Stop your incessant trolling.
In my opinion 100% solo content can only happen with one time challenges like the mage tower. If the content is part of the treadmill and is going to be replayed constantly through the expansion, then making it 100% is not a good option.
That does not take away from the fact that the main target audience for delves is solo players, but also couples and small groups that donât want to do dungeons.
So donât let a bad release paired with the start of a season fool you. Once they fix some more stuff and the M+ and raid crowd outgear the rewards, delves will be mostly played by the target audience.
So one thing that is solo minded wouldnât hurtâŚ
So Raids should be a one time challenge⌠Being solo doesnât make it easy if designed wellâŚ
At no point did i say that solo content should be easy content. My point is that 100% solo content can only realistically exist as something that is meant to be done once for the reward.
That does not mean that delves should not be designed for solo players and be challenging, that just means that delves should also be designed for groups, precisely because they are designed to be repeated over and over again.
Should small groups of friends that donât raid and donât want to do dungeons be left out of any progression? should couples that enjoy playing together be forced to do stuff alone recurrently? Delves need to be there for those players as much as for the solo player.
Why is that? So again Raids should only offer one time rewards. Do you see summon stones at delves? If they were intended to be a group thing wouldnât they have one like raids and dungeons do?
Small groups have dungeons⌠If they want delves as group content then they need to X the hp and damager per person to make it fair.
I agree with your observation on how doing Delves in groups affects the wider WoW item ecosystem.
I like the idea of delves as solo endgame content - the game didnât have such kind of content before and itâs a good addition.
Small groups not always have dungeons because not all small groups of friends are exactly 5 people with one playing tank and one playing healer and all wanting to fight against a timer. Youâll often find 2-4 friends playing whatever they want.
Delves to me are meant to be the pve gear progression system for anyone who does not do raids or M+. That can be solo players as well as groups.
So try to look past the absolute disaster that has been the start of the season and think about who can benefit from the type of content that delves are. There is audience for both solo and group. If delves where just solo content, then you will still leave out a bunch of players for no reason.
True Delves should be solo content only.
They are easy to solo i mean what do u want more?
Pretty much how Iâm doing delves. Myself and two others are having a great time with it and itâs hugely why we enjoy TWW so much. If it became solo only content I can see one of my friends going back to only subbing for new patches.
This, itâs a multiplayer game, but not everyone can always find a group of 5. I play m+ and I raid, but I also like to play delves (and indeed just killing rares in the world) with my partner.
I donât think Iâd play this game if there were parts we couldnât do together.
Eeeeh. No.
Solo content existing is fine but it should never be a priority.
Delves are way more fun done with friends. Thatâs perfect content for small groups of two or three players or even full group of five with low geared alt that want an activity other than spamming random heroic dungeons.
I donât disagree that it should not be significantly easier than solo but thatâs just a scaling issue. And donât give me the âIt canât be balancedâ excuse, youâre never gonna convince me that they managed to make raids with dynamic size works but somehow it would be impossible to balance a content as simple as Delves lol
But they have it. There is absolutely nothing stopping them from doing Delves solo.
âNothingâ? Thatâs a strange way of saying âdozens of solo RPG they can pick fromâ.
If playing solo is so vital to them, they chose the wrong game. Period.
No need to gatekeep.
Them being able to play solo in this game has no bearing whatsoever on your group play.
Let them have their thing.
Delves can be done solo, or in group.
I think his point here was that, saying that delves should exclude groups is not including everyone, and is itself a form of gatekeeping.
The current system is the best compromise, allow multiplayer in a multiplayer game, but also, give solo players more options.
I havnât tried him yet since the nerf but I rue when he shows up in my non zekvir delves cause he only shows up with all my abilities on CD and Brann on DPS and it feels kinda really cheap
Where in my post did I ask to remove the option to be solo?
He is the one who suggests to remove the other option.
What u dont understand this is that the majority of the playerbase are solo players so blizzard will cater them more.
Also delves are way more easier in solo mode then in any group form. And even in a 5 man group its easy.
I donât disagree with you, but itâs too late to change now
Zekvir is not hard on the contrary the difficulty (?) Is easy the (??) Is kinda hard.
If you listen to the forums every single type of player claims to be âthe majorityâ, but if there is one group that has zero chance to be right, itâs pure solo players who refuse to engage with any multiplayer aspect.
Then whatâs the point of the thread? Itâs fine as it is, isnât it?