A little off-topic to the thread itself, but unpleasant characters who are rude and callous 24/7 aren’t worth interacting with in my experience.
If they want people to engage with their character, they need to have something that makes it worthwhile to other people. We wouldn’t hang out with someone who was stroppy or miserable every day in real life, so why would our characters?
Even the angriest, most sullen orc needs to have a personality broader than just his surly attitude. The smug duelist needs to have redeeming characteristics outside of his superiority complex.
“It’s what my character would do” is the age old response from such players (in my experience) and that just doesn’t cut it.
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It does if they’re a duelist, 4head.
If the orc duelist doesn’t have 2100 rating in Arena then he’s not a duelist.
Change my mind
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I just wanted to take 5 minutes off my day to write that I think your post is probably one of the most genuinely kind hearted ones out of this thread- And I think that if more people (myself included) had the mental stamina to not fall into the group-mentality and strive to genuinely understand the other side (listening is really hard when you’re focusing on what’re you gonna say next to bag & tag your opposition).
As for the Hallowed Ball people brought up while I was extremely happy with how it turned out this year, I at the same time got to admit that there were unfortunately attempts by members from other guilds such as the Frozen Paw to caricature PCU members in a negative light- And while I initially thought it was an innocent tongue-in-cheek jest (e.g. Perroy dressed as Boush for the Ironmarch Hallowed Ball in Swamp of Sorrows!), it quickly came apparent to me that the intention wasn’t anything that innocent. Nevertheless, I didn’t let it affect the evening and the event was a great success and still achieved what it sets out to do every year: To mix different people, communities and RP up.
I try in my posts to avoid vagueposting and I call out people by names and communities whenever possible, bluntly more often than not, even if it risks a ban because there’s the offchance that maybe speaking about the elephant in the room can actually do more good than harm in the long run (e.g. What Telaryn said). It’s not about throwing people out or throwing them under the buss, it’s about showing that this is how the problem manifests itself in the real game and the communities.
I think many of the posters also highlighted how the general group mentality and identity that is prevalent in our cultures even atm over individual attributes is also contributing to the problem- And tools like Discord, meant to bring more people together, actually have just splintered them further into specific camps.
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Hand intended to write some post about this, but Skabb just took the words right out of my mouth and structured it better than I could. 100% in agreement here.
Honesty, I’m not sure if trying to clear out all the drama can even be the solution anymore but rather that offending parties admit they screwed up and move on.
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Pippy’s just been powering up the past few days.
Now the glow is blocking her entire avatar.
Is this to go…
EVEN. FURTHER. BEYOND!?
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Just a question, how do you find the altposters? I only know of checkpvp and anyone with half a brain can register there and disable alts from showing.
So why is altposting so obvious?
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I’m still waiting for the day a PCU detractor drops legit evidence about wrongdoings.
Put your trust level 3 on the line, pussy
(Back to the shadow realm I go!)
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I’m not a detractor but I have evidence.
I’m just not gonna show it to you!
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This is out of topic in regard to the schism inside the Horde, but I felt it was worth to report this episode: quite a while ago I did let a character of mine die to another player. He was a bit of a random guy and my character was a fresh boosted toon, so he didn’t have an huge background, although the concept was quite alluring to me (at the time).
Fact is, we got this huge emote fight (where one of his friends would materialize to help him all of a sudden) eventually culminating in my DK being defeated, so I did let this guy choose the fate of my character. Guess what: he beheaded the DK. Granted it didn’t feel an amazing ending or experience but it did made sense for my character to be killed, as he didn’t have other options to leave. So I said I’d leave it at that, and maybe, eventually, RP with this guy and his friend another day with other toons, having new interactions.
Next day I find this guy carrying on his belt the head of my DK, parading it through the cities. Needless to say (my DK was a member of the Alliance) that was fairly distasteful on many levels and kind of left a sour taste in my mouth, especially because I’m not too keen on having my characters lose in such a way that feels so unsatisfactory.
Now, the problem is that losing to players often feels underwhelming for you, and above that you have to sustain a lot of gloating from the other side; such as that their character is, in terms of power, above yours (or something like that). If the other player doesn’t have a sportive spirit, or isn’t in a good mood, you can bet that you won’t like losing the battle.
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No, you are going to sit here till the ride ends.
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They can but they don’t. Really, that’s it. They just don’t bother, or don’t know about it.
We definitely do not have IRL demon hunters who instantly see through their illusions, that’d be ridiculous and how -dare- you imply so.