Is there class/spec with hard way to deal damage?
There is still a difference between zugzug and setup damage or press what is blinking and stack mechanics, yes.
And arms is this just smash buttons zugzug damage spec.
SO AND WHAT OTHER TALENT SHOULD BE USED INSTEAD IN A COMPETIVE ENVIREMENT ? hm ?? Oh you cant take any of it :o thats sad …
My Suggestion would be make dstance baseline for arms and fury in current state…
And re create the whole Talent row.
The issue with nerfing defensives on warr is that it breaks the design of the class.
Why bother dealing with Intervene, Duel etc. that’s supposed to shift your focus to hitting the warrior, when hitting the warrior is already ideal.
Would have prefered to have seen a nerf to conq banner and/or exe procs, but it is what it is I suppose.
Back when Grounding Totem only absorbed one spell, it also only had a 15 sec cd (that could be reduced down further to like 10.5 or 12 seconds (not sure)).
I’d be more than fine when Grounding only absorbed one spell IF they removed Convoke, made Grounding baseline and lowered its cd to 15 secs.
that warriors stop crying that they dropped a tiny bit out of there tripple S tier and ask the devs instead, to fix some other classes like Fire Mage, Hunter, Ret, DH and Holy Priest.
That would help all of us.
If I am to be reasonable though
Where do I have the better odds? Does it lie with asking devs to nerf RMP?
I dont def warriors but making damage in wow 2022 does not need so much “setup”. All classes and specs can blow up damage when needed without thinking.
Demonology would like a word.
Does every other spec play like demo?
i think nobody had a problem if those were nerfed along the way but we all know it wont happen most likely.
I’d be happy to be proven otherwise tho
yes
Ignore Pain is an active ability that does have its cost, so no, targetting passive tankiness is way better than targetting an active ability.
Also, Ignore Pain cannot be used in stun.
It’s extremely idiotic how Warrior spends full time in Defensive Stance without thinking and without having bad damage.
If Warrior’s defensives are too poor, maybe they should buff it to 15% DR and reduce damage done by Warrior in def stance by 30% instead. So it does offer more DR, but at higher cost, so it doesn’t drop into this skill-less passive tankiness that just exists. It’d serve more like Bear Form. You use it to survive, but you don’t have full uptime on it otherwise you’re not doing much.
Then I am not sure how much you know about most classes.
Arms Warrior is like BM Hunter in terms of awareness needed to deal damage. Some classes have stack mechanics, so they need like 30 seconds before they can do real damage. Some need to hard cast, others only have a short damage window with high burst but less sustained, etc.
Its a lot easier when your damage is mostly high sustained, so you barely can mess up.
That’s how it was in WoD. Other than the damage reduction was 10%. They then upped it to 20%, and even then the 30% damage reduction was mega strong.
Ultimately, Defensive stance’s whole point is to make Warrior a less likable kill target. Like it or not, that’s how it’s been designed since it’s inception. More or less.
Never before has the card been flipped around where it’s now a negative to use it instead of a net positive.
I agree warrior needed a nerf. I also agree that defensive stance, looking at how this season is looking to be, is justified. But could they have done it better? Absolutely (with the aforementioned ways).
It’s kind of if you told that Sheep and fear should have a 20 second cooldown because they are frustrating to play against. I don’t disagree, maybe we should try that?
Or maybe not. Who knows. The devs certainly don’t.
that would be true if UH dk was not the worst pvp class ever designed. Don’t even try to dps with this absolute crap
KEK talking about what class is hard to do damage.
If you struggle to do damage with any class whatsoever even in the slightest i won’t take your argument serious anyway.
Youre playing the wrong expansion my guy.
School math is easy, but it still makes a difference if you want to add 2+2 (elementary school) or if you have to do a polynomial division (high school).
Same in wow, doing damage as arms warrior is like first grade math. I dont think anyone would deny that.
I don’t think so, since Fear and Sheep aren’t passive skills.
Pre-nerf most warriors were defensive stance all the time.
That’s bad design.
Possibly. But BoP worked similar way and that was even on-use ability and not just basically passive buff you keep up whole time.
It’s good if they use it when they expect to be the target, it’s bad when it’s use and forget and warrior is rendered always as unviable target.
I’m late, but use leap k.
It’s been fine for me so far.