Class Tuning Incoming – 13 August

Are we talking about top keys or just keys in general

top keys of course.
I will note that in season 3 on PTR we saw a maximum of 20 keys, and on live the keys above will be closed.

When do you realistically want a bdk or druid? You have vdh to buff casters, you have prot warrior to buff melee, brewmaster to buff melee and paladin that can control casters + bubble himself. Why would you ever pick bear or bdk over those tanks?

And resto druid looks really strong so I’d assume most groups will get mark of the wild from there.

so I asked you about the bear’s disadvantages, what do you think) compared to the same VDH, for example, its survivability is the same, or slightly better, DPS is higher.
and it goes well with rsham, which has a number of advantages.

so why should I take VDH?)

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And what about dps classes you wanna pair with bear and rsham

this will have to be looked at in the season.
rogue, warrior, hunter, monk, dk, paladin. different options.

but I asked you, and you only ask questions in response)

after the last patch, for example, the bear becomes one of the most damaging tanks. and you, at the same time, did not even mention it in the list of tanks)

Nerfing bunch of things without people having set bonuses or season 3 stats yet. Yet retri been overtuned for two seasons now and buffed for season 3 and looks to go live like it for pvp aswell, even ww got 8% flat dmg increase which it didnt need. I think retri, mm, ww, arcane, sp, arms will be bonkers from the start and likely remain as so for the retris part cause it looks like they are refusing to balance it to be on par with the rest of classes in pvp. It’s like they allow one spec to be in steroids for a rated gameplay with competitive element while other specs are not allowed for the same power. Retri has been the best dps in pvp across modes for two seasons now since start of expansion and they just buff it more for season 3 that also go live for pvp. All these nerfs I see to other classes are senseless with that fact alone.

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but with rogue, hunter, monk, warrior you’d never tank as vdh. you’d go with missing raid buff. If they buffed bear that much then maybe there will be place for bear if you’re not gonna play resto druid, sure.

His e-gf is BDK main, so don’t mind him. :wilted_flower: :pray:

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Can we lay one for the memory of warlocks too, zero buffs (PvP) all season and only nerf for upcoming season. Rip my purple brethrens, maybe one expansion will get to play again :wilted_flower:

Yet it still heals more than the damage it takes. So 140% self-sufficient = 100% self-sufficient.

On the brief inventory:
Palading has two 5 minute CD immunity, one for everything and one for spells, if talented. It also has a low CD slow/root immunity.
BDK has a spell immunity every 45 sec; low CD, two charge immunity to slow, pushback and knockback. Another immunity for Stuns and also an immunity for Charm, Sleep and Fear
I think 4 is more than 3

Literally only Abo limb is gone, everything else is still there.

I don’t what you are smoking, but DK got nothing compared what Paladin had in WotLK.

what raid buff? debuff from dh? so here, mainly physical damage.

Basically always in the mid key range.
I can’t tell how many VDH metaslave rerollers I had who died on the first pull in the dungeon and the run was gg.
Guardian Druid can be played by one digit IQ people without ever dying.
BDK can grip the annoying mobs when your metaslave reroller uDK is still trying to figure out what grip actually is. (which is not so important this season tho)

But ye in high keys, when people can play their class, there is no reason to pick any other tank over VDH or Warrior. Prot depends on tuning. Brewmaster needs to outdamage other tanks by a lot.

Idk where you have this information from but I highly doubt it.

Up to that level every single spec is fine. But I don’t think anyone would ever claim the class balance is perfect.

ok fair cop on shadow priest void volley. I played 4 bgs today and erased players with it.

Bruh :sob: :wilted_flower: :pray:

Is a fact and you know it!
(I play one too)

for some reason, only those who have never played a bear at all, or played in low keys at most, say this)

There are many reasons to find, from party buffs, some utilities, to dps and survivability.

Well, surely those player exist but this does not apply to me.
Guardian Druid is the easiest tank to live on while being the least complex one.

Well, you couldn’t name one.
Obviously you want to avoid stacking Druids, do we agree? That means by inviting Guardian Druid you kinda have to avoid inviting Balance Druid.
Now that we agree on that, hopefully, your entire utilities you provide are already gone and that’s just by inviting a Balance Druid, and don’t forget that the group utility just increased because of that. (since you don’t have a beam as Tank)
And now you invite VDH for example and the entire group utility just skyrocketed. Just like that.

Also, if you played higher keys, be it live or PTR, you would know that Guardian survivability decreases the higher you go. This does not go for VDH the same way it goes for Guardian Druid.
It’s not a coincidence that you see 15+ and higher (the highest rio stats we can get) 49% VDH and only 13% Guardian Druids. The survivability is simply worse in higher keys, while they utility is always worse. That’s just an objective fact.

incorrect. bear has the lowest entry point, and this is often confused with the overall difficulty of the spec. in high keys, it is a fairly difficult spec. especially, DotC, which is likely to be the best bear spec in keys this season.

and how will this help VDH if he won’t live and deal damage? and this season, just in time, this tank has big problems with DPS, and therefore with agro too.

yes, the bear lives as the key level increases. VDH, on the other hand, suddenly starts catching random one-shots when you’re unlucky with parrying) seriously, where did you even get that from? The bear can survive in any key level that players have tried on the PTR. And without any particular problems.

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