Dragonflight will be the expansion that killed World of Warcraft

The guy also uses this for income, and has stated he was losing money for being a WoW only streamer.

Im sorry but no, hes not the same gamer, he went variety because his audience wants it, and he even admitted this.

He only played half the games he does because his audience want him to play those games.

Stop mixing up, addiction with good.

He played the game in the olden days permanantly, but WoW was his first video game and he become complrtely addicted even bt aelf admission

His behaviours was leaps on the line of insanity. The man stabbed himself for making a mistake!.

He was in raw form addicted to the game, to drive his stream, hes become a variety streamer, and his addictions faded because hes set on something else, expanding into esports and a pc company.

So now he dont play as much, he cured his addiction, he didnt lose love for the game, and likely doesnt want that addiction back.

Untrue.

Game lost em before DF stop pretending BFA and SL didnt generate millions of sub losses.

If a game drops subs to 2million. It doesnt suddenly reset upon a new expansion. Theyre GONE

Expansions arent a 10mil reset to see how far they drop.

So no prior expansions will also damage next expansions.

The expansion didnt bri g players back, because theyre unwilling to gice it a second go, all my friends didnt come back for the exact reason

WoW burnt me before. Im better off staying oht.

Games 2 decades old, its never gonna have innovation. Its litterally too old now, its only because the genres failed to bring a success launch that WoWs remained popular.

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It really isn’t.

They’ve given players trash for years now, and people don’t want to give Blizzard a new chance, as they’ve squandered the chances they’ve been given. Even if DF is a neat expansion, people wont easily forgive the last 6 years.

Exactly.

They could release the best expansion of the centurary and itd still suffer :joy:

Mmorpgs are based on longevity. Theres no point returning unless ur coming back for good, if players arent willing to take the chance WoW wont drop its quality, they wont retry the game.

We are in a economic crisis, a box price + a sub is alot to pay out, on a game which ur “trying”

Also. D4 did litterally juat drop, it was pretty expected.

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Indeed - if they continue with the DF way, and improving - more might return. However, they sure as hell wont return just because DF is good.

The thing is so far DF shows better retention than SL did. So for whatever reason less people and certainly lower percentage unsubscribed during DF. MMOs thrive by retention and not just initial sales. And ultimately BfA to SL burned a lot of good will in the players. Hell SL was the first freaking time you’d hear about mass exodus of players towards other MMORPGs like Final Fantasy XIV. Some returned some stayed in their new homes.

SL also was the xpac in which alot of blizzards dirty laundry aired, and a fair few players swore off blizzard products

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True that as well. In general they really didn’t have a good time keeping people in both through game, the extended lore or their IRL misconduct.

If it didn’t die in Shadowlands, it won’t die in Dragonflight.
People came back and they will always return with a new expansion / major patch.
It usually takes 1-2 month for people to get bored and stop playing since WoW end content is the same thing with weekly lockout.
This is why they try to push the 6-month subscription after a big update.

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Ofc it will not die suddenly. It will continue the slow steady decline for years to come, just like it has been for years.

And ofc WoW is dying, since 2004. Technically, everything is dying since the day it was born.

Uhm sorry DF is the best expansion ever released.

It has the best dungeons ever. Okay well that was a lie… In fact even SL had better dungeons… and those dungeons kinda sucked. BFA and Legion dungeons make DF dungeons look like a joke…

Well it has the best zones… Okay again, a lie… BFA and Legion… well pretty much every expansion except maybe for SL and Cata had better zones.

Best leveling… Well okay leveling is de facto dead and just a chore to get over with in 2 hours when timewalking is up.

Best PvP!! Oh wait PvP is dead and Blizzard don´t even have a PvP dev anymore. Solo q forever waiting game, glads at 1600 because no one plays.

What about solo content!! Oh wait all solo content is dead. No one in open world.

