OR maybe your OP is badly written and very easy to misunderstand, especially in context of your replies to other comments.
Even with that in mind, raid buffs are clearly design with a raid in mind. All shaman specs benefit from it and you can see this both from the link I provided by me and the picture Nav posted. If you think the mastery % needs to be higher for elemental, the same way a warrior benefits from BS and mage from int buff, then just say that. You didn’t say that anywhere on your OP, and your title comes across as really whiny hyperbole, so check yourself first good sir.
6% is trash? What did you want? 50? 75?
Its never good enough for people like you is it?
6% is going to be the difference between a wipe and a kill in a lot of bosskills in TWW but its just you that doesnt see that…
It is the only mastery buff out there. And one of the few raid buffs that buffs every single spec equally. Both offensively and defensively. DDs, Tanks and Healers. So you need one in Raid. So objective acomplished on that department.
When it comes to M+ the degree of utility we got now is just obscene. To the point where I think we might get nerfed real fast.
And with extra defensive… as an RShaman my tankyness will go through the roof…
Its not fair to others to be good at everything you know ?
The only way my comments could be misleading is if you only read the title, and if that’s the case then your opinion means and you are not worth being read.
That’s not the case, again, Mage buff increases its own damage by 8%+ which is a lot more than Shamans get. In before you ask, no, I don’t want Mages nerfed, but I think THE LEAST a raid buff could do for the user itself is increase effectiveness (be it damage or healing) by 5% like Monk, DH, etc.
Here comes a misconception, having a button that increases their effectiveness doesn’t necessarily mean it is properly balanced.
Is it better to use it than not to use it? Yes.
Is it as effective as other buffs? No, therefore it needs an upgrade.
The picture only shows the amount of benefit OTHER CLASSES get from the buff, I never claimed the buff was bad for raid or specific melee comps, and no, buffs aren’t for raid only, there is not a single buff that only benefits the raid because they aren’t designed to be that way.
What I said like 50 times already is that compared to what other classes have, the effectiveness of the buff is negligible for 2 of the 3 Shaman specs.
I said that Skyfury needs a change like 50 times, I gave a suggestion but it could be improved in other ways of course.
I literally said “the 2% mastery increase is negligible”, what do you think that means? Maybe you try to get past the title but apparently it is too difficult for you, good luck next time “good sir”.
Yeah sure because there will be 0 melee characters in a raid…or in any group, and mastery is useful for everyone in a way. So umm yeah you might want to think before you talk next time mate.
A raid buff has more than self applications, unless you want to solo everything, endgame is group content and it’s a lot more useful there. If you’re jealous of Mage or Warrior then play those classes instead, problem solved. But sure, keep screaming and drooling over this if thats what makes you happy.
A couple of people already told him how things work, and his points are pretty much invalid but he keeps screaming like a chimp and berates anyone who disagrees with him. This dude never had a good word to anyone and not going to accept your opinion. There is no point in talking to him. I trully don’t know what he wants to achieve with this post.
I am not sure if that is a fair comparison, as Arcane intellect only increased the damage of healers and casters while giving nothing beneficial to anyone who’s main stat isn’t intellect. Shaman buff in comparison has much more value to the entirety of the group, as it not only gives Mastery that everyone scales to, to also giving a bigger boost to melee in your group.
Shaman buff is the case of the buff being more for the group’s benefits, rather than the personal buff to every shaman spec. Arcane intellect gives a bigger personal throughput increase, but it comes at the cost of half of the specs not really benefiting from it, which is likely the reason why the numbers for it are higher compared to others.
I think Blizzard did not design this for Resto and Elemental at all. This was just a small upgrade of Windfury to raid buff status with a bit of Mastery thrown in on it, so melees are still the ones who benefit from it. Mastery was only tacked on so everyone benefits to it to a small extent.
Still waiting for anyone to tell me why Mage, Monk, DH, Warrior, etc benefit 2 or 3 more times than Shaman from their own buff. How about you enlighten me?
I have bad words for those who come at me with bad words, if you expect me to respond nicely and wish them a good day to people making fun me and disrespecting me with things like “think before you talk” and an aggressive tone then you’re delusional as heck.
It is indeed an unfair comparison, unfair for the Shaman of course, because while not all classes benefit from Arcane Intellect, the ones that do, Mage included, get a much more powerful buff. Not only that, but also Arcane Intellect buffs healers which they always are on any party or raid group and they are without a doubt the most important members.
I also need to remind you all that we have been living in a caster meta for years, largely thanks to Mage, Priest, Druid, Paladin and of course Evoker due to their strong raid buffs.
And that’s a problem for the Shaman because of all the mentioned above, that’s why I made this post.
If you want hyper focus on how a buff affects the caster itself, so be it. Everyone here is telling you, it’s not a good idea to tune buffs with that sole argument in mind and then provided with multiple examples as to how things are balanced in context of collective play.
My most benevolent sir, I once again bid you the best of days, and do remind you, there are no bad words, only hurtful intentions! Good luck to your future endeavours.
Developers’ notes: To make our raid buffs more equal across varied group compositions, we’re reducing the effectiveness of Arcane Intellect and Chaos Brand from 5% to 3%. We feel this will help to improve the balance of caster heavy versus melee heavy groups when participating in non-raid content.
Turns out I wasn’t so wrong after all Literally they made this a day after my OP, still work to do but it’s a step in the right direction.
Now you just have to wait for Shamans to get nerfed into the ground because what they bring is do powerful atm. How do you not see this is a bad thing?
Yes I agree, let’s go back to the part where shamans had no raid buff at all and were not brought to raids at all unless you needed one enhancement for windfury.
U really dont know what u are talking about it seems, also its not exacly straight 2% mastery its 2 % of your TOTAL MASTERY wich is a big deal for some classes.
Main stat and, to a degree, versatility, are INFINITELY better than mastery on any character, and they just nerfed it for the exact reason I’ve been saying thru the whole thread which you didn’t even read. Now give them time to acknowledge Shaman buff is underwhelming and wait for the buff.
Its not underwhelming its good enough tbh. U think it is but its not. U also forget the part that it brings for melee. They cannot make it more then 2 % because that would be OP.
I’m not asking for more mastery for the allies, I’m asking for it to be stronger for the Shaman itself, be it more mastery, some spell speed or anything that makes it decent for 2 of the 3 specs, because currently it’s and only Enhancement gets real benefit from the buff.
I’ve lost count how many times I’ve said that and how many times I’ve compared it with other (and better) raid buffs…