As we continue to closely monitor data on class performance as well as player feedback, we’ve developed the following adjustments to classes that are over- and under-performing in group content and PvP. These changes will go into effect with scheduled weekly maintenance in each region.
Classes
- Death Knight
- Blood
- Aberrus Class Set bonus: Heart Strike and Blood Boil deal 10% increased damage (was 20%) and have a 5% chance (was 10%) to grant Vampiric Blood for 5 seconds.
- Unholy
- Virulent Plague Damage increased by 15%. Not applied to PvP combat.
- Epidemic Damage increased by 12%.
- Festering Strike damage increased by 20%.
- Festering Wound damage increased by 12%. Not applied to PvP combat.
- Ghoul – Sweeping Claws damage increased by 15%.
- Blood
- Demon Hunter
- Havoc
- Fel Rush damage reduced by 12%.
- Immolation Aura damage reduced by 12%.
- Fel Barrage damage reduced by 12%.
- Fixed an issue when talented into A Fire Inside that caused any cast of Immolation Aura beyond the first to not enforce its intended GCD.
- Havoc
- Druid
- Restoration
- Ferocious Bite damage decreased by 20%. Not applied to PvP combat.
- Rip damage decreased by 15%. Not applied to PvP combat.
- Rake damage decreased by 10%.
- Shred damage decreased by 10%.
- Restoration
- Evoker
- Devastation
- All damage spells increased by 5%.
- Regenerative Magic increases leech by 5% for Devastation only (was 3%).
- Draconic Legacy increases stamina by 8% for Devastation only (was 6%).
- Devastation
- Hunter
- Beast Mastery
- Amirdrassil, the Dream’s Hope 4-piece set bonus
- Dire Beast’s Kill Command damage reduced by 30%.
- Beast Cleave gained by Dire Beast effectiveness reduced by 30%.
- Amirdrassil, the Dream’s Hope 4-piece set bonus
- Beast Mastery
- Monk
- Mistweaver
- Mana Tea now reduces the mana cost of spells by 25% (was 50%).
- Upwelling can now stack up to 15 times (was 18).
- Essence Font healing decreased by 10%.
- Invigorating Mist healing decreased by 10%.
- Calming Coalescence now increases the absorb amount of Life Cocoon by 2% per stack (was 3%).
- Vivify primary healing increased by 5%.
- Ancient Concordance now increases the chance for Blackout Kick to reset Rising Sun Kick by 12% (was 10%).
- Windwalker
- All ability damage increased by 6%.
- Mistweaver
- Paladin
- Holy
- Crusader Strike now costs 0.6% base mana (was 1.6%) and deals 25% increased damage.
- Hammer of Wrath now costs 0.6% base mana (was 1%) and deals 20% increased damage.
- Holy
- Priest
- Discipline
- All healing reduced by 3%.
- All damage reduced by 3%.
- Discipline
- Holy
- All healing increased by 4%.
- Burning Vehemence now causes Holy Fire to deal 75% of its initial damage to nearby enemies (was 60%).
- Amirdrassil 2-piece set bonus: Renews caused by Serenity now last 18 seconds (was 14 seconds) and Renews caused by Sanctify now last 6 seconds (was 5 seconds).
- Rogue
- Assassination
- Kingsbane damage reduced by 15%.
- Blindside effect chance reduced to 15% (was 20%) and 30% against low-health targets (was 40%).
- Assassination
- Shaman
- Restoration
- Healing Surge now costs 4.4% base mana (was 4.8%).
- Chain Lightning damage increased by 20%.
- Acid Rain damage increased by 10%.
- Restoration
Player versus Player
- Death Knight
- Unholy
- Rotten Touch’s effectiveness reduced by 40% in PvP combat.
- Unholy
- Druid
- Restoration
- Amirdrassil 4 set bonus now casts Nourish at 50% effectiveness (was 100%) in PvP combat.
- Mastery: Harmony is now reduced by 15% in PvP combat.
- Restoration
- Hunter
- Marksmanship
- Survival of the Fittest now reduces damage taken by an additional 10% in PvP combat.
- Exhilaration now heals for 40% of max health (was 30%) in PvP combat.
- Marksmanship
- Monk
- Fixed an issue that caused Fortifying Brew’s damage reduction to be higher than intended in PvP combat.
- Mistweaver
- Amirdrassil 2 set bonus: Chi Harmony now increases healing received by 15% (was 25%) in PvP combat.
- Healing Elixir now heals for 10% of maximum health (was 20%) in PvP combat.
- Yu’lon’s Grace now creates an absorb for 1% of your maximum health (was 2%) in PvP combat.
- Dampen Harm’s minimum damage reduction is no longer increased in PvP combat (was 25%).
- Fortifying Brew’s damage reduction is no longer increased in PvP combat (was 30%).
- Diffuse Magic now reduces magic damage taken by 40% (was 60%).
- Priest
- Discipline
- Amirdrassil 4 set bonus: Now has a 100% chance to cast another Smite (was 50%) in PvP combat.
- Discipline
- Shaman
- Enhancement
- Thorim’s Invocation now increases Lightning Bolt and Chain Lightning damage by 10% in PvP Combat (was 20%).
- Lava Lash damage is now increased by 25% in PvP combat (was 12%).
- Elemental Blast damage is now reduced by 6% in PvP combat (was 15%).
- Stormweaver now causes Chain Heal and Healing Surge to gain 150% of the benefits of Maelstrom Weapon based on the stacks consumed (was 100%).
- Elemental
- Lava Burst damage from the the Amirdrassil 4-piece set bonus is now reduced by 60% in PvP combat (was 50%).
- Restoration
- Amirdrassil 2 set bonus: Effectiveness no longer reduced in PvP combat (was reduced by 50%).
- Enhancement
- Rogue
- Subtlety
- Shadow Blades extra Shadow damage reduced to 15% (base 20%) in PvP combat
- Thief’s Bargain (PvP Talent) cooldown reduction value reduced to 20% (was 33%)
- Subtlety
- Warlock
- Demonology
- Fel Obelisk (PvP Talent) now increases attack and cast speed by 10% (was 20%).
- Master Summoner (PvP Talent) reduces the cast time of Call Dreadstalkers, Summon Vilefiend, and Summon Demonic Tyrant by 15% (was 20%).
- Antoran Armaments now increases your Felguards damage by 10% (was 20%) in PvP Combat.
- Doom Brand from the Amirdrassil 2-piece set bonus is now undispellable.
- The debuff duration reduction for Doom Brand from the Amirdrassil 2-piece set bonus is no longer reduced in PvP combat.
- Damage effects from the Amirdrassil 2-piece and 4-piece set bonus are now reduced by 40% in PvP combat (was 50%).
- Destruction
- Flame Rift damage from the Amirdrassil 4-piece set bonus is no longer reduced in PvP combat (was 50%).
- Demonology
- Warrior
- Fury
- Rampage now deals 40% additional damage in PvP (was 30%).
- Execute now deals 50% additional damage in PvP (was 40%).
- Crushing Blow no longer deals reduced damage in PvP (was 20%).
- Raging Blow deals 15% additional damage in PvP.
- Annihilator deals 15% additional damage in PvP.
- Fury