Dragonflight will be the expansion that killed World of Warcraft

I really don’t like retail, but I stuck around for season 1 of DF.

My biggest gripe with retail is that it’s a constant flow of busywork, that you always are one the move, and the amount of content and character complexity can feel exhausting. I also can’t immerse myself in it at all. It’s too modern for my taste but that’s taste, I understand the appeal.

I enjoyed season 1. I thought Raz was introduced really well and I looked forward to fight it. I liked the zones and the reputations, and the general feel of it.

That said, with the new season I felt spent. I did all the reps, got a solid amount of gold and good gear and I honestly didnt look forward to another cycle of that only to make it irrelevant once again come next patch.

I think there’s a lot of people who feel the same. It has a casual approach so there’ll be a lot of vacancy in the middle of the expansion. More people will return as the last patches are churned out, or so I feel.

I’m sticking to classic for now, wait this patch out and maybe return later if I feel it’s worth it.

Game wise I think it’s on a good path, but it’s missing something. Grandeur perhaps, something big and more connected to the rest of the world. Something simply ‘cool’ and dragon riding just doesn’t cut it.

I stopped reading when you said this. People that consider BFA better than any other exp except WOD should never brag about the game. But hey, you braggers will die if dont brag about something you dont understand. Also, you don’t play PvP but you talk about it based on opinions of other players, you dont make M+ but brag about it again, based on opinions of other players. This post should be deleted. Yes, it is just another “WoW is dead” lame post.

What about second breakfast?

It’s fine when he says it. It’s when people spread his opinion as fact it gets to be bs

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Source?!?! And feel doesn’t count

I feel differently.

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I dont remember it the same way you do. In previous expansions the only end-game content was raiding. So between raiding hours there was absolutely nothing fun to do.

And during that time, the amount of farming for flasks, repairs, and gold was just absurd.

Sure, every expansion after Classic reduced that farm time, but it just got replaced by borrowed power shenanigans.

DF better than that.

The only thing Blizz has to do is fix raiding. My guild stopped raiding because we cleared all heroic multiple times and we just don’t have enough people for mythic. They need to turn raiding into an infinitely scalable system. If they don’t then M+ will continue to be >>> than raiding.

What about a third breakfast?

What a fifth breakfast?

It’s so big that it skips the fourth.

Details! What do you propose to have for the 5th breakfast? I say pancakes with honey and orange juice to drink. At 18:00h. Perfect time for a 5th breakfast… :slight_smile:

Raiding was only thing but it was succesful because it didn’t force people to LOG IN everyday

Dragonflight is perfect for raidlogging I LOVE IT
I do my weekly stuff on wednesday all profession quests all weekly quests bla blah
Log off till raid
Log in - clear raid log off and i can finally play different games till next reset
i will occasionally log in to do some M+ with guild but that’s it.

Why is this bad?

It isn’t bad, but why should that be the same for every player?

You can find your own fun in modern game it’s not like there is only raiding
you can do a lot of stuff in DF without being forced to grind someting

Wotlk is the expansion that killed wow.

The beginning of the end.

i was just checking the topics and saw this one. as a certified ‘‘wow hater’’ on the forums i have a few things to say about this.

