Designing a system which basically asks you to (in some cases) literally GAMBLE tens of thousands of gold in mats (+ price of craft) to MAYBE get Q5 is just STUPID.
Either give people control over requirements for quality in public crafting order, or stop wasting people time and remove this stupid system, and let us craft, and sell those items on AH.
well, it shouldn’t be done that way, public crafting orders are meant to be almost free- like 5 golds comission and everyone will do that for you just to fulfill it, if you want rank 4-5 gear, you have to use trade chat to find a player who will make it for you " WTB (link item) rank 5" then someone should whisp you that he can do it for you, then you make private order for that person and you get what you wanted
As far as I know this will be adjusted in the next patch. You will be able to specify quality when placing public orders. You can also leave out non BOP reagents too and hope the crafter will fill this in for you. Obviously at a market related cost, but something tells me the folks who offer 1 silver for a craft will totally abuse this.
On small realms they don’t work. Occasionally there’s one order. Most of the time none. (This is tailoring and jewelcrafting). To do the weekly craft order fulfilment I have to get an alt to do the orders and send the items back to sell which I’m sure wasn’t the original idea.
I really like the system and think it is a huge improvement from what we had before.
Only thing they need to do is make it clearer how to fill public crafting orders i.e that you need to go to your professions work bench. I am in an active guild and seem to be the only person who is filling any orders because the game doesn’t make clear how to do them.
I like the idea that you can get BoP items made but I hate the RNG factor. It’s just not fun having to sink huge amounts of mats into recrafting and pray even with private orders.
I don’t know why we had to have ranks or any of that rubbish. I don’t understand why things have to fail.
I dislike the farce of having to create private orders for my alts each week so that I can complete the weekly quest.
I am not impressed with all the ranks of materials and the outcomes or the gambling.
I was 100% behind this as being absolutely daft. If you put the time into grinding the skills and populating the branch then you should be able to craft rank5. No compromise.
Then I started seeing players offering 1 silver for items to be crafted in the public system and I got swayed to “well you get what you pay for” and well deserved if you going to be that disrespectful to another players time and effort.
Private Orders and Guild Orders need to guarantee rank 5 if you have the skill points maxed out.
Public orders - you get what you pay for.
Next patch players can even exclude mats from the public system if they don’t have them. Now imagine how many of these player are going to leave the expensive ones out and still list for 1 silver.
You post a Public order if you need an item quickly and/or don’t have a lot of gold to spend. If you don’t care about ilvl (which is normal for PVP items, and crafts without Infusions), just post it cheap and you’ll be helping someone out who needs the Skill or Knowledge Points.
If you need a Rank 5 item and you’re willing to spend 10’s of thousands of gold. Then you need to look for someone who can craft that particular item at that Rank.
It’s not hard to ask in Trade Chat for the item. There are multiple people usually spamming trade with their wares, so it shouldn’t take you too long to find someone during Peak hours.
If you’re gambling all that gold because you’re too lazy to search for the crafter (which is the way the system was designed), that the players fault, not the systems.
I think public orders were meant to be different originally but halfway in, they realized it won’t work. I believe originally crafters were supposed to provide some (or most) of the mats and decide whether it’s worth filling it (eg. one crafter would need to add high quality mats to provide the requested quality and would make no profit) and maybe even recraft the item several times (using his own mats) to get it right.
Blizz probably realized this would lead to scamming since it’s near impossible to tell without addons how much profit it’ll make, and it would also break the concept of “buyer must provide soulbound mats”, or the buyer would have to consent to providing X retry attempts within one order.
But what if the crafter still fails? Will he have to pay back the mats? Pay a compensation for the soulbound items?
At this point blizz probably said “yeah, this won’t work, let’s just get the system to work somehow for private orders and pretend public ones don’t exist”.
That would allow raiders and M+ runners to sell 418 ilvl gear to someone who’s never been in either. And that’s completely against blizzard’s design philosophy unless it’s called boosting.
That applies to i.e. lootboxes where you’re directly paying the company. The dev who created this tried to create recurring demand for professions through recrafting and RNG. And they failed obviously, but to suggest that everything blizzard does is guided by malice is just cringe.
Sadly this doesnt happen on low pop servers. The idea of crfting orders is a nice one to make proffesions more relevant but you should be able to see and craft orders from others servers as well.
The AH got made all servers wide so i dont get why the same doesnt apply to crafting orders
It’s a game of the lottery when you get to craft something, but have been very satisfied.
And I also think the crafter has been well satisfied, because I have certainly not been cheap
Gave 100k to get my bow crafted and between 50k-75k for the other things I’ve had made.
And thanks to you crafters for good work