Downtime at night game is dead

I made this post on TBC too

Game unplayeable at night

Yea i know people are sleeping but why is other games not dead at night? Need merge NA and EU and Asia realms together to stop downtime at night

and have more fun

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Not possible. They are completely different server groups.

If you play mainly at night time you should consider subbing into another region. In our guild we have a player who resides in Japan for a similar reason.

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What to you consider ā€˜night’? For me (being almost 50 y/o) I get up for work at 4.30am each morning and go to bed by 8pm. Night I’d 6pm plus…….

Guys, check the poster’s name before trying to talk sense to him. You’re wasting your time.

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Miylee, we now got a chance to export him to Asia or US :smiley:

It isn’t just dead at night, it is overall dying. Currently in whole EU (Russian region included also) there are roughly 3792 raiders according to ironforge.pro. If you compare that statistic to p6 realm, let us take Earthshaker so it wasn’t even the biggest realm (compared to Firemaw and Gehennas) and I’m talking here Naxxramas phase 6 in classic, Earthshaker had 4333 raiders both Horde and Alliance meaning, one server in phase 6 classic had more raiders than all SoM servers combined. This is just sad at this point. The general consensus was to give players what they voted for right? Well, not quite. At the same time, I can’t put blame onto Blizzard because everyone voted for this. They did survey before SoM came out and YOU guys voted for this. I’m not sure what the idea was of having r14 gear that is on par with AQ gear on release, ranking also on release that makes zones where world pvp happen obsolete. No world buffs makes specific zones (e.g. Felwood for Songflower buff, ZG isle etc) useless since people wouldn’t roam around them to chase buffs which means no players in it. Also having t0.5 on release was a major mistake. I understand that Blizzard wanted to adjust the phase releases how fast they are to gear so it matches, they had an idea but it was poorly executed. Now as far as raiding is concerned in SoM, it is such a disaster. I’m not sure who likes spending tons of gold for consumes per week to raid. People are like: ā€œRemove wbuff meta etcā€ however, I’d rather chase my world buffs than spend 300-500g per week just to raid. The huge consume cost is incentive for people to buy gold in order to raid. Who has time to sit in Winterspring and farm firewaters and other things? Things that used to be considered as gold guide via professions are now useless (read Arcane Crystals, Black Lotus) because they increased the consume cost lowering the prices of these items. Ranking being so fast, rank 10 2 set (helm and shoulders) are bis for warriors entire game. Why bother crafting Lionheart Helmet when you can just rank to 10 easly? Why bother crafting Thunderfury if the game is going to die out in 1 year regardless? As you see, there are many things wrong in this game that had the potential to be great, but sadly failed.

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I dont always play at night and its not possible to merge regions cause they want more dead realms to make more money with paid scam transfers

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