So you take joy in the suffering/unhappiness of others?
What a wonderful person you must be irl.
I don’t think it completely sucks; the being limited to 4 mounts sucks.
But I do agree that having normal flying should be a thing. There’s really no need for Blizzard to not give us the choice. We can already fly in DF, so giving us the old form of flying changes nothing.
But it’s Blizzard; they always like to force the playerbase to use their ‘shiny new thing’. I think deep down they’re afraid no one will use it if they didn’t force us.
It’s like parents with a kid forcing the kid to go play with a certain new toy they bought, but not allowing the kid to play with his old toy anymore. How does that seem like a good plan that won’t foster a disdain towards the new toy?!
It is repurposed WotLK and all other expansions nothing new and unique, everything is broken, the entire crafting system is the same BS as it was before, and everything is designed to waste your time due to lack of content. Quests farming all the mobs attacking you, ridiculous drop rate, everything crafted to make you spend mindless time in activities with no purpose, it’s just time-consuming and annoying. Dungeons are a bloody mess, and not even fun. So, in general, I’ll play the time I have paid and I’ll be right off this bs.
For some excelling is the reward.
I don’t have that mindset myself, not when it comes to gaming anyway. But I can sort of understand their point.
But objectively speaking you don’t need to excell. Just ‘master the basics’. That’ll get you zooming across the isles faster than you could with normal flying. That’s the gain, if you care about such a thing.
I still don’t like being locked to 4 ugly mounts though. Just to make that perfectly clear.
New every few years? Give me a break, nothing in this game is new, everything is recycled old things. The game is ridiculously boring and time-consuming aka not fun to play.
Now that I get, it’s the inference and the inevitable judgment of players for not sharing this goal I don’t get, or that people other than themselves, care about such achievements or lets face it even should?
Personal satisfaction that’s a good motivator, but unless as a player, you are in the top minority whom are paid/sponsored e-athletes or total charm monsters who can make your living as a streamer then your skills are just average, and have no real worth or meaning to others.
Trust me, I suck at this dragon riding, and people will get places quicker than me, but that’s really all, and no one really cares…
I suspect Tah we have a similar mindset of games in general, pure entertainment, enjoyed our way for our own amusement and satisfaction.
However the fact that the drakes appearance is so limited is galling, I have lots of lovely mounts and I like my Dragon, but everyone just looks the same.
Make DF optional. Keep normal flying and DF for faster travel between two points. I haven’t even seen how this game looks because I can’t, I have to focus on my speed building and trajectory, ffs it is not fun. Well, it’s fun for exactly 1 hour, then it’s becoming irritating.
I don’t, although I can do it well enough I don’t like it, it’s like asking a passenger plane pilot to fly a jet plane, he probably would, but most likely won’t enjoy it. If you think the game should be made for only a few players then fine, some of us who dislike the entire thing will simply quit, hope Bliz will be happy with the rest of you.
I think as a feature dragon riding is great, it feels fun and gives me challenges and goals to freely work towards (appearances, glyphs, races). It feels smooth and I greatly prefer it to regular mount movement. In terms of content I can see why people don’t enjoy it but I think it’s the best expansion feature they’ve brought out since artefacts in Legion. BfA gave us island expedions and warfronts that became chores and were abandoned halfway through. Same goes for Shadowlands and Torghast. At least Dragon riding isn’t a chore and doesn’t limit how you play the game as it isn’t tied to any kind of player power.
I think it’s become the way of Warcraft design that lots of individual elements of the game are designed for a small percentage of the player base. One of the biggest parts of the BfA expack was Warmode content, but I doubt more than 1/10 of the player base fully embraced it - looking at Dataforazeroth only 4% of players have the Nazjatar warmode event currency mount. Torghast was supposed to be the biggest semi-optional extra of Shadowlands, but only 17% have the Twisting Corridors Layer 8 mount. I personally find dragonflying great fun but of course some players will not like it.
At the end of the day, players will do whats most efficient, sadly. If both types of flying were available at launch, maybe too many people would have not given it a chance even if it was fun. Giving people more options is good in theory but not in a game like WoW where a big part of the playerbase is conditioned to repeat the same mind-numbing gameplay loops for literally years. Change has to be forced to break that conditioning.
Absolutely not. With the “old flying” I can go anywhere I am allowed to. With DF I have to go from point to point, stop and recharge, then another hop… I cannot take a break, I cannot hover or adjust if I have aimed wrongly.
For example using my dragon mount, I just managed to get the Vault of the Incarnates flight point, by going around from the east, over the mountains.
A bit unorthodox and it took me 3 or 4 “rests”, waiting for Vigor to recharge.
In the meantime I had alt-tabbed while Vigor was recharging.
Had I been using a regular flying mount I’d have been there in a second.
Dragonriding is precisely like a glider aircraft vs a jet aircraft…
You realize what you said right? Also if you know how to manage your resources and momentum you can stay in the air indefinitely. There is a video going out there of a guy collecting all 48 glyphs without any upgrades and without landing.