Dungeon boosting Nerf

After Anti-Boosting Mechanic update some of people are boosting even better !
Have some tips to do more nerfs .

  1. Slave Pens : boosters now boosting with Paladins , If u do changes like you did on Stratholme on this dungeon (Mobs stun even in divine shield ) that will completely destroy the SP boost . (also fix the jump glitch to the wall using Blink )
  2. Shadowlab : boosting is still possible using mages with higher haste ! Mean they kill mobs before the slow effect gone . this boost needs mage invisibility , so if u apply true sight to some mobs to see the mages through invisibility that will close the story of boosting here .
4 Likes

Keep telling others how to play the game zzz

i didnt tell others how to play the game ! just said some tips and suggestions to Blizzard to do more nerfs on boosting

3 Likes

Haha and you believe that 1 Blizzard will read and 2 they would actually give a damn?

Keep up the good work, hope that Blizzard will patch any holes in their anti boosting plans.

at least I try : )

1 Like

why though? actually cringe because no one wants to play in a dungeon with you so you now want to force them to

im not forcing anyone to do dungeons . There are more ways to leveling its not just dungeons ! when people getting boost afk at the entrance of dungeons that ruins the game .

1 Like

who does it ruin it for

It ruins the game for me, thanks for asking.

care to explain how?

cause when people are getting afk boost in dungeons , its hard for me and other players to find some players to do normal dungeons , cause everyone is afk at the dungeon entrance :slight_smile:

Plenty of ways. Less people to gorup up with when I level my alts, people creating more alts and flooding the market with cooldown dependent crafting mats like spellcloth, all the RMT involved and its impact on economy, the list is long really.

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i tanked a dungeon yesterday within first 5 mins left and went back to boosting myself no way i want to play with these bad players putting up with them in raids is bad enough.

Surely this is about farming rather than boosting. Don’t the ‘boostees’ get next to no xp now?

And what about people who enjoy doing a solo run without boosting? Please… how can you support that. The only good point here is gold making which is going to be reduced without the boosting but with GDKP runs are we really gonna take it in consideration to be a problem?
It was more than enough to just put a 80% less or even more xp taken while there was a level 70 in the party. That is all they needed to do.

Sorry you want more expensive mats for p1 gear on alts? and you want people to play with your alt in dungeons?

You can enjoy leveling so you dont have to get the end game asap . without level boosting people gonna run dungeons raids also help each while questing instead of being afk in dungeon. also there is no solo run ! dungeon is an in game 5 man instance . you cant do it solo !! Also i hope blizzard takes an action against GDKP as well . if you wanna solo run ask Blizzard to add some 1 man dungeons : D

What I want is for the professions and main characters to be more meaningful. And yes, armies of alts greatly adversly impact that aspect of the game. Also, in what way does what i want relate to this:

Ive make 1000s of gold from proffs just because you will make more gold from your cd you will lose out on gold overall because everything else will inflate. enjoy paying 30g per haste pot.