Dynamic spell batching in TBC?

There was dynamic spell batching during the AQ gate opening, so that instead of one spell working after 400ms and one after 8000ms and then you getting DC, you’d get relatively consistent lag.

Since spell batching is changing to a very low value, is it going to be dynamic at all times and automatically adjust when there are too many players in the zone, so that the servers are relatively stable during events such as launch?

Er… I think it was just the servers frying like McDonalds fries rather than “dynamic batching”.

They said something in the interview that were going to remove spellbatching completely for TBCC. No idea what that will mean when the lag hits the fan

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