First boss encounter in BH, feels really bad to get stunned by entangling because I’m hexed by totem and can’t do anything. Same with last boss at Vortex Pinnacle when you have to stay in the triangle.
Did quaking last season teach you nothing, Blizzard?
I’ve not done Brackenhide on high enough keys, but isn’t the point not to get hex’d?
Regardless, you did it with 2 paladins who could have freedom’d it off you and a shadow priest who could have gripped you. These aren’t obscenely skillful plays to make at higher key levels which is what you’re doing now.
Vortex pinnacle, his channel lasts 4? seconds and the root lasts 8. It’s not ideal but it feels like it can be played around if you know its coming.
The worst I’ve seen is in halls of infusion when you get bubbled and transported away. If the entangling is active during that you get stunned when you land.
Yeah the entangling in Halls of infusion endboss is kinda bad… Got the overlap… lucky we didnt wipe at that but it feels weird… if u get moved midair out of entangling and u get stunned cause it doesnt count that u moved out of it
@blizzdevs here is the log so u can see what i mean
https://www.warcraftlogs.com/reports/KBXzp6AtMFQDdZrN/
Well your group has to hardfocus the hex totem but getting hexed for at least some time as a healer is inevitable and it just overlapped perfectly with entangling in that situation, in a way that I got immediately stunned when the hex stopped and couldn’t dispel the tank for another 2 seconds. Just felt like really bad RNG. And the key you were looking at wasn’t that tho, was a +21 (without a Pala sadly) which we didn’t finish because we wiped after that situation. Probably could’ve been handled better but still, annoying overlap that shouldn’t exist imo.
Vortex is weird because i did it and there was entanglement in the triangle and it didnt stunned us tbh.
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