Drums “change”

Blizzard, please reassure us that this change of drums is just unfinished and that this new greater drum is not the final thing.

You said you don’t want everyone to feel like they have to go leather working, this change does not change this at all you have only made it harder for them to be used.

Clarification please?

9 Likes

Yeah, pretty much just makes it more expensive and still require it just as much lmao.
They should either go with 2 routes.

  1. Add sated debuff.
  2. Let non leatherworkers use them.
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I think they’ve followed the paladin blessings a little, you get a greater effect but with a higher cost.

I personally dont think the drums should be raid wide, that’s moving to far from the original.

If you want constant haste then be prepared to pay for it.

Dont you realise, this change is perfect for them. Make cost go up inline for phase 3 for when they introduxe wow token… maximum money in big bobs pocket

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An extra 4 mats big woop, like I said, you want constant haste which I’m sure the game designers/engineers didnt plan on being a thing, then you pay the price and have lots of leather workers.

I think the greater drums is a good idea, it fits with other buffs which have greater versions and give a little extra so you get a little more flexibility.

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Agree with you. Current change is worst. Buff should be raid wide so only 4+ LWers are necessary for raid, just like they promised on Blizzcon.

Then if the game designers didn’t plan on it being a thing, it should gain a sated debuff.
Not that hard to establish rather than making them an 1 use item only lol.

Afaik it’s a 50 charge item, just like normal drums.

As with greater blessings, it requires a bit more from the player (mats, prof level) but gives a better buff.

Yes a debuff would be a simple fix but then maybe that goes to far from the original.

If players could chain spam drums in TBC then it’s probably right that they should be able to in classic TBC.
It keeps with the original but offers enough of a change to be more flexible.

Otherwise we end up with a barrage of

Well they were ok to do it to drums why not for…

https://tbc.wowhead.com/news/greater-drums-added-for-burning-crusade-classic-beta-321559

Because they’re gonna be practically mandatory.
600 mana to party members over 15 seconds, throw that 5x healers and you’ll get an extra 3000 mana regen.

This is why they should be removed, due to the new meta and such.
Everyone will be a leatherworker.
If the drums were either raid wide or offering a debuff, it’d be better.
Or… better yet, not have a leatherworking requirement to use them.

The change is worse than if they had not changed it. It’s still very valuable but now more expensive and annoying and requires more co-ordination to use. And then in ZA we get the privilege of having to farm it again to end up where we started with the original drummer problem.

I would much prefer they just have drums as they are in 2.4.3 than this mess of a change which just makes it worse. Because even if you say it’s annoying enough to not use in early tiers, it’s still going to be so strong you can’t ignore when ZA comes out, and exactly the same as TBC everyone will reroll LW to meet Sunwell DPS requirements.

They should have made it raidwide so you can cover enter raid with 4 players, don’t allow haste drums to stack with AP/SP drums and maybe nerf it a little to account for everyone having a free choice on the 2nd profession.

That’s the whole point behind the desire for the change though. If they are going to make the change then the whole point was to remove this so that it didn’t make people feel like they had to take leatherworking or be letting down the side.

I am/was completely on board with having 2.4.3 drums, but if they are going to change them they should change them to give the same benefit without 20 players needing LW (and the last 5 in raid still took LW because originally the AP/SP drums stacked, they just shared cooldown with haste on the user).

The change Blizz came up with is just worse for everyone involved.

Afaik it’s not a change but rather an addition (that in itself is questionable, if they can add a new leather working item why a new … item).

So you can use the normal drums or the greater drums.

However I think it would be a mistake to completely change the whole situation, as I say, if you want a constant haste buff then pay the price for it.

If this is changed what else is changed?

Exactly this.

Out of a hundred different ways to fix LW drums, Blizzard managed to come up with a 101th idea which doesn’t fix the issue and make it even worse.

Do we still believe that these decisions are mistakes or coincidence?
Come on, don’t be naive.

They made it this way so that people will have to buy so much gold from gold sellers to afford their drums (most of them will be doing bank because level 58 boosts by the way) that they can rationalize the introduction of wow token later on.

Hats off to this marketing genius company, its actually really well played.

You need to find your tin hat Mr Gnome.

Why do you even bother being here if you loathe Blizzard so much that you come up with these ideas that every, every, decision they make is a conspiracy to sell a token.

Seriously.