  • even tho people think sl and bfa killed wow and df can’t fix it , i don’t think that’s the situatiıon here because bfa was supposedly a bad expansion and people came back for shadowlands and broke the record again for best selling expansion , same thing didn’t happen with DF and people keep saying it has higher retention etc. but there are multiple reasons for that as we all know (trading post, drops , loots, events etc.) i think the important thing is active playercount , not the overall sub numbers.
    -mmos should have daily/weekly things and other mmos (also previously wow) have them , you can do pledges in ESO, daily activities in gw2 etc. in wow, there isn’t much to do if you want to do something different. i think the issue goes back to how daily things implemented in previous expansions. right now most active players don’t want anything else to do other than raiding/m+ . that’s why they find the game’s current state pretty good and fun because they don’t need to care about chores anymore. the issue is ‘‘activities felt like chores’’. Blizz listened to the playerbase and increased the update pace & removed ‘‘chores’’ which was supposed to be a good thing for wow but in reality it just emptied the gameplay. if wow was a horizontal progressing game , this wouldn’t be a big issue.
    -at the end of the day i think if a game is good, people will play it . if more and more people quit playing a game for various reasons then there’s a need of change. this doesn’t mean they should add ‘‘chores’’ back. i am subbed but not playing the game and not here to ‘‘whine’’ about it. just leaving my thoughts on this topic.
    -people came back for legion after WoD , people came back for Shadowlands after BFA so they could come back for DF after SL too but there are many wrongs about this one and there are MANY QoL changes keep going live , even that doesn’t help much. if we check sub counts it’s probably higher than 9.1 but active player numbers ? who knows. rio and logs only show some parts of it.
    -people are losing interest in wow and shadowlands is not the only reason for it, that’s what i always said and will keep saying.
    -the worst thing shadowlands caused was showing people there are other mmos that a wow player can enjoy. remember all those ''migration to ff14 , gw2 ‘’ etc. videos ? they did a permanent damage . it’s not like those people will never return but apparently DF wasn’t good enough to make them return. also there’s a big portion of new generation games who wants to play mmos but won’t ever touch wow for many reasons, other games (like new world, lost ark, diablo ) take them too so wow can’t get enough new or returning players to cover up the amount of inactive players.

wow is not dead and will not die but if things go like this, it’s gonna be harder to make queue times shorter for example.

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Geeza i was just im the middle of reading that lol , my 2 cents is they have put far too much weight in M+ in DF but hey im nobody and as for everyone its a personal preference why it bothers me :wink:

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i felt like i was gonna get so much hate for saying those things but who cares…
yeah that’s definitely part of the issue and even that isn’t in a perfect shape. it’s not like there isn’t any effort to add other things but so far most of them were failed attempts.

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I always tend to find something to keep occupied in wow , my years of going into mythic raids is over , just grates on me now im getting old OK lol ( 47 im still a pup right !¡ ) . Anyway nothing most say is wrong when its actually fact and really just constructive criticism , but yeah there burying themselves here and a Nursery isnt going to have much pull , a balance needs met and for me pissing about in content i played years ago doesnt do it for me neither , Wrath was a great expansion for me for alot of reasons but i aint going back i want new content with some sort of pulling appeal , anyway wall of text over lol

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DF stood a chance and first step of it was creating a proper launch cinematic and Blizzard have failed at creating a hype cinematic. I fell asleep while watching it. Dragons are also not cool anymore like they used to be in early 2000s. They are not interesting mythical creatures anymore.

Something feels off about Dragonflight, I played only a few hours in last 10 days and that was for the Trading Post, I collected 1400 tender and stopped again. Gametime expires on 4th July 00:00 then I’m gone too.

You know that things will only get worse throughout this expansion’s journey to the ending? According to statistics expansions most of the time lose more players when they get closer to fulfilling their lifespans so I expect Dragonflight to feel even more dead in next 5-6 months.

Dragonflight is not a bad expansion but it is not good either. Mediocre is what it is and the game cannot see growth in numbers when it is mediocre. That is why they seek additional ways of monetizing remaining players…

I was thinking about coming back a few months later but I’ve changed my mind actually, I think I will skip the rest of this expansion.

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i think this part affected sales a lot. dragons are already overused in gaming and they were also a big part of wow too. i still love them and would want them to stay but not as the major story chars. anymore.

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The main thing that has killed the game for me is the way they changed professions. You just can’t level it up unless you have people sending you personal orders. I’m completely lost. So I don’t really have an income & the prices for items I might need are disgustingly high & unaffordable by many.
Its not easy for solo players to get into raids or high end mythics because the teams have been formed among friends.
And healers aren’t even needed tbh. Tanks have so much self healing that they can pull a whole dungeon & not need a healer.
Tanking isn’t even fun now. The only thing I like about Dragonflight is the dragon mounts.
I have played wow since I preordered it when it was first released. I think that was an amazing game & since bfa, it’s started going downhill.
Now of the other issue is server size. If you find yourself on a server that has slowly become empty, it’s too expensive to move your chars to a more popular server. Maybe if blizzard let people freely move their chars to a better server, a bit of life may come back into it.