MM hunter before 11.0.5 on m+ was just bad. The weakest single target in the game. Weak raid buff, average aoe, no 2 cleave targets, and completely unplayable dark ranger. Path 11.0.5 comes, the tier set that was supposed to be fixed causes the sentinel, which was already weak, to lose about 15% aoe, and now you only increase the arsenal, forgetting that after this repair the dmg from multi shoot decreased because there are fewer of them in the entire dungeon due to talent change. Dark ranger is only playable for the first day, only because it has a single target, which is not great but at least on par with DK/rouge/sham. It turns out that it was a bug and the dark renger gets a nerf again and is completely unplayable again. Can someone explain to me what this is about?
Blizzard do what they want
pointless arguing with them, Just meme of a company
they will sell you £90+ mounts though
These forums has no meaning they don’t even read them!
Do they get revenue from us typing in here?
They just do the opposite of what everyone is saying and pointing out to the extreme always. Can’t even add a simple aura buff to classes that are by data shown to do vastly less damage in ST and AOE to even try and make them viable from just a gameplay standpoint(note not meta just reasonable).
Where are the ret AOE tuning passes? YOU NERFED EVERY AOE DPS CLASS TO THE GROUND BUT SOMEHOW RET IS UNTOUCHED???
They just buffed most classes. Can you even read?
Ok, meta reroller
They buffed most classes ST dmg , im talking about AOE .
They have been nerfing AOE constantly on all clases. Im not refering to this single patch.
i go 100% with your opinion!
was playing fury at the beginning from season 1 - then i rolled on ele sham after 1 week of tww addon. I had fun, made exact the same DPS than my DH friend (we had a battle every dungeon, which was fun)
(i just cant understand, why blizzard is doing so much significant changes in the middle of an Season, where u have to learn a new rota, swap items, gems, tier sets for new Stat (in case of ele sham (11.0.5) it was Mastery.)
So i had the luck that i collectec nearly every trinket, ring and heroic items, so but for a “casually” player this is THE worst case of an mmorpg! like if u dont get into the newest class tunings u just cant make anything in m+ or raid
with 11.0.5 i just became OP but only with Ascendance & ascendance procc, so the nerf on ele might be good but it feels slightly too heavy there. especially the nerf for free chaing lightning from 2 to 1 is just nerf the dps the playstyle was fun!
BUT overall i just dont understand what blizzard is doing here, it feels that there are 2 completly different teams that trying to manage the balancing in the game! Every day i have to watch blizztracker to know whats happening next reset, or what happend tonight with my class or my friends tank blablabla.
- So. Fury is very strong since 11.0.5 (not as ele) but why he going to be buffed?
Why is Balance Druid going to be STONKS?
Why no revelant changes to retri pala? still 1 button 6m+ dps on aoe?
idk it makes me feel i have to quit for a season or idk.
I want to login and craft my gear together, farming crests and sh*t for upgrading my gear and climbing % every week. Not to actually changing all my build over and over again just because this indie company is changing everything, every week.
But this is … well, balancing ig?
i just cant find the right words. it feels like we still are playing the beta (beta beta) for the upcoming release of TWW but with the content unlocked.
AND MOST IMPORTAND: please work on real big problems, for me there are way to less tanks and heals out there in lfg. so much groups waiting hours to fill up their groups
at the end we are just paying this big company for doing theyre job on colleting data, finding class relating bugs and more.
(other big companys are PAYING ppl to test such things, so that everything is working well on R E L E A S E day!)
- “These changes are simply too impactful. We can’t revert vault choices, we can’t revert item changes through the catalizer. Just revert some of these ideas and tune them around what people are actually doing right now instead of thinking we can just adjust on the fly.” im going 2400% with you my friend
Just a reminder: 26. August 2024 and we’re still here complaining about balancing
Nothing to improve the survival or mana usage of protection paladin.
Brewmaster still bottom of the Tanks by far and no single adjustment. They are complete out of touch with this class.
Marksmanship was only overperforming because of a bug that made black arrow benefit twice from mastery. Now that the bug is gone, why nerf black arrow basing on the bugged damage? It’s already below middle of the pack in ST and it’s being nerfed further? Incomprehensible change.
nah can understand him, these every week changes just makes me think to reroll on a class that is untouched this season
I want to do 5m more dps than any other class.
Also I just want to click one button so don’t mess with my rotation
#wowcommunitynoobs.
hes right lol
IDK Fury warriors doing around 700k sustain DPS and 3s and shaman has 3min cooldown tha’ts bugged which if we miss is just less DPS than Dragon Flight we talkin 200k and below.
First you make us chase this mastery stats and now nerf it to the ground.
Idk if I want to play the game at all… forced to pick up other class and play it
Mate, they do insane dmg after bug fix. I can literally kill someone in 2 globals in arena if I use full mastery gear.
Ret Pala is untouched since TWW Release. Broken AF AOE.
Sup blizz - you might have more success if you address the actual issues like bugs and the power of spymasters. Elemental is being cratered again when addressing spymasters would be a much cleaner option.
I know balancing is harder than it seems but massively changing classes on short notice isn’t fun
Still no resto druid real buff…
You giving us scraps, “buffing” our damage capatibility, while you gave damage capatibility for monks for FREE !!! Our healing output is WEAK, to do damage we must gimp our alredy weak healing… who is crazy there?
Fury has been nerfed every 2 weeks since the expansion released, and was already underperforming in 90% of situations before those nerfs went out. How do you figure that Fury is strong since 11.0.5? They got nerfed in that very patch, lmao.