One of the things that disgruntled me to no end was when all my T3 after vanilla, was obsolete 5 levels into TBC.
Instead of Classic +, which by all means, go for that too, the solution should’ve been to have all expansions be lvl 1 to 60. Every single one.
Every expac would force you to make a new character. Your old characters would gain access to the new expac once you level up a character to 60 and either do some kind of attunement questline or clear the first raid, for instance.
It would’ve kept every zone in the entire game relevant throughout all expansions.
The difference would be, f.i. added class trees, or new skill choices.
But every expac would re-create that same Classic experience.
Secondly, scaling would be a lot more minimal. F.i., if you have T3, that gear should be ready to do TBC raids, and once you have TBC raid gear, it should be ready for Wrath raids, etc.
The only thing that would need to be added is for new players to get increasingly better pre-raid gear every expac, since the raids will ramp up every expac. Either that, or old raid content would need to be done to gear up.
That’s probably the worst idea I’ve ever heard of for any game and doesn’t make much sense at all.
Not really sure if you are actually serious about this either, every x-pac 1-60 on a forced new toon sounds like utter madness.
definitely it must have better anti cheat without bots, boosting and goldselling. that bot catastrophe we see in classic era is horrible. even private servers have better anti cheat.
fixed stairs in SM, fixed walls in Gnomer - all that after anti cheat.
But, to be honest, I dont trust blizzard anymore. Classic+ will be in the next life.
False. (insert Dwight meme)
The decent items fromMolten Core would last you until 66-67, T3 lasted you until you were pre-raid bis geared, especially a full tier set. I don’t get that people keep bringing this up. Vanilla naxx items were extremely powerful, there was a chinese guild that cleared Black Temple while in T3 at the time.
That would be so bothersome. So when TBC would hit you’d force us to make a new char and level through old content in EK/Kalimdor even though Outland just opened up?
Smells like D4 seasons, something people dislike.
Relevant in the sense that you’re forced to level through it again and again because you have to. I don’t call that relevant, I call that highly inconvenient gatekeeping.
That already was the case, do your research. Wowhead pre raid bis lists in TBC Classic contained T3 as great options. Sure epic items from TBC Heroics were better, but not by that much.
Don’t assume that every single player in WoW can get full T3 or even chance to join for the Naxxramas, it doesn’t happen easily even in these classic versions.
I know what it takes, and also I know that past is past.
That idea makes new content including it’s items totally worthless, it is only a good thing that old raid gear is weaker than new one.
And it is logical.
No one is stopping you to get a new gear.
Same rules for everyone, and it is time consuming grinding for everyone like we all know for sure.
The Majority of Naxx was on farm after two weeks in classic 2019. Most guilds could clear it in one night after a month and most of our raiders that raided every week got their full set well before TBC.
That’s depended on your class. Sure, I may have exagerated the part where every piece of T3 was obsolete, but you certainly did not raid in full T3 in tbc (Even that chinese guild did not raid in full T3. They just got the expac much later, and cleared BT before everyone could fully gear up in pre-bis)
What I wanted to see was that raid gear from a previous raid, was pre-bis for the next raid. You would say “oh, but that would mean you wouldn’t have to gear up at all in the new expac”, and yes that would be true…with your old character…hence why you’d have people level up a new toon in the new xpac to 60 and attune their old characters to the new expac with the new toon.
No, I’d have TBC revamped so it had lvl 1 to 60 zones, all new ones. The expansion would’ve had to be larger ofc, with more zones. You could then choose to either level in Classic zones or the new ones.
There are 0 T3 items in prot or fury pre-bis for TBC. Class specific.
I like the idea of the world scaling with your level, like in some other games. This makes the entire world still relevant but I think deleting your character is counter productive. Not only would you have to level your professions again (which is probably the genres worst profession system) but you would have to redo the old story and loose any/all connection with your character…. That doesn’t make sense in an RPG setting imho, especially in the later expansions. Admittedly I’ve played since vanilla and have no idea of storyline, as I’m dyslexic and unable to read the quest text very well. However the RPG community would find this very counter productive I think.
Again not true at all. What I found after a 2 min search on wowhead.
DPS war pre raid bis in TBC:
Cloak - best option is Vengeance Wrap, crafted. 52 attack power, 23 crit.
Guide also lists a classic option as pre raid bis from Naxx: Shroud of Dominion: 50 ap and 14 crit. Barely a difference in AP, obv the TBC one has better stats, but the Naxx item is extremely comparable.
Bracers - best option is a PVP item 21 str, 30 stam, 17 crit
Classic option: wrists from Anub in Naxx: 24 str, 10 stam, 14 crit.
again extremely comparable, aside from the 20 stam and ofc the armor value, but more STR
Ring:
Literally your BEST option as pre raid bis is the one from Loatheb which has way more attack power than any of the TBC ones, even more than the badge TBC one.
Trinket:
BEST once again is one from Vanilla, AQ40 even. Badge of the Swarmguard.
So no, either you didn’t do your research or you’re just spitting lies.
For PROT WAR:
Chest: lists the one from 4 hm in naxx
Belt: same thing
Feet: same
Now for prot I can see the total ‘package’ of the items matters more than for dps, as in armor, stam, and secondary stats, but they are still listed as viable options if your pre raid TBC item doesn’t drop
I don’t. Scaling is what makes it boring. Look at D4. You’re basically playing exactly the same way from lvl 20 to 100. It’s just bigger numbers. A power arch to your character is extremely important. Scaling just dampens any feeling of progression.
Not sure what post you were reading, but who said anything about deleting your characters?
Mate, you’re trying too hard to be relevant. Stop. You’re not.
Yeah D4 bad! But it works in other games like ESO and means that all the world is relevant and can pose a challenge, as opposed to cake walking early levels and being bored. Though I appreciate your take is also completely valid for you.