On a scale from 1 to 10 how would you rate it?
Personally i would rate this dumpster Fire of a system a 1
On a scale from 1 to 10 how would you rate it?
Personally i would rate this dumpster Fire of a system a 1
i would say 9.5/10 
I mean depends really?
RnG aspect of it I’d definetly rate 2/10
The overall effects would be a 7/10 purely because its a “fun” system, just awfully balanced and you never know what corruption gets nerfed next.
It is a dumpster fire though, not gonna argue that.
8, I really like it. A little bit more clarity on how it works would make it a 9
The good effects can be pretty fun… being unlucky and not getting them however makes it less so. Also not a fan of the cosmetic effect it puts on your character.
5/10 from me.
For me it has no redeeming qualities whatsoever.
Mechanic: 10/10
That it adds a flat dmg increase in most cases: 4/10
The idea that you have to balance risk and reward relative to your own skill level is brilliant but make it a meaningful choice, not just some % dmg ontop.
I don’t give a flying frick about the competitive scene so that’s a 8. I like the high risk / high reward idea
It is totally RNG to obtain. Then big RNG passive procs. Totally dps-focussed. I am a healer. Corruption gets a 1/10.
If it was easier to obtain and play with different corruption it would not be so horrible. Probably a 7 or 8 out of 10.
But the triple layer of RNG for ranks combined with horrible droprate in general and of course the fact that some effect actually push dps to no sense level make my vote drop to 4 out of 10 at best.
The imbalance + the annoying negative effects "= 
Random mobs that slow etc? No, thank you. I clean them the moment they drop.
What are you talking about lol.
Not worthy of my time
Gee, you’re right. I meant slow. Going to edit that 
for pve 10/10
for pvp 0/10
Jeez expected more negativie tbh, geuss im just a salty player.
Geuss ill Give it another month, thank you all for the feedback
Hate it. Classes don’t feel like classes anymore, they used to feel unique, now every class can pretty much do the same thing.
zero out of ten
0.5/10
Same as Warcraft 3: Refunded.
If it wouldn’t do 30% of someones damage; 8.5/10. The idea of customizing your gear vs a risk is quite nice.
Buuuut there are too many effects with too many ranks only obtainable through pure rng. That honestly ruins the whole system.