Just tested dh in ptr and my god it is bad… Every other class just melts you and heals away… Rogues kills you in 1 stun palas kills you in 1 stun wlocks wont even take dmg and heals back if you manage do some and same goes with spriest and other classes. Dh feels so weak wtf have you done blizz?
Don´t judge specs in prepatch. There never was balance and never will be. It is not worth the time for blizzard to fix something, which in one month won´t be an issue.
Says clown druid =D your spec been top tier many expansions . Druid is for simple players You got rekt much by dh?
You would be surprised how wrong you are. DH currently in beta is definitely not bad pick for mythic + dungeons. While druid will probably be forced to play resto and will be brought just for the bres, because there are far better ranged DPS which put him in shade.
DH is currently viable melee and always will have spot in the raid, because of the buff. Cannot say the same about druid.
So yeah, that is for nerfs.
So balance gets more cucked in sl than dh
Seriously? ANOTHER Demon Hunter crying about being more balanced? Literally any nerfs given to DH are completely fine and WELL deserved.
Oh kindly piss off, it’s been told and proven over and over again that any imbalance Demon Hunters have come from borrowed powers.
Agreeing with you, from a pvp perspective I actually find DH’s base kit very lacking (mobility or glide aside) when compared to most other melee classes, take borrowed power away and DH gets easily outplayed by most other melee classes. Can anyone actually dispute without being biased that on a no borrowed power scenario Monks, Rogues, Palas, Ferals and Enhancement have actual superior kits? The only melee classes I personally think have subpar kits compared to DH’s (personal opinion) are Warrior, DK and Survival and I’m even taking this second part with a grain of salt myself. I’ll leave any comparisons with ranged classes to someone else to comment on.
Now if people’s problem and hate for DH’s is that they get sh*t on by DH’s with less 15 ilvls than them and “2 buttons” on trash aoe packs on M+ then I understand that, but that’s all about the devs willingness to do some number tuning which is actually in the making for SL as it seems.
Pretty sure they do. DHs have an incap, a stun, manaburn, both off/def dispell, blur, darkness? Also a semi ranged kick which can be a rangekick with dash.
Palas have - freedom, bop, sac? tiny bit of offhealing aswell i guess
Enh have? Purge, minor utility totems, captotem
Ferals? Roots, clones (all great but actually much harder to implement since theyre basically always being trained), bash, CP stun
Im pretty sure DHs beat all of those, they actually have more pure utility than monks too. But I exclude them because comparing tools without the mobility/damage aspect is ridiculous.
Unless youre talking about SL which I havent checked out ofcourse
I get where you’re coming from and maybe I didn’t explain well enough where I’m coming from. Personally my most important metric to measure how good a class is for pvp is it’s duelist capabilities and I’m pretty convinced that at a similar ilvl and player skill level rets, enhancements and ferals can blow havocs with ease in a 1v1, again this is a personal opinion.
Enhancement and Ret have a lot of damage, especially rets. Being melee and a leather class with gutted defensive, yea 1v1 won’t go well for them.
Honestly besides the pre nerf leech and Blur, DH don’t have any proper tool to sustain and defend themselves a bit.
Rogue have a reliable potion (you don’t need to do damage for it to work), vanish-cos to reset a fight, Evasion for complete dodge and not a ~50% chance. So if you’re unlucky with RNG your Blur will be wasted because some hits will still go through.
It’s one of the reasons I stopped PvP in WoW (it just sucks tbh compared to good pvp games), playing DH in PvP feels awful, like a Rogue but without the good stuff. 2 felrush can only get you so far when the ability itself is still buggy to this day.
Meanwhile you have shadowsteps, monks with insane mobility skills and talents. Just place a root or snare on a DH, CC during meta/kick eyebeam and he’s out.
Yup, that’s pretty much what I meant. Personally think DH stripped of borrowed power is inferior to every melee spec that I mentioned previously in a 1v1, as for the other specs that It would be on the same level it’s more of a dps race kind of duel. Maybe I should just have been more explicit from the start that I was talking about 1v1 kits and potential instead of 3v3.
