As someone who fairly soon after an expansion launch pretty much only goes out into the open world to do WQs. I find little excuse as to why unlocking flying for a current expansion cannot be done earlier.
My Pathfinder achievement is done by then anyway. If you would keep the requirement for flying allowed, being completing this achievement but change it so, when you complete it, you will then be able to fly in outdoor zones tied to this achievement from the start of the expansion. This would for me make the game more fun.
Personally, the outdoor zones become more fun when I can explore them from all angles, not just from the ground watching trees above me.
Being forced to spend more time in the outdoor zones while doing the daily/3-day WQ tour simply because someone said, you’re not allowed to fly yet. This does not make the game more enjoyable for me. I know this makes it sound like I don’t want to be in the open world but the thing is…I DO. Very much so, just that, after a few weeks of running around, I’ve seen what I wanted to see from ground perspective. Further exploration I want to do from the air.
If flying is kept from us for as long as it is partially due to the want to keep faction conflicts alive/world PvP etc. I say this: Okay, have it so if you turn on Warmode, you will not be able to fly. Or, if you turn on Warmode, you can fly but if you fly over any enemy faction camp you will be shot down. Players who opt into Warmode will also be able to obtain certain items(hooks, ropes etc) that they can use to dismount players from mid-air. Like what we get for the WQ in south-western Nazmir where you pull the flying pterrordaxes towards you(but for players).
For anyone who says, but this will make your time trying to do world quests while playing with Warmode on so inefficient. I say, if you want efficiency, turn off Warmode.
Warmode is meant for those who want to fight eachother, who wants the conflict.
It should never be more efficient to opt into Warmode over not doing it. Otherwise you would then be trying to tell players that they must do something they might very well hate just for the sake of getting the most(efficiency) out of their time playing.
Making it so that those who turn on Warmode will be able to earn more currencies, experience etc, as a motivator so that players will feel that they want to turn it on, this is doing it WRONG if you ask me. This is not what Warmode should be about.