I just played the Dractyr into up to the point where I am supposed to board the ship to the Dragon Ilses.
However I noticed a little continuity error.
Spoiler
After Raszageth is freed, Wrathion and the Dracthyr take off to Stormwind immediately.
Following on the quest chain in stormwind he never seems to leave Stormwind until Khadgar appears at the pier.
Khadgar however was already visited by Kalecgos who himself had been briefed by Wrathion in Valdrakken about himself getting quite a beating.
So the question that arises:
When exactly did Wrathion go to Valdrakken for giving the other aspects his report?
Were Wrathion and Kalecgos on independent missions to recruit the mortals to the cause?
Look mate, the lore is totally botched at this point. I wouldn’t be shocked if Wrathion turns into Gamon and summons Arthas as his flying mount, to go air-swimming while he throws harpoons at Vancleef mirror images.
In that order it makes more sense but tbh. i gave up on wow’s lore it rarely ever made sense there where so many plot holes even in classic and the number only grew with every expac
the books try to patch those but with bfa it was kinda more and more difficult to make sense even with the supposed patches from the books
and yes i might receive a lot of hate for this but there are so many inconsistency’s in wow history they can pretty much bring back any char if they wanted to
i mean they bring back ysera and they already stated that they will bring back malfi
hell i would not even be to suprised if they dig out arthas at some point or if they bring back deathwing in some patch of df i mean they have the best tool for that
the caverns of time and the bronze dragonflight so
i guess everything is possible regardless if it would make sense or not
I love you for saying that because it’s true and few people seem to care or notice. The last few expansion, everything is possible and can happen. There’s no sense of scale, logic, consistency or stakes at all. I mean Alex goes 1v1 vs Raszageth and gives her a hard time so why don’t they just dogpile her? They can all fly, she has nowhere to flee to…
It’s all just blub blub blub. Lots of vapid speeches, melodrama, and wholly out of universe themes. The lore was never very strong in WoW, true. But after Wrath, it went downhill fast.
We went from a really immersive world in Vanilla, to a convoluted masterplan that backfires in Wrath, to frikkin’ pandaland, dimentional timetravel, mechsuits and spaceships, invading the afterlife and fighting for the cosmos and now it’s Disney+ presents: World of Wokecraft.
Ugh.
My point exactly. Why not right? It’s funnnnn you guyzzzzz. And under this mantra, so much of the lore was murdered.
Well i don’t wanna be mistaken. And i don’t wanna start a political discussion here.
But i just wanna say WoW was and still is a Social Platform we use it to interact with one another we build friendships that go way beyond the game that is the nature of a game that needs social interaction. Okay given this was scaled down over time for casuals at least. But it’s still an MMO and therefore the Social Part is still important. So making it more inclusive makes sense to a certain point. If i may say so from a neutral objective point of view. But i can understand also the Point of those who feel less immersive with certain changes. So that’s as far as i would go. Both sides have good arguments for and against these changes and i think Blizzard should try to find a middle ground where both sides can agree on. But! and i can say that often enough!
That is not the real problem with WoW Lore it’s all irrelevant till the point. Where the lore finally gets consistent and logical again. The logical common theme has to be recognized. And i can’t. I can understand that they try to push the events of SL into the background and maybe that is a good idea. But the way they are doing it they hint that at some point we will have to deal with the story again because of the ending of Shadowlands. The ending was not Final and it should have been. Then we really could have closed that Chapter and begin a new one and we did not. I still believe that the story of Shadowlands as it was planned was not as bad as the one we got. There where certain hints that they wanted to tell more and that could have shed some light on certain Plot holes but they didn’t.
Either they where not capable of or afraid of or they had not been given the time needed. Given the fact that Shadowlands was rushed and yes it was i tend to the last one. But its the past and the past is the past. Dragonflight on the other hand seems to make the same mistake. The story sounds interesting but as you pointed out there are certain logical errors. Errors we don’t have answers for yet so i hope this time they are true to there word and fix them over the course of DF.