  1. yes
  2. no

I have supported a lot of decisions that Blizzard made in the past. But for some reason, ever since the cringe panel at BlizzCon, every decision that they reveal seem to be absolutely horrendous for the game.
I know that you are the absolute definition of a corporate shill, you love Bobby, he is your jesus, you pray to him every night before sleep, all your house is filled with his posters, you have a magazine with his naked pictures in your bathroom etc. but tell me with which reasoning do you think that these drum “changes” are made by Blizzard now.
They told that they don’t want to force people to be LW to perform well in raids. Now with this decision, they don’t fix the issue that they described, and make it even worse by making drums even more expensive to craft. How do you defend this now? kekhands
Don’t tell me they just made a mistake. They are professional designers that are probably educated in this stuff and they can’t be absolute 3heads that can’t even see what the vast majority of forum dudes can see.

Yeah boosts are amazing because Karen has 14 children and she can’t spend time to play the game and cash shop mounts are great because they look cool, we get it. How about drums?

They wanted to change it to make it less mandatory. It’s still mandatory but now for half the expansion it’s more annoying to use, the other half of the expansion it’s more expensive.

They didn’t fix the mandatory problem, they just made using drums more expensive. They have literally just increased the burden without solving the problem, it’s just worse than before. I dunno how that’s hard to see?

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Dont make assumptions you fool.

I was filled with rage as much as the next person when i saw his share payment thing.

You do realise there is a space between you, and your opposite?

Looking Back

Drums of Battle were a meaningful part of the raiding experience in 2008. Sunwell Plateau was tuned with the improved Drums in place, and guilds tested the 2.4 PTR using them, and then all of the first Kil’jaeden kills in 2008 used them. Changes to how Drums work in this later phase of Burning Crusade Classic would make Sunwell Plateau harder or easier than it was in 2008. That would compel us to do raid tuning, which goes against our goal of establishing as much authenticity as possible. Yes, we’re planning on a progressive tuning model for the raids, but we want that to approximate how the original Burning Crusade played out.

The importance of professions in The Burning Crusade is part of the fabric of The Burning Crusade. While today the focus is on Leatherworking, we know that many casters will feel the need to pursue Tailoring, and PvP-focused warriors will feel that Blacksmithing is vital, and so forth. The changes made in the original Patch 2.3 were aimed specifically at bolstering the value of Leatherworking relative to those other professions.

Looking Ahead

In The Burning Crusade Classic, we want to provide an authentic experience. This means that while we are making some targeted changes where we think they’re appropriate to preserve the spirit and intent of The Burning Crusade’s original game design, we haven’t been planning to cause the value of Leatherworking to go way down over the course of the expansion.

The separation of Drums into two eras of items gives us a basis on which we can make tweaks as we navigate toward release. Players in 2007 felt that the early versions of the Drums were not really worth using. They had a cast time and a very small radius. Our intent in restoring that older version of the Drums for the first three phases of Burning Crusade Classic content is to approximate the evolution of professions through the early patches of original Burning Crusade.

Even though we’re only three days into the beta test, we’re looking forward to raid testing and endgame testing where we try out this pre-2.3 version of Drums. If they end up still feeling mandatory in a way that makes the early phases play out very differently than the original game, we’ll re-evaluate our design.

We’re also tweaking the Sunwell version. For example, the early design of the Drums in the beta today doesn’t include a change that we’ve put in to remove the additional resource costs on the Greater Drums. I think you’ll see that in next week’s new build of the beta.

We’re open to making further alterations, especially where a tweak still isn’t bringing the game to the authentic feel we’re going for. As always, we appreciate your constructive feedback on this issue and everything else.

Just to add this news to the thread.

Cant see anything about some conspiracy to sell tokens (that dont even exist in the game)

Tin hats at the ready!

First, it was a sarcastic comment based on a logical assumption because there is no other logical explanation whatsoever why they would make drums more expensive to craft when there wasn’t a single wow player in the entire world that demanded them to be more expensive.
I know you can’t construct logical correlations but other people can. And sometimes they do it just for the sake of argument.

Now, try your best and find me one single reason why Blizzard’s “change” to drums would be to make them more expensive to craft, when the intention was to reduce the number of LW players in raids, not make it more expensive and make them more annoyed.
Repeating myself: I look at various different forums/social media outlets, seen maybe a few thousands of discussions on this topic prior to Blizzard’s “change”, haven’t seen ONE SINGLE PERSON in the entire effing universe that asked them to make drums more expensive. Almost the entire world agrees on a few similar solutions, like tinnitus debuff or make it usable by everyone.
How did they even come to that idea? Give me a single logical reason.

I saw the second blue post right after it was posted. There is only one sentence that I appreciate in it and that is them wanting to keep it authentic. Yet it’s just nice words and don’t mean anything, I still thanked them for that.
But the rest? They haven’t understood any of the complaints at all. Did you even read what they wrote?