Btw not attacking you or anything (unsure if my post came up as a jerk spitting on your class !).
I used to play Rogue ever since TBC up until Legion pre-patch where I really needed something new and refreshing. But I didn’t realize at the time how much I was going to miss stealth and my rogue abilities.
You’re right about borrowed power, DH were born into this mess and even now on PTR/Beta their baseline rotation is a snoozefest and extremely barebones. My wish was that Blizzard would make a genuine effort on that side but nope.
Hell I just tested a warrior and their baseline abilities get you more than 3 keys to use often in battle.
I really wish they just bring back old design class philosophies. Borrowed power never feels good.
Nah don’t worry I didn’t felt attacked or anything, I just think loads of people here are biased when they claim any DH nerf is warranted when DH’s aren’t even top of the pack, at least when it comes to 1v1 duels which as I mentioned is the metric that matters the most for me personally.
I think it’s just mindless hate and jumping on the hatewagon because it’s trendy similar to DKs back in the day.
I remember during BFA reading all those complains then checking the top 100 leaderboards in various brackets. Could see some DH but it was nothing compared to the amount of monks, mages etc.
But some people will still cry about it despite the data.
It is, i was kind of on this “Hate wagon” myself until i started gearing and eventually doing some endgame content mostly m+ and arenas with my dh.
Whilst havoc is strong in many aspects and not very complicated, it sure has it weaknesses, especially being rooted and cced into oblivion in rated pvp by certain specs. Its not THE top tier spec in anything allthough being strong and viable in everything.
but that goes for other specs to, not to much hate on fire mages, destro locks, rogue/mage comps +++ at least not as much hate as it is on dhs.
But the funny part is when you see “LoL kEK ur spec is faceroll can be done by monkey kek roflmao kek” coming from fury warriors, frost dks, fire mages, ret palas and so on.
Ive played most classes and specs in relevant endgame content and its so funny that people speak about havoc being easy as if their spec was complicated.
Most specs are faceroll, and this “3 button rotation” crap makes the most of it, any monkey with a brain know there are more to a spec then just baseline rotation, that is if you want to do anything near performing in any endgame content afterall.
When i do rated pvp ive keybound 24 demonhunter-unique abilities/spells, trinkets, racial, cloak to remove negative corruption effect etc. comes in addition.
Not saying its ALOT compared to some other specs, but playing a dh good in per example arenas is neither easier or more difficult then most other specs. “3 button rotation kek” yeah sure lets see how well recieved a dh that wont eyebeam/meta/time stuns/ time manarifts / purge ++++ would be.
“u play 3 button rotation i bound 30 abilities kek” yeah they never add to it that their spec is 4 baseline abilities in rotation, add all their spec-unique buttons and just mention dhs baseline buttons.
this is the mentality the community have been brainwashed and biased into actually believing. Hear a lie enough times and it becomes the truth.
Yea, I started my DH pre-patch because I wanted to use warglaives and not lose my leather mogs from my rogue not for power.
You’re totally right, most specs aren’t especially more complex either. The snoozefest rotation from DH and also many other specs come from recent Blizzard philosophy.
There was a time when I had tons of keybinds I was sitting there thinking how I could optimize all that mess, now? Not at all. In some regards it’s not a terrible concept but they made rotations lose their depths for some classes by removing abilities or making them unique to a spec and not baseline anymore.
That’s the way most folks are these day, and not only in gaming. Repeat a lie and after a while folks will start believing it…
I know your talking pvp but just wanted to add this. Levelling on a template lvl 50 dh, ilvl 75ish was easier and faster than levelling on my ilvl 130ish (480bfa) mage.
Wait. They removed leech from demon form?
Really?
They removed the leech that carried dhs?
Will they now die if they are at a lower skill level than me in SL if I meet them 1v1?
Finally! Finalllyyyyyyy!! Remove dodging from behind too.
Not saying that rogues arent OP too. I woulndt mind a longer cd on kidney but nothing comes close to that demon form.
So, 100% the same as it always has been.