Demons
1. Non prime/main demons
- Tyrant, Wild imps, dreadstalkers, vilefiend, Felguard (grimoire of Felguard), demons from Nether portal and Inner demons talents cannot be controled by demonology warlock at all. This greatly reduces efficiency of demonology in any form of dynamic content AKA PvP.
Issue exists from early alpha of BFA
and look at how easily UDK controls all ghouls via pet control panel
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- None of these demons has “avoidance” Passive which makes them easy target for any AoE.
Issue exists from early alpha of BFA
- None of these demons has “avoidance” Passive which makes them easy target for any AoE.
- Fel lord HP pool doesn’t scale with HP/IlvL of Warlock. I have 199 Ilvl, and 34820 points of HP summon Fel lord with 11791 points of HP, this number doesn’t scales if i equip more powerful or weak gear. This means that in the next patch this ability will be useless, because Fel lord will die instanty from AoE damage.
Issue exists from early alpha of BFA -
- Fel lord doesn’t have “avoidance” passive, which makes him easy target for any AoE.
Issue exists from early alpha of BFA
- Fel lord doesn’t have “avoidance” passive, which makes him easy target for any AoE.
- Fel lord damage is caped at 5% of max HP of the target before that damage will be lowered by armor, versatility and other damage reduction abilities/spells. which is counterintuitive design choice, because core idea of Demonology apart from summoning demons is empowering them via mastery and Tyrant, and damage of Fel lord cannot be increased by any means.
Issue exists from early alpha of BFA - Observer damage is caped at 5% of max HP of the target before that damage will be lowered by versatility and other damage reduction abilities/spells. which is counterintuitive design choice, because core idea of Demonology apart from summoning demons is empowering them via mastery and Tyrant, and damage of Fel lord cannot be increased by any means.
Issue exists from early alpha of BFA - Wild imps from “inner demon” talent still exist only ~15-20 seconds out of combat, while imps that was summoned via Hand of Gul’Dan exist 40 seconds out of combat
Issue exists from the Pre patch of Shadowlands - wild imps from “inner demon talent” can start attack your previous target on their own, even if you no longer attack that target, has stoped all hostile acivity. This creates the situation where these wild imps will keep demonology warlock in combat.
Issue exists from beta of BFA