"Classic leveling was so difficult"

It annoys me when people go on and on about how classic leveling was so difficult. What exactly was difficult about it? ANYONE could get to cap. It was possible to get to cap just farming mobs 4-5 levels below you for a ridiculous amount of time. Since when did long and tedious = difficult?

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People pulling half the island & dropping them on top of you killing you in secounds

Atleast that was the highest difficulty i had in my hardcore experience

Who cares, stop with this ego bullcrap

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Consensus is leveli g was way harder than it is now .

Yes u could kill something 5 lvls lower , but even then if u overpulled u could die easily.
Also a lot of elite quests which u most likely wanted to do, an actual elite quest where u needed an group of people .

But yes , if people look at classic nowdays its more about time than dificulty.

It is more difficult compared to retail. I die in classic much more. It is not mythic raid difficult of course, but difficult enough to serve as a better entertainment compared to retail leveling.

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Both leveling experiences are awful.

Leveling was only difficult in Vanilla because of stupid high auto-attack damage from AI.
It’s not like there were any interesting mechanics to play around with.

Delete the leveling “experience” and make ilvl the only means of progression.

Nah, new players still need an introduction to WoW. Starting off at the level cap would be ludicrous.

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how is a statement of fact ego

That’s how non-MMORPG games work.
Without levels, straight into the action.

Leveling is not a fit introduction to wow right now anyways lmao.

The second you hit max you’re hit with 32 different systems and 83 types of content and things to do.

I don’t think we can ever have a leveling experience like in Vanilla.
You can only experience your first time in WoW once.

If I would go back in time, to October 2005, when this character was level 1, I would have totally played differently.

Also:

  • Leveling took way longer. Guilds weren’t picky, because they knew they had to get what they could or thought luck. No raiding for them. It wasn’t easy to fill up a roster of 40 players, every time they wanted to Raid.
  • Your character was you your ID. There was no cross server play or name/race/faction/server change at the time.
    In my case no matter what character, I played people kept calling me “Ama” or “Amy”.
  • Leveling was a core part of the game. However you can’t make people, ditch their epic mounts and epic flight mounts to start over again, on a walking simulator, just because a new expansion came. Everyone wants to keep their power gains and that’s why until BFA we had 120 levels to grind. If they had kept that and the damage numbers, we would have level 130 for SL and level 140 for DF, with the iLV being probably on the thousands and the DMG numbers being on the millions.
    If we take the 140 levels that this game should have plus the time we had to level up to 60 in vanilla, than you would probably spend a year just leveling.
    Majority of people wants to play high end game like: PVP, Raids, Mithic+.
    Leveling is something they’ve done it before.

I’ve been doing LFR lately after 2 years skipping SL expansion in which I did nothing but leveling and grinding N’Zoth dailies. That’s why I went from 10 characters to 25 now.
High end game is infinitely more challenging than leveling.
My heart start racing each and every encounter, I have to Tank Raszageth in LFR and this is the easiest raid tier of all 4. You still have: normal, heroic and Mithic. Definitely not for me.

Cheers.

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Yup, that’s like handing a gun to a complete rookie without telling them how to even fire it, then sending them off to survive in the desert.

If this were to happen, WoW’s subs would end down in the toilet as newbies would have an extremely difficult time getting used to the game, unless they begin with a havoc DH or fury warrior maybe.

You have skill points or something similar instead, to increase player power. Granted, the grind is way shorter in most cases.

That’s not the best approach either, literally nothing to work towards for 60 whole levels as you’re too weak anyways to do so (still more powerful than a classic toon), then you get 10 levels to build up low bits of rep in current content. Or farm some passive currency maybe.

The only thing you can really do is the home faction reps if you still have a heritage questline to go on that race (Stormwind rep for hoomans for instance).

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Y’all so sad.

Classic was not difficult it was about experiencing the magical world.

It was mind blowing, it was all about leveling experience (internets were horrible, low fps, no addons, yolo talents) as someone who loved warcraft 3, going to WoW felt like a dream.

It’s a one time experience, you will not get the same experience as before, stop this nonsense it is not 2004 anymore.

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indeed but lvl so boring like so so boring too ages and there no end content dont get why u guys enjoh it like :sleeping:

This. My friend and I took a year to get from 0 to 60, playing most weekday nights. There were no guides or Wowhead. Often there was no continuity - you would finish a quest chain and there would be no ‘next quest’ and so it was time to go off wandering and exploring again to find your nexk task. Each area was a different mob level, so you could inadvertently stray from Redridge into Burning Steppes by mistake and really regret it. But, oh, the absolute sense of achievement and triumph when we (carefully curated) hit 60 at the same moment.
I still love playing Wow but my memories of that first year are probably the happiest.

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I remember first playing at this time, I had to keep refering to the little book that came with the disk because WoW was my first game and I did not know what to do. It was not boring. I didn’t think so and neither did about 11million other folk

Baldur’s gate 3 isn’t a mmorpg but you still have to level.

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I don’t think it really matters. Some prefer the slow grind of Classic. For those that want to play Classic it’s an option.

I tend to play each Classic when it first comes out for about a month, then I’m bored again and come back to Retail. Blizzard are usually very good at launching Classics when there isn’t much to do in Retail so it’s a great break. For me it reminds me how much the game has improved and it’s a relief to come back. That’s not to say I don’t enjoy my nostalgic trip down memory lane.

Others love and prefer Classic. To me, it’s all World of Warcraft. It’s great we can all play the parts of the game we enjoy most.

Yeah don’t get me wrong when I first started playing I absolutely loved the long grind to the level cap, but that was more because it was my first time playing and I was enjoying the experience, I certainly wouldn’t want to do it these days if I wanted to mess around on alt.

The hardest part of leveling in classic is avoid getting dazed by 2-3 mobs.