Okay, so this might sound whack but hear me out.
Raid Finder (which I’m intimately familiar with, being one of the filthiest casual players out there) has a feature that provides the raid members with a permanent 5% increased damage bonus after every wipe, stacking up to 10. What if something like this was implemented to the Timewalking Mage Tower?
Before anyone freaks out, I’m not thinking the exact same buff. It’s just an example. My idea is that it would be nice to have a similar feature added to Mage Tower.
Unlike the original version in Legion, the current Tower is just an unfun challenge (for most players anyway) with no hopes of besting it, besides “gitting gud”, right? Back then, players had the option to wait until the end of the expansion and outgear it (as well as access to their borrowed powers, such as AP and legendaries). Now? There’s no outgearing, the classes feel empty and the challenge is only available like 2-3 times a year.
The rewards for all classes except Druids aren’t unique either. Hundreds of thousands of gold to optimize your gear, to get the consumables, and of course the repair bill that adds up nicely… for what? A tier set recolor? That’s not right. Not to mention that gear optimizing shouldn’t be required to have a better chance at completing the challenges at all. (Side note: What about the characters that aren’t even level 60? I think one can attempt MT at level 45, missing out on a talent. How was that ever going to work, if people with all talents and stuff are struggling?) On top of that, cheesing the encounters with certain trinkets and/or consumables is straight up BS. That’s just my opinion though.
What I’m trying to say is that this Mage Tower isn’t the same as the one in Legion. The tuning is super wrong, classes feel weak without the borrowed powers we are now used to (and actually got to utilize in Legion), it’s a depressing experience overall. I’m pretty sure I’m not the only one who came back to WoW or decided to stick around because of the Mage Tower. Even if the rewards are mostly just reskins, MT adds content to the game. Content that’s accesible to all players and should be doable by each and every one of us, not just the top few percentage of the playerbase. Doable without gear optimizing shenanigans and bashing our head into the wall hundreds of times, whenever we fail the challenges.
As much as Blizzard wants Timewalking Mage Tower to be actual, proper content whenever Legion Timewalking comes around, it’s not going to happen. Most players can’t complete the challenges now, and they won’t be able to next time the event happens. In fact, it’s only going to get worse. At least now we have a month to try and get better at the mechanics and stuff, but after that we’ll only have a week to recall, practice and execute them. Oh, and if there will be no further tuning, the time and effort put into each attempt likely won’t even matter. Is this content? Well yes. But is this the content Blizzard wants to throw at their playerbase multiple times a year? Hopefully not…
There already have been changes done to this version of the Mage Tower (I’m thinking those HORRIBLE changes to the Nether Horrors’ casting and channeling, for example). It’s already different. So how about a feature that either powers up players or weakens the encounters after a certain amount of failures? Something that actually means progress? I’ll speak for myself here, but I’ve reached a point where I feel like I cannot progress further. Like I said, I don’t mean Iwant “100% DAMAGE BOOST AFTER EACH WIPE LESSGO XD”. Just a little help, perhaps? So that I can actually have fun with the Mage Tower challenges in my stupid, casual, Average Joe way.
Right now I’m focusing on the only challenge worth completing (IMO), which is the Guardian one, obviously. I’d love to do the others as well sometime, but at the moment I feel so disheartened that I even stopped spamming the Guardian one. It’s a torture. On top of that, seeing how the feedback from almost every spec is identical to what I’m going through with the Guardian challenge… I just don’t want to start losing my remaining sanity over another encounter.
So… thoughts? I assume all 3 people who enjoy facing seemingly impossible, badly tuned challenges that cost brain cells, tons of gold and hours upon hours of failures, and that 1% overall playerbase who ROFL’d through all 36 challenges already will hard disagree.
For any mistakes I might have made writing this post, I apologize. It’s late, I’m tired and tilted beyond hell. Thank you so much for reading. Looking forward to all the hate I’m going to get.