I don’t like to judge a story till i have seen the end. Even if the story is not the reason why i play the game. Afaik Raszageth will be the final Boss of the first Raid so we will see. Btw. it would also be possible that Raszageth just hold back because she knows Alextrasza is not real threat to her. Would not be the worst explanation in WoW history and something i could live with.
Also and many seem to forget that in terms of Lore WoW was never build to be an extensive Lore Game like SWTOR. WoW only really started up with including this type of Story telling with Wrath. So it was not really designed for this. And you hardly can Compare the Lore for an MMO with a single player title or a book. And yes you did not but i know many who do and i find that lets say a difficult.
Aye. I have no problem with the inclusion of a variety of characters. Azeroth is supposedly massive so naturally it would have people of all stripes. But as you mention, a lot of people and personalities they introduce are VERY jarring in the world they depict. A world of strife, war, conflict and un-easy truces does not breed such people. Every other NPC is like “Hee hee, ho ho ho, oopsie… arcane energies are loose. Better catch 'em all”.
Arcane energy used to be dangerous, lethally dangerous, that’s why the Kirin Tor and Dalaran existed, because people were like “You keep your crazy magic out of here!” Now it’s all just a joke. “Ooooh pretty magic lights!” It was also addictive if not controlled and taken in strides. We had whole quest lines about magical addiction. The Blood Elves are a whole race about it. Where is that now? Quick champion, jump on my arcane machinegun and gun down that army of drakes… I’m sorry what?!
Me neither. Raszageth is just one dragon empowered by storms. She’s more powerful than the former aspects since they don’t have their powers. But she isn’t so powerful that she could stop five dragonflights or even five big dragons from dogpiling on her. Just track her, she’s constantly at the front, and slay her. All you need to do is ground her and the maniacs of Azeroth will do the rest. Or would she then suddenly gain super-saiyan powers and cause a massive storm that strikes them all down? Yea, she probably would, which takes us back to “No sense of scale” I have no idea how powerful anyone is. So they’re as powerful as the plot demands.
People keep saying the game isn’t designed to tell stories. But that is wrong, look at what’s out there. The whole game changed to accommodate telling stories. Cinematics, long quest chains, voiced dialogue. The problem is that the story they’re telling is complete trash.
I think World of Wokecraft is a bad choice of name. It’s more World of Memecraft, that’s the issue. As you pointed out every other quests is a pop culture meme or a uwu meme. But hey if it’s not killed the game maybe the majority like it and we’re just the grumpy old nerds.
I forgot about the entire brain aneurism inducing rage it gave me in BFA when the alliance went to Kul tiras becasue “We need more boats to fight the horde.” Doesn’t your allied race have spaceship in orbit with a literally death ray. WTF!!!
Basically time runs different.
While we went with Wrathion to SW/ Ebyssian to OG The reported and recruited the mortal races.in between our arrival and the trip to Dragon Isles is time where Wrathion could have potentially briefed the other Aspects.
Or it all happened as we were still on the Isles and he just went over to Valdrakken.
Again Time and quests rund different
I don’t think it’s fair to drop on the feet of the writing team, there’s many things you can blame them for, looking at you Arthas as 25 anima. In this case though I think it’s the game director that’s got to take the blame. it feels like the writing team has no idea of what the next expac’s going to be before they start working on it. Which means continuity is going to be an issue. They need some form of plan for the next 3 expac so they know what to add or not add so that things can keep to scale.
Yeah, the planning timeline has always been very hazy with them. As I understand it, the only thing we really know is they have a Team 1 and Team 2, but no real idea of their planning or process of development.
Aya mate, fair. World of Memecraft is more fitting. It’s partly woke but the main detractor is the memes. Like Kalec constantly saying ‘To you left’ in that one quest. I get it, I get it, it’s an Endgame reference. Please stop.
Do we know this? It sounded to me like they plan ahead too. I mean, I’m pretty sure they’re a group of dysfunctional, untalented hacks but it in all the interviews, I always heard they also plan along.
Who knows what dread horrors they are planning for us next, this very instant? Maybe a vegan dragon that we need to help feed because she won’t anything else. Or a mechagnome wanting to transition into a real boy. All mandatory questlines.