Delves will always be stuck in an awkward position perhaps, they need to support group play, as otherwise fewer people will do them, will not encourage Blizzard to make the feature grow, on the other hand, they need to be viable and exciting for people who choose to play solo.
Whatever the fix, new scaling has to be part of it.
And donât get me wrong: Overal I am NOT a fan of difficulty challenge. But in a progression system thatâs a must: You get better gear to overcome that next difficulty. Itâs a thing.
In world content that doesnât exist, so I disagree with making that harder.
It would only make it more tedious; not more fun.
This is itself an issue, perhaps if questing was more engaging, people wouldnât skip it by ârushing to endgameâ. I certainly remember enjoying questing previous to cataclysm, not so much now.
Hahaha. Just look at the forums.
Most if not all complaintâŚer threads are player A wanting for X to be removed and another thread where player B wants X to remain.
With the exception now when people are mostly talking about delves cause everyone is up in arms and in emotions regarding the changesâŚbut like any fashion trend, it will cool down and people will be back to bickering about X.
Letâs see if this makes both of us happy with Delves and leave it at that.
The m+ season opens soon, but that doesnât mean there wonât be times when I want to challenge myself alone, the Mage Tower was probably the best time that existed.
Slightly off topic, but it has to be said, that is a great guild name
Hi Tah,
Not a direct reply to this post but you said you didnt want to explain yourself again. Could you point in the direction of the post where you did explain.
Like I said in my post early I think I am missing exactly what your issue is and iâm interested in looking at it from that pov.
In the video you linked it was stated that players who were as you put it were â out door content players â had been let down and that delves were a way to give âEnd game pillar contentâ doesnt it do that ? my char im posting on has raided done M+ but i have other chars too they normally get leveled for herbing mining etc. I dont raid on them rarely even LFR Hell i dont even do dungeons on them. I have done a 7 think I can push a 8 maybe a 9 and that is pushing it currently.
The delve system is giving me a challenge. I need to gear up and the content I will do on those chars never really had a gear progression but here it is.
I admit i cheated and did an 8 with some friends and that will help but I still want to do that level on my own and higher level delves. It is going to take a while to get geared up to that but its fun to need to do that.
I have to approach the different delves in different way think about how i can get the kill. In some ways its like raiding but just on my own.
Sure they are easier in a group but so what I like the idea of working my way up to those high levels and people running them in groups really doesnât change that.
Iâd rather wait for todayâs upcoming changes and see if that makes my stance any different.
My current issue was that a lot of delve mechanics for âdifficultyâ just feel like they are made for group content and as a solo player youâre just trying to deal with that. I donât think that makes for fun content.
Another issue is that group delves were far easier than solo (this has since been addressed by Blizzard, but the damage is done, honestly). I think if something is designed with a certain type of player in mind, then stuff like that should not happen.
Another issue is with there being a lot of players who already have their multiplayer endgame content (be it M+, raiding or rPvP), posting and demanding changes and such to delves to suit their needs. Ignoring the fact that this content was never made with them in mind; of course theyâre free to play it. But they should let the people who have been short served for years, finally have their thing and not try and âclaim itâ, so to speak.
Then of course thereâs the unintended side effects of the nerfs.
Anyway⌠I hope some of my concerns will be addressed later today with the upcoming fixes.
Delves will always have their place, heavy key pushers spend time alone too you know
All that matters now is that Blizzard fixes it so that itâs not insanely scaled, and preferably does something to make it more long lasting, either more Delves, more tiers, or why not both?
They could even do something to make it so itâs easier for world content players than other players, for example âcollect 1000 dust from doing world quests to enter a bountiful delveâ (this is bad example but you get my gist I hope)