Nevertheless… Uhm… DF is the best this game has ever been!! What do you mean all the numbers are lower than ever? That people started playing DF, then stopped playing is really just Shadowlands fault… And sometimes also BFAs fault… and legion… Yeah Legion is to blame too. Also Diablo 4 is to blame. I mean people are tired of WoWs endless power treadmill… So they are playing D4 instead… another endless power treadmill. Yeah. DF is only failing because of Shadowlands, BFA, Legion and D4…

Not my precious perfect DF though. You never could do any wrong. Best expansion ever. I love you so much Dragonflight… :kissing_closed_eyes: :kissing_closed_eyes: :kiss: :kiss: :kiss_woman_man: :kiss_woman_man:

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And I agree with you! Although with some improvement, DF has been incredibly boring

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Dragonflight is fine, but there is nothing to do after 3 weeks after one big patch. Only log in for raid nights or filling m plus vault. Im missing the endless grinds.

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Well, you failed this in the title already, before any post even begin…

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My guild is busier than it’s ever been. The numbers online dipped when Diablo 4 released, but they’ve picked back up now. I have so many people wanting to run keys with me that I don’t have time to play with half of them.

It’s weird when my experience of the game doesn’t match the doom and gloom posts when I look at the forums. Kind of like stepping into an alternate universe.

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You do sound like one though… been seeing posts like this since WotlK. Even if you might be correct.

What makes DF so good is that you log in, play what you wanna play, log off.

No chores, no mandatory dailies, no grinding for dumb mats. Just play. And I love it. I already have a job, I don’t need a second one.

Why is Zaralek Caverns empty? Because people in general don’t care about it. They care about M+, Raid, PvP, ect… And the only reason there was more people in SL and BFA doing that crap is because we were forced to. And NOBODY liked it.

Cheers!

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:smiley: You are so wrong you not even believe what you are saying
Go breath some fresh air

This is how the game was before LEgion if i remember correctly and we all know that game before legion was succesful even in expansions like cataclysm or MoP
few people down or UP doesn’t matter
People just wanna log in play for a while not fall behind and then log off
This is the best expansion for that since WoD

As far as i’m with you on BFA quality/reputation, i think that i’d rephrase you statement as followed.

All in all Dragonflight is a an expansion with a great gameplay ideology behind it, but implement it very badly, which made it a pretty bad expansion in many regards but a great one on others.

Blizz needs to wake up and design day-to-day retention systems instead of bi-weekly/weekly/monthly and tune the game up. You’re not suppose to get to all your seasonal goals in less than a month and be fully geared at this point of the patch. If we had something like Azerite, it would be fine cause everybody would be chasing that on a regular basis, but now, gearing up to attain your goals is the only thing there is to keep people on the game and they managed to fail this, this season.

As for lore… I just don’t resonate with the Dragon Theme in Wow, so i’d say i consider this Expac to be pretty bad, but it’s a matter of taste. There is still some outliars (Blue Dragonflight questline), but there is too many plot hole and things i find weird about the story that i can’t say it’s good (I would ratter fight aside Raszageth than agaisnt her in 10.0 cause i find her cause legit). Clearly, this expac is written by someone who does not have the same values as me and it’s sometime very disturbing.

Exactly this. Whenever I try to introduce my friends to the game, they give up pretty fast since they find it very complex and not interesting enough, and all my friends that were old neckbeards long time pleyers gave up during SL, tried DF for few weeks and stopped to play again.

WoW doesn’t attract new players and loosing old ones.

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While i think this is a good point, it still depend on the reason why people comes back regularly.

A player that show up only to it’s guild raid and do some task during 3 days a month to fill it’s Trading Post is not gonna do much to help keeping the world feel alive. He maybe has an effect on 10-30 people (his guildmates) but since he never interface with the community outside of that, he does not contribute to the game thriving more than maybe those 3 days a month.

But since Blizz calculate in MAU (Monthly Active User) he do only have to connect one time a month to be included in the stats and this guy contribute to the only real data we have as community to calculate retention (Raidlogs).

But this guy is pretty much a false data when calculating retention/participating rates.

On the other hand, a player that take only 1 month of sub per patch but actively interface with the community, do a ton of Pick up runs, participate in open world public events and interface with the AH economy, this guy do much more than the first one to help the community thrive and so the game. But this guy will reflect poorly on retention stats, even tho he has a much bigger impact on the game being alive than the first one.

Frankly, the Trading post Hacked this MAU stat hard, so investors think this is a good sign, but really, i’m not sure that a hypothetic ‘‘Daily activities done’’ would reflect the same retention rate this patch.

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