Firstly, I would like to thank the devs for their continued work and continuing to iterate on the class. I can see a lot of the feedback that has been given by the community being included in the latest builds. I thought I’d post some feedback. I will hit on a couple of issues regarding the shadow tree and overall design philosophy as laid out in the latest feedback post (here).
Our initial thoughts on Voidform being optional is something we stand by. How to accomplish this while continuing to support Voidform and improve its gameplay is a challenge we want to continue to discuss and work on. Currently, we’re happy with where we’ve landed with Void Eruption competing with Dark Ascension so there’s not too many cooldown spells. With that said, Dark Ascension is visually exciting, but we feel it is currently lacking in identity. We’re discussing changes like Dark Ascension being more rotationally transformative while active or having a different cooldown than Void Eruption, so that its use cases over Void Eruption are more clear. We don’t have plans to make major changes to either spell for Dragonflight launch, but they will be on our radar for the future.
Mind Spike and Mind Flay coexisting is something we’re going to try but are wary of. Shadow has many spells to press rotationally, and this isn’t helping that. At the same time, being able to build your own Shadow Priest was a goal with this iteration and we believe the tree allows for that.
In my opinion both voidform (VF) and dark ascension (DA) need extensive work still. Reading that this is not planned for dragonflight launch is incredibly disappointing. As blizzard don’t make major changes to specs mid expansion this would mean waiting ~2 years for changes that I feel are needed. Currently both DA and VF feel unfinished and lacklustre.
Voidform (VF) being optional is great. It allows for the “build your own shadow priest” style that seems to be the desired intent. However, VF is a husk of what it was. It is barely recognisable other than the animation and void bolt to what it originally was. Uncoupling shadow priest from VF as a core part of its identity should open great opportunities to really make VF great. Give it stacking haste, make it extendable with consistent rhythmic void bolt usage, allow high VF uptime as it was in legion/BFA. Ryeshot has made an extensive post on the topic along with other members of the community if ideas are needed.
In terms of DA missing identity, this is true. My idea would be to have it be everything VF isn’t. Be bursty, not have a ramp, lean into mind spike and maybe procs. I would echo Publik in that if DA cannot be fleshed out in time it should be cut.
Collectively, I would argue that the tree has failed it’s design intent of “build your own shadow priest” because neither version is complete and if this is what VF has become it doesn’t fulfill the criteria expected of VF shadowpriest (again see Ryeshot’s post).
Moving on to Silence, shining force, mind bomb and other utilities. I completely understand some specs not having access to certain utilities. However, shadow is still having to trade damage for utility and survivability at the top of its tree. Can I suggest making silence baseline for shadow. Picking between throughput and utility feels incredibly bad. You could argue with the latest tree we get one of the two for “free”. However, in smaller group content where these things are a greater drawback when missing it feels bad. Further, fear and the new root being target capped feel horrendous when you need to use fear as an interrupt or want to help your tank kite necrotic or you’ve pulled more than you can handle and want to run away completely.
Brief mention for the healing priests - not having an interrupt when every other spec does feels bad. Make it a pain to get to on the tree, make it an interrupt not a silence, but make it possible. Or, alternatively, remove it from some other specs if it as mentioned.
Having access to an interrupt is not something we view as necessary for all specializations
This brings me onto my last point from today’s post.
This is especially true with how much control is becoming available across all classes in Dragonflight.
the amount of control available across all classes in Dragonflight is causing concern
Overall, these quotes make it feel like other classes now have these utilities with their class trees and we cannot now also give it to priest. Many specs have gained lot of utility and cc in their dragonflight tree. If these quotes represent a new design philosophy since those tree were made I’d expect the amount of control available to these specs to be reduced prior to release to be more in line with the new priest trees. Alternatively, go all in give priest shining force, etc. You cannot have priest be the class that couldn’t get its cool things because other classes did. Resto shaman never had a knock back and now they can have the elemental knockback but disc and holy, which could bring shining force no longer can. And shining force is unique as a knockback as it knocks from a target rather than the player itself making it a cool, niche ability.
Ultimately, I can see that a lot of feedback has been taken and iterated upon. However, there still seems to be quite a way to go, so today’s blue post was incredibly disappointing as it appears that priest, and shadow in particular, will once again be unfinished come pre-patch and then not iterated upon until next expansion.