The situation in the team 3v3 is very depressing. Usually the first season in Warcraft is very popular, the release of a new addition attracts most players to return to play WoW again, but unfortunately not this time.
But now, even with a cross-faction LFG, it seems impossible to assemble a team, even if you have a lot of time and have teammates, it seems impossible to push the gladiator.
Is Blizzard monitoring the situation? Will there be any adjustments in your opinion? How to motivate people to play 3v3, maybe it’s worth lowering the bar for a gladiator? or return 0.5%
It seems to me that when Blizzard reworked 0.5% in 2400, they were based on the statistics of the participants, but unfortunately online in Warcraft often drops, people are not motivated to play the arena, as I believe, due to the lack of getting a pve gear. It is very sad when, from the 15th key, which a person is able to pass by clicking on the buttons with the mouse, this ilvl(from M+) it equals a duelist or elite.
Now it’s really very difficult games at 2000 mmr, you have to play against R1 players who pushed before 3600+, it looks confusing, very often you have to play against the same teams, and often against boosters, there is no variety from different setups. The gladiator should not be equal to R1, this has never happened before,
it’s just a seasonal reward.
In conclusion, here are some visual statistics in the prime time of the weekend. 182 people (60 teams) played at least 1 match in the 3v3 rating.
I think about something with a solo shuffle, make it either seasonal or as a rating brawl with a weekly cooldown. So that people at least sometimes play rated 3v3.
Peace for everyone.