Economy, What If?

What if every green item in the game is added to crafting list AND each gathering node becomes dynamic to the player. Meaning a gathering node disappears only to the player who gathered it BUT remains available for everyone else?

As a player, crafting and gathering is a fun part of the game, and I would have more fun if I can keep upgrading my gear and buying crafting service from other professions for every slot.

While that exists today, I’d like to see all ‘of the’ green items added to crafting list.

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That would be one giant crafting list… You’d essentially need not to do most content to get any greens hm :thinking:

Then there would be a thereotical infinite spawning or ground mats.

Both suggestions would very likely tank the green and commodity market. It wouldn’t make any sense to trade or AH for the majority of non-blue/epics anymore. This also means you don’t have gold for those recipes or items.

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