Classic Era and SoD: New value to elemental weapons/trinkets

WoW Classic and Season of Discovery Weapons and items scaling with spellpower
One thing i would have liked to see that could be introduced in SoD but also in Classic Era where phase 6 is forever. We have alot of items in the game that have an elemental damage/chanse on hit that is in most part never used due to the low damage it gives out compare to the meta items that is being used to this day.

Items like:

  • Kalimdor’s Revenge
  • Sulfuras, Hand of Ragnaros
  • Heart of Wyrmthalak
  • Darkmoon Card: Maelstrom
  • Shard of the Fallen Star
  • Corrupted Ashbringer
  • Neretzek, The Blood Drinker
  • Teebu’s Blazing Longsword
    And many more…

To make these items scale with spellpower will completely change their position and add more value towards playing different builds.

Classes that benefits and scaling balance
The classes that benefits this the most is obviously paladins and shamans, but in some regards casters and even rogues can get benefit from these changes as casters can have a combo with for example Shard of Fallen Star. While rogues has abilities such as Instant poison that scales with SP. Combined with items and weapons that also scales with SP can change the way of a class play for those who wishes to give this “meme” build a try.

Scaling is a big factor to look upon on these items. If Shard of the Fallen Star scaled 100% with SP, it will be a completely broken item, yet for some items such as Sulfuras, Hand of Ragnaros with a legendary title and in most cases a guild effort to get in my opinion deserves to have a value even in phase 6.

Now this is ofcourse wishful thinking… I believe this could rekindle a new way to play the game and also give these items a new purpose for early and in late phases in the game.

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