Enhancement is terrible for chilled players

I have leveled a lot of different characters all with different specs,
and Enhancement is so far the busiest and most difficult rotation to understand. I level all my chars in dungeons, and so far this toon is level 53. I put my points in for AoE, and it is impossible to see what to go for unless I use Weakaura addon. I’m not gonna use Hekili or that sort.
Demonology is on 2nd place, but the rotation flows nicely.
Personally I hate dot specs, so I have yet to try Affliction (and Shadow Priest).
Enhancement is a nightmare. You have to drink 10 cups of coffee to stay focused.

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Yup, but why should that be a negative?

Some specs are pretty chill and easy with low apm and simpler rotations.

Others are pretty complex with high apm.

From my point of view, you are 100% correct in identifying the qualities of the spec, but those things are the positives about it.

you are right, enhancement has more than 25 buttons to press with no or little impact whatsoever unless you use ascendance.

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you doing it relly relly wrong always top dps m plus my hand hurt stich my hand press too hard but hey top dps nonless

generally there are 2 issues for me:

  1. primordial wave is just annoying to use
  2. ice strike is just destroying the flow

sometime waiting forever on msw is also pretty much triggering because not having the skillpoints to skill the stormstrike msw talent is just annoying

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“From my point of view, you are 100% correct in identifying the qualities of the spec, but those things are the positives about it.” It s just busy work, the spec is terrible in PVP, I enjoy enhancement but it s so much work and nothing to show.

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Enhancement is one of the better specs in terms of gameplay right now, the rotation is not difficult.

Play arcane mage, then you will understand what a difficult rotation is.

What do you even have to do on enhancement that makes it so hard to play?

Everything is pretty intuitive by itself, you cast abilities, and then you spend maelstrom weapon stacks on bolt/blast/burst, you keep up flame shock, and it auto resets with lava lash, what exactly is so difficult here? I don’t see it.

Just play the game, we got the talent system which greatly improved how classes feel to play, it made most classes have more depth in the rotation, and now people who have no mechanical skills at all want to take it all away because: But what about me? I’m a poor 70 year old dude with arthritis, you can’t expect me to follow a pretty simple and enjoyable rotation, that’s too difficult!

Just get a grip dude. We can’t have the game designed around 70 year old boomers, otherwise everything would be boring as hell.

Is every complex spec fun? Not really, arcane mage is very difficult, and doesn’t feel good to play, but enhancement is not difficult to play with, and the rotation feels pretty nice.

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Rotation is not the problem, 25 used spells( and totems) are, its not like arms warrior where you press mortal strike for 150k crit, for that kind of dmg you need to press flame shock 2k, stormstrike 15k, lava lash 25k, ice strike 10k, wait for 10 MW for like 10 sec,maybe another stromstrike 20k use LB or EB (50k) then use buffed frost shock 50k =there you go, you did 150k dmg while your hp is at 20% in pvp and you only needed 15 sec and 7,8 attacks…

they seriously need to change how this class is played, they need to remove small attacks buffed by haste, it means you need to have 100% uptime connection to your target while in pvp thats not even remotely possible, thats why big dmg attacks are better than small dmg many attacks.

they need to remove rng part of this spec, and give boost to SS dmg, at least 80k dmg, lava lash 70k, remove auto procs. give back earth shock, windfury (or even doom winds) should do 80k dmg. Give back shamanistic rage, give possibility to use 2h weapons. Enhancement is not fun in some part of the game, and we know players tend to use overpowered specs, why? Cause winning is fun, being wiped is not.

Look at shaman tree talents…soo many totems to choose, and most of them are crap. They need to redesign shaman talent tree. Most of them is garbage for enhancement. YOu actally choose best of all the crap there .

Some spells should be baseline: like feral lunge, wind shear, hex (talent for instant cast should be there), earth shock for enhancement.
This class need serious redesign.

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They really don’t though.

Because each of those abilities produces a desirable result in the rotation, which means less downtime, and more msw procs.

If we were to listen to your suggestions the spec would crawl to a halt, and be incredibly unfun.

As usual pvp players have some of the worst ideas around, and are only focused on big numbers=big damage and big fun, while they spew mindless drivel.

Did it ever occur to you, have you ever thought in your mind of how such a spec would play?

Without stormbringer, or hot hand, or any of those “bloat buttons” Like ice strike, which serves a good purpose, of generating msw, dealing damage, and empowering your next frost shock. And explain how one of the best talent trees in the game, aside from windfury totem is actually garbage? Like wtf. Are we playing different games? How is the enhancement tree garbage? Did you look at it? Did you look at the effects? Did you look at all the specs possible?

By the way, elemental blasts hits hard, and lava lash/frost shock too.

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I am sorry but big numbers and big dmg is only thing viable in arena or bgs…imagine hitting 5k attacks with windfury and 20k stormstrikes while you being hit by 150k mortal strikes, 200k executes, 180k aimed shots, 200k rapid shots, 200k chaos bolts, 100k ice lances, 300k glacial strikes, 200k touch of death, 90k obliterates, ret’s every attack 100k+…do you see the difference now?

I am sorry but enhancement isnt fun, remove its glowy effect attacks and you get nothing interesting like fury warrior (which actually hits harder and have MS effect and you dont need big setups just smash buttons). Yes enhancement is lesser fury warrior with magic attacks. (and I didnt say enhancement tree is crap, its the left shaman tree)

And yes our spec hit hard in the past when it was actually fun. In and after legion it became crap.

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That’s not how things work.

That’s about it.

If we were to design specs around the ideas of most pvp players, the game would be mind numbingly boring, you talk about how the spec is “badly designed” But the only bad design are your ideas.

I don’t think you even thought of what you were saying for more than 2 seconds.

Also your point about low hits is straight up wrong, you can do a lot of damage if you get low hits for a lot of times, the thing is, you want to straight up one shot people, let’s be real here.

That’s why you’re asking for those things. Why are you complaining about enhancement lack of burst, which is not a problem for enhance? When 10 msw abilities hit really hard? Because you wanna one shot people. At least be honest about what you’re asking, unless you yourself don’t even realize what you are asking for, and in that case you should probably not talk at all. What you want is 80k stormstike, followed by 80 k earth shock, and 80 k lava lash, and 3, 20k windfury attacks once every year or so.

And then what will you do for the rest of the time? Nothing, just wait for your abilities to come off cd, and repeat until you hopefully one shot someone with this combo.

Does that constitute as good gameplay? No, but apparently to you this seems like a perfectly fine rotation. What a joke.

And before you say, that’s not what i said! Yes it is. To balance a class around such high burst they would have to increase downtime significantly, and everyone would complain about it, both in pve and pvp, in pvp because everyone would get one shot by enhancement disgusting combo, and in pve becuase the rotation would be boring as hell to play. That’s why i said you don’t know wtf you are talking about.

The problem is that those things come at the expense of you know… A good rotation, and an actually balanced game.

Now, unless you’re gonna give your ideas some thought… Otherwise you probably shouldn’t talk about this stuff.

I am sorry…but I dont want to oneshot ppl, I just want dmg like other melee/range classes and proper defensives. They already killed healing in 10.1 I already know this spec is gonna be D tier.

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Then you simply do not understand what you are talking about.

The suggestions you made would inevitably lead to that kind of design.

End of story.

Problem with Enhance is its design, and has nothing to do people wanting to one shot in PvP.
This spec is the essence of RNG, Im not even kidding. The only consistent thing about Enh is MSW spenders, Ice Strike and Shocks, if you have not played the spec then sorry my man, you have zero idea about Enhencament burst. It can one shot people, Doom Winds with Sunderring proven me how strong it CAN be, as long WF procs nicely and you get crits on top of it.
With crit Enh suffers a lot, as its bonus from crit stat is very low, unlike Mastery, but that wont get you higher WF dmg, if can get you more procs for sure.
Another thing is that Healing has been nerfed million times since Launch, people are unhappy with the Wall cd and its dmg reduction compared to other specs in the game, and you have only 1 as unlike other specs aswel.
And where Enh have a good rotation it is unstable, and its unpredictable and on top of that is broken, as Frostwich and Stormbringer go on top of each other, so you lose 1 sometimes 2 free swings of Stormsrtrike.
And if this is solely about PvP here, then Enhancement cant have stable strategy in here, as procs on top of procs plus Weapon enchants procs and possible trinkets.

Honestly I love Enhancement, but some of this RNG has to stop, WF is more than enough to be there as a core of the spec and I am fine with that, but Hot Hand, Stormflurry, Forceful Winds, Deeply Rooted Elements and most importantly Maelstrom Weapon is all RNG for the most part of it at least and I personally think that Windfury Totem has to be redesigned as its not worth up to 4% increase in dps while anyone can destroy it with auto attack and its easy to move out from its range on arena anyway.

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Big talk from someone who plays Demon Hunter, that has the EASIEST rotation in an entire game.

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No, you just proved to me that you actually do not know wtf you are talking about.

1: Crit scaling is not bad for enhancement, in fact all stats scale well for enhancement, but mastery does especially well, at least for the elementalist build, and haste for the physical.

2: Rng for enhancement is only an issue with the gambler build, that’s the build that has the highest variance in damage in the game, but other builds are about in line with other specs.

3: Healing will be nerfed again which is not nice ill grant you that.

4: Enhancement burst is fine, especially short intermittent burst, and you have certain setups where burst is actually pretty good.

5: It would be nice if stormbringer worked like it used in legion/bfa where it reset the cd of stormstrike and grant you 1 free proc, so you wouldn’t have this problem with legacy, also legacy should arguably also increase frost damage, or at least frost shock should be froststrike damage so it would benefit from physical amp.

6: Your remarks about dh are irrelevant, and it just shows that you are salty af, it’s also not the easiest spec to play in the game, and i play pretty much most of the dps specs in the game to a pretty high degree of competency, some i play better than others, but there isn’t a single dps spec i’m straight up bad at.

7: windfury totem should become a buff like the other buffs and become baseline, at least for enhancement. That point is the worst thing about the talent tree.

People always talk about rng this rng that, but rarely do they actually understand what they are talking about.

Enhancement procs are pretty reliable, especially when a few are literally guaranteed, so there is an in build rng mitigation tool. And it’s very rare to not get at least a few for a long time, therefore it’s not that rng reliant, not significantly more than any other spec. In fact, it’s much more common to get a lot of procs instead of not enough.

The proc rate is high enough so it never feels like you are missing out on a ton of damage, aside from the gambler build, which is called gambler for a reason.

In short you are a little bit right, and mostly wrong, in other words, you don’t know wtf you are talking about.

End of story.

Well I dont think you are entitled to even do end of story, its not your thread at all. If you praise so much enhancement why does nobody plays it? Why does nobody plays this fun and bursty spec by your words? Why does enhancement plays so poorly in SS, and only Turbo maybe works for them in 3s? I only seen maybe 1 enhancement in last 3 expansions in AWC…

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Interesting words mister ht tps://check-pvp.fr/eu/Silvermoon/Ilyon

Can you prove some of these words with some Enhancement PvP experience (or ANY class experience?) before you start saying that you understand some class?

Because it seems like you have 0 or you are logged in forum with 0 experience class because you are afraid someone will see your numbers and achievements?

Thank you

Actually i’m not scared, i have nothing to hide.

Instead you domiro have nothing to show, like at all, no logs, no ranks, no nothing, so don’t throw stones in a glass house.

By the way, you people started making it about this kind of stuff, my argument was purely from a logical prospective, the reason i said you don’t know wtf you are talking about is not because of your “skills” As a player, but rather because your ideas were bad.

Either way, you people don’t know wtf you are talking about, and since i already told you exactly why i will not repeat myself.

Ive been playing enhance exclusively since about a month into DF. Before that hadnt played since WoD and i kinda agree on somethings with OP. I leveled a DH and later a demo lock though i dont have time to play them much and my god it was mindboggling how simple they were. I couldnt believe how much damage i could do on those alts with much lower gear and with SO LITTLE effort. Meanwhile as enhance in a mythic+ your usually rocking like 100% haste every pull due to primordial, so not only do you have a clunky proc based rotation where the order you do things matters a great deal, but you also have to do it with the lowest possible GCD time. The APM is insane. It is very fun and does take a long time to get some semblance of muscle memory and instinct for it but my complaint, albeit a small one, is that often you put in so much more effort that other classes for so little reward.
I do elgathar academy, big pull. Oh look my damage is capped to 6 targets. Even to just do 150-200k dps i gotta spam every ultra fast GCD perfectly while avoiding death as a squishy melee meanwhile i see a destro or mage or whatever doing like 1 mil dps with just 2 or 3 abilities from range.
One small change i would make as a general talent rework is combine crash lightning and stormstrike into one ability. Simply make it so every X seconds (whatever crashlightning cd is) your next stormstrike will trigger crash lightning instead of being its own ability.