Why the hell do we have to grind the same content over and over for our neck essences? Is it not possible for Blizz to put in some sort of Bind on Account system for essences we have got at level 3 with main toons? The essence grind to start with is a pain if you not running EP any more which most dont and the LFR drop rate is criminal. I want to play on alts to see the game from a different point of view but the essence grind is killing me and many others to the point they dont want to play alts and mains dont have nothing else to do. Blizz please look at a better system for Alts to make this pain go away and the game more enjoyable. Cheers
I personally donât think alts should get any shortcuts or catch ups.
If you want to play the game on a second or third character, then that means playing the game through a second or third time.
Twice the characters, twice the time and effort.
Donât fancy that? Stick to one character.
Only death is mandatory ,everything else is optional !
yet you get a short cut for 2nd specs? same difference imo
funny enough everything except daily timegated crapgrind is accwide in this game
Because Blizzard thinks that is gonna make people stick with the game longer, when it will only end up making people stick with 1 character and quit as soon as the progression is done on that one.
You mean at the last sentence; âUnsubâ.
For me the problem is in acquisition of essences to begin with !
Pretty sure nobody would complain that essences are not acc wide if we could simply get them by playing branch of the game we like .Some people like raid,some dungeons some pvp, some world quests ,if all those activities are to drop currency with reasonable weekly cap people would be able to :
*plan chase rate
*decide how and when to gear alt
*spend excessive currency on offspec
I have many level 120âs but I log into one of them and then get reminded, oh FUK, I need to grind reputation and grind even more to get the essences that I need! Itâs stopping me and iâm forced to play on my main. But itâs just so fuked up⌠ITS STUPID. Legion was much better and more friendly if you wanted to start on an alt. This Rep grind is driving me nuts. All that sh.it you have to do in order to ââstartââ playing the game.
Thats basically thinking that to be able to have a relevant alt you have to play this game fulltime. Cause that is what you need to do.
Everything in this game and this expac is extremly time demanding, a grind for everything, god forbid they made essences accountwide, what a bunch of lazy plebs we are.
Well to each his own.
Like I said, itâs just what I personally think.
For me, alt-friendliness means that Blizzard provides alternative ways to play alternative characters.
For example, on my first character I could be leveling through questing and do some dungeons and raids.
And then on my second character I could level through battlegrounds and do a lot of arenas and world PvP.
Thatâs alt-friendliness to me, that I can experience a slightly different journey each time I play the game.
But that doesnât mean that anything that you can end up doing twice is something you should be able to skip.
When it comes to content â like introduction quest lines â thereâs something to be said for being able to hit a skip button and move on because youâve heard the speech before.
But when it comes to character progression, you should never ever in a million years be able to collect the reward without your character having done the work to get it in the first place.
I think thatâs Blizzardâs philosophy as well. They allow characters to skip content, but not progression.
An alt-friendly expansion or patch is one that adds variety to the game experience. Legion is a good example with every class having a unique questing experience through the Order Hall system. Wrath of the Lich King had different zones you could choose to start leveling in: Howling Fjord or Borean Tundra.
Thatâs alt-friendliness and is something Blizzard should do more of.
Allowing characters to skip everything that requires time and effort so they can get the power reward without having put any work into it is not cool.
My expectation when I put a lot of work into my Priest to make it as powerful as possible, is that it becomes stronger than a lot of the other characters in the game that havenât put in that amount of work. But that character-hierarchy gets severely undermined if people can just overtake my Priