more balanced game or do you want the jojo thats currently going on?
Waiting 2weeks after things have been brought down to a more sustainable situation before bringing other specs up is far better than having weird changes that makes the situation worse the entire patches.