Ah, so you are one of those, gotcha.
Not wrong though.
I keep thinking I must be missing something to make it go from horribly crap to vaguely decent. Poor PoH.
And yet i dont see you mention ret, how peculiar. BM is nothing more than middle of the pack and i dont see whats wrong with that.
I am going with the latter option. I don’t want any classes to be able to deal (increased or maximum) damage while mitigating or healing.
Fist weaver is a bad design and the entire disc design is bad
In my opinion, both of these specs should be able to have maximum healing throughput much lower than those who only heal.
it is just class diversity.
When you would remove these specs you end up with other specs still doing more dps than others since they need less GCD’s to heal. The game can never be build with 100% gcd usage on healing abilities.
And this instant would remove those specs from the game since they can not heal the content.
Because it wasn’t about ret. But you’re right, both ret and bm SHOULD be mid of the pack.
Balance is not the issue. Broken design is.
Funny enough, their existence removes all the other specs from the game.
You choose, have 2 specs in the game or have 6 specs in the game.
Why? We just happily played our resto shaman last season too
It was even considered OP for a long time allthough on the low end of the healer-dps.
The total groups dps contribution is almost nothing anyway. Are we really removing 2 specs from the game because they add 1% extra group-dps?
intresting some of op s tier also buff like shamy elemental and druid balance and pala ret lot’s of nerf class a little touch like frost mage or frost dk nice balance no brain team back of this you can check overall dmg of each hero ranking in m+ or raid then balance the class not randomly do that stop this … here is the list of dps with log s2
And bm is, Ret isnt. Thats not me saying i want to see ret nerfed or whatever, thats just me saying the other persons’ post about bm was misplaced and unnecessary.
Added an additional change to the OP:
- SHAMAN
- Restoration
- All healing increased by 3%. Does not apply to PvP combat.
- Restoration
Is this an early april’s fool joke?
aint no way you all happy with mage changes.
A healer can spend 100% of it’s GCDs DDing if you want. What Nellja suggests is far from eliminating all DD spells from a healer.
But each GCD can be either 100% healing. 100% damage. Or 50/50. But it has to be a sum of 100%.
MW right now does 100% healing with 10% damage (or whatever % you want) and that is more than 100%. Makes it unfair with respect to other healers.
It might be class balance according to you. But bad balance.
And it’s unnecessary because you can achieve class diversity with same results. Which makes this situation double frustrating because there are alternatives.
They can just balance it so hard that a MW does 1% dps of a resto shaman and the same amount of healing. And STILL you would complain. Just because of class diversity.
Imagine talking about bad balance when you need yourself 1 GCD for the damage of 20 GCD’s of another class and still think that 1 GCD is too much.
Ngl, I have now lost all interest in playing it ever again…
I miss when I could do a +20 with an uncertain healer who expected to fail and they’d finish that key absolutely glowing and having a great day.
Support classes that don’t relieve pain points aren’t supporting. I’m just expecting constant down-tuning of augmentation buffs and increases to their personal damage until it’s just another style of devastation.
Very disappointed.
(Alternatively, tighten timers, loosen heal checks and put the burden on the biggest portion of the party. I’d be very happy to see Blizzard designing for 20-25 minute dungeons and the current augmentation design would be valid.)
It’s quite literally unplayable rn.
A gentle reminder to you Blizzard. Fistweavers still exist, somewhere in the mists…
Because it’s no longer OP as hell? It never should’ve been.
You can still do the equivalent of that now. If not, you never belonged there in the first place. Sadly when a spec is too strong people get the wrong idea.