Hello, I made this thread to talk about lower DF performance. This thread is NOT about stutters - they are a separate issue with shaders / texture loading as it seems (but they still exist and annoy me).
My specs: i7-6700k / 16GB high frequency RAM / GTX 1660ti and wow is installed on NVME samsung EVO SSD, which is healthy. Windows 10, everything updated.
Before Dragonflight I could go on a Sepulcher raid or Castle Nathria and even with 25M and high (7/8 out of 10 graphical settings) with max draw distance, max clutter I had more than 60fps, it NEVER went down under that.
Now with Dragonflight in, my PC struggles to have 50-55 fps in a dungeon during and out of fights, and when it stutters of course it goes below that amount, but still it’s about overall performance, so 50-55 is “stable” fps I get in a dungeon. I get this on 5/6 settings, which is way lower than I had before.
In Valdrakken it never goes beyond 60fps, stays at 45-50 and I have massive stutters, if raid looked like this (and I presume it will) it would be literally unplayable (with stutters it’s a slide show sometimes). But in the peak of SL i never had less than 85fps in Oribos (once again, on way higher settings than now, with programs in the background, without overclocking)
I understand that minimum and required specs went up, but come on, game looks worse with these lower settings and runs way worse. I love what Dragonflight has to offer, but it literally drains my fun out of the game.
I made this post to ask you guys, if you had something similar happening, most of the topics highlight the stutters not overall performance in the game
I even overclocked my CPU and RAM (by 10-15%).
After DF patch dropped, on way lower settings than before, with less addons (now I have all turned off), with cleaner PC install and less bloatware, with overclocked RAM and CPU, with fans tuned to 100% speed (unlike before), with programs like discord or browsers turned off - my performance in Dragonflight is worse than ever before - 5m dungeon on all the mentioned above is worse than intensive 25m fight in Shadowlands.
My observation is that WOW struggles to use what PC has to offer, and it has some kind of problem with textures and models. I have stutters (low fps spike and then back to normal) when new objects load in, be it furniture, trees or NPC’s/players. When I had some kind of quest, where mobs were spawning, each time when they did, it stuttered. Valdrakken is the worst.
In advance, I did all the things I could.
That is: updated drivers / used new drivers. I changed system to win 11 with updates / now I run win 10 with updates. I have no viruses. I have no addons. Maximum performance in GeForce settings is on / same with my PC’s windows power plan. I did the stuff with Render command set to 0, did not helped. I did reloaded the UI. Temps are normal, GPU usage seems weirdly low (only in WoW / only since DF patch). My latency / ping is fine - game in that matter is really responsive.
ps. I was interested how Linux community is doing and it turned out that they even have problems with launching the game, a friend of mine since WOD played on linux, and he just updated the game, changed nothing - now some stuff changed that he can’t even launch it. Maybe that would be a clue to solving a problem, it seems that game had big changes introduced.