Huh? Aren’t they buffing it?
You are beating newbies lol, players like Stone and Enycia would outdps your overrated butt!
Frost mage is really strong in M+, blizzard is stupid once again
Im doing 24/25 keys and beating them. top 0.5% players. How about you?
Nah
Mana regeneration is now reduced by 35% in PvP combat (was 25%).
Mana regen reduction going up to 35%, which is a nerf.
Oh, I’m dumb. I read it wrong. Read it as going from 25% to 35% mana regen.
To be fair, many others did aswell.
It is well known that Naviic is world’s bestest mage.
You play a dps lol. Do it on a prot warr or resto shaman and that will be impressive.
My husband pugs 25 26 as arcane and he does beat a bit dh but he says it’s only because they are bad, if they would play better he would not beat them. And it doesn’t mean that arcane is op, frost is stronger too
Arcane is pretty much dependent on the tank. If the tank pulls while watching if arcane has cds up, then it will beat dh. Otherwise, no chance.
Also arcane is screwed if someone dies, or if we have to mount up (see rise and fall) because we loose the 2 set bonus on that way, or keep the group behind trying to keep our buff up. Also we are screwed in AoE if our main target dies too fast, as most of our damage comes from TotM + nether tempest + the full burst on that target. If 2 burst classes go on that target, we’re doomed.
That’s why arcane is the only mage in D tier right now, and because the other 2 specs have some sort of cheat death (frost having 2 ice colds/ice blocks, fire having cauterize).
World first tank atm is prot pal, and world first prot war is doing 27-28s, what is your excuse?
If you reach that it means you are already in the 0.5% and there is no excuse of misplay, your husband should be proud of himself. If he beats by DPS it means he is playing well, not that someone is playing bad.
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Instrument of retribution hides our real performance. We were this bad since the very first week of the raid, the tuning only came now because in the beginning that passive inflated our DPS as much more people died around us due to lack of gear and fight knowledge, and this scenario plays out in every tier since that passive is part of our toolkit. Look, now after we are this deep into the patch, people have experience, almost nobody dies any more especially on HC, so no free wing uptime, and our real performance is revealed, which is: bottom of the barrel
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We literally cannot make a hybrid a build, we need to either fully specialize into ST or AoE, because if you try to go for both on a fight that needs both, you just end up sitting between the two chairs.
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Some parts of the talent tree are still weird, and reeks of “we had a lack of ideas”. The amount of recurring talents to just buff 1 ability is insane, like in the case of judgement. Spend a talent to make it functional by giving it the spender dmg increase component. Spend another to reduce it’s CD. Spend another to have it generate 1 more HP. And then we still have 2 other optional, highlord’s judgement, and judgement of justice. It’s crazy.
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Crusading strikes is a talent that many people don’t like. Passive abilities like that are boring imo. It should be fine as an option for those who enjoy it, but it should be balanced to be in line with the 2 other non-passive option.
He beats dh in uncoordinated pugs, and it’s only because those DHs are no one as he say. He does play arcane well, but it’s not as strong as dh. He also rarely dies because using defensives very smart
He knows he plays well, tho he does beat himself a lot, but I’m those keys there are also people who misplay and most of them are DHs and also I all the time hear that DH tanks are extremely bad. Maybe DHs should have not been that high because they ar broken in the first place.
I don’t understand yet another Havoc nerf. Havoc is not top dps in keys, at best it will sometimes rival frost mage, demo lock, outlaw rogue etc., but even then it’s debatable if the dps will be the same. Havoc is doing great in lower keys where mobs don’t live so long, but if you take higher keys and player skill into equation then you can clearly see Havoc is nowhere near top dogs atm. Havoc wasn’t even top dps during PTR when dev was still iterating on it and it got nerfed every single week since then. Now you even nerf A Fire Inside to gut Havoc gameplay, it’s one thing to nerf damage every week, but nerfing fun talents gameplay wise as well as nerfing damage? What is this, seriously? What exactly do Havoc players even have left to look forward to in the coming weeks, beside more nerfs to damage and gameplay?
yeah why not, continue to nerf dh more and more so it becomes useless and people just swap to other classes due to your inability to calculate needed changes for all classes overall and just floating on spontaneous feedback from those who want only their class to be overpowered
DH and BM need nerfs every week starting from now to the end of expansion
123 specs should never be viable.
They should be known as the benchers; if someone doesnt show up for raid or dungeon then the benchers would be called as back-up. Other than that, sit on the bench and be good boys.
Good luck bm and dh players
123 specs
DH and BM in same sentence
This a troll? To the uninitiatied, both Havoc opener and sustained AoE dps have more steps to do competitive damage than all three hunter specs, let alone BM.
Thanks for WW love, much appreciate !