Class Tuning incoming

this is actually the needed change. Assa rogues literally demolished casters with these garrots which not only silanced them but also did huge dmg. No wonder why in season 2 i saw 2x more assa rogues than any other rogues in blitz and shuffle

So much lies.

I have played like 20 hours holy Pala and 5 hours Ret, I press random button that light up and have no clue about my toolkit

Gues how is doing way too good in PvP, it’s me really nice noob friendly Specc with full damage rotation on 20-30yard range KEKW

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And they keep buffing it for pvp

So they just nerfed demo even further while there is still zero nerfs for retribution. Rated game btw, yeah right. The only competitive feature in this game is knowing to pick what to play. And then telling everyone that you always liked the retribution and ww class fantasy if somebody accuses of rerolling. Good luck everyone.

Yeah it’s absolute cringeworthy how little clue they have of their own game.

Any meaning on ratings obviously flies out of the window if we are dealing with this horrendous balancing each season. It’s a rated game and we have specs with 3-5x powerlever ahead of other specs so the highest skill is obviously just on what to pick for spec. Overtuning retri for a year and buffing ww and doing some senseless nerfs on underperforming specs just as cosmic joke while doing nothing on the actual meta specs overperforming. Next season will be retri, ww, mm, arcane, sp, arms and good luck everybody else.

I’ve missed Demonology once again. Regardless of the numbers, I find this last-minute nerfs really annoying. Also, whenever a class is over-the-top during the season, I always hear “they need to wait for feedback and then they’ll fix it in two weeks.”

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If you look at some thoughful and composed pvp feedback in the pvp forum, class by class, you understand what needs to be changed in the game…

Then if you take a trip down the class-specific forums… you see how delusional people truly are. Top 3 popular classes/specs are still complaining about low damage and low survivability, or other quality of life things.
They are super popular and it accounts for a large share of the player base. If you’ a scared game devleoper, what do you do ? Well you are far too afraid to lose these coveted players because they express frustration about a pvp minigame so…
You end up buffing what is already strong, and you do it on and on an’on…

Any decent feedback you make gets ignored and gaslighted as a result, so you end up with 3 to 4 winners that oppress everyone. When they encounter the single most minimal form of pushback and friction against an A’tier spec, they cry for nerfs…

Unpopular/less-played specs don’t even get updates and they die in silence.

That’s exactly what the patch notes of season 3 are all about.

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Affli/destro is terrible, demo became cc bot that makes no threat after these two pre season nerfs, just exists there spamming cc. I dont see reason why not just play arcane/mm and do more dmg. Like one does not have to play warlock to cc and do bad dmg, they can just play some overtuned stuff like arcane/mm and do 3x more dmg and do same amount control as locks. Blizz has made every class same by bloating everything with cc and defensives and now they do dmg tuning making some specs 4x stronger than other so it becomes senseless to play anything but the strongest. And shuffle design favours just doing alot dmg. It’s pretty obvious why pvp is so bad now.

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and they dont care about the feedback of unpopular less played specs

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There is public statistics of every bracket aswell and blizz has their own data I’m fairly sure, they are more than aware of what are the outliers and what would need buffs, yet they do something opposite like nerf locks while there is retri, ww, mm with huge overtunes and no nerfs in sight.

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he does it all the time

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A bit ironical calling me a liar after I read entire year wars asking lock nerfs or saying they are op dont you think, when at no point locks have been meta throughout the whole expansion but wars have. But that is off topic, I would suggest not make personal remarks of negative nature towards others though.

Stop with your propaganda then and you won’t be called a liar. You hypocrite.

What “propaganda” anyone can see retribution didnt deserve buffs or that they should had got nerf long time ago instead of go live on this state for s3. Public data related meta and ladders statistics are also for all to see, its not hard to see looking ladders what is meta at 3v3/shuffle and seeing what is outperforming across all brackets. Anyway back to ignore, negative personal level remarks hold no argumentative value to me. Not interested.

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You can maybe push for the alternative hypothesis at this point :

Blizz may be seeking a skewed game balance on purpose in which it aims for a population distribution based on a power law, rather than a normal or uniform law of distribution.

The less maximalist hypothesis : the combinaison of Blizzard’s processes and the player base endless search to minmax the fun out of the game may leads to toxic meta with gruesome over representation of easy/strong/egregious specializations.

If that’s the case, then what can you do about it ? Your are bound to see people leaving the game mode until it’s only populated by those who can withstand its aberrations. And thus the few fools that remain call it " balaned " at this point, because there is nobody left to argue with them. lol

Sigh …

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Well, balance and tuning overall is usually not very good and alot of broken things slip past from ptr even with peoples feedback about it. I could name few dozen such occasions but it would be long list.

Ho I see, then it’s a non-sense-filtering check that is the first problem in the long line of things that can go wrong.
I also think that pvp-release state is usually pretty bad in most seasons.

Come to think of it, some of the current specs that overrun the ladder are just a collection of errors that skipped past the guard of the PTR/pre-realease balancing patch everytime since 201X. lol

Yhea there is that problem too.

I think it is easier to see that class balance team and PvP team deserve to be fired on the spot if we just look at the AWC and MDI and see that the same classes and specs most of the time is played.

Rogue+mage+any healer is a long lasting combo that should have been nerfed a decade ago.

I don’t remember seeing a lot of warlocks and hunters in AWC and don’t remember these classes wining at all.

Design of melee classes with hyper mobility and half ranged abilities is also weird - like why Ret paladins do big chunk of their damage from the ranged abilities, and none of them are castable or reflectable. Right now MM, surv, rets and DK is better casters than most of non mage casters.

Most of OP classes need a serious pruning in their capabilities. We don’t need bring all classes to the level of mages, we need bring mages and any FOTM class to the level of the rest in terms of damage, utility and synergy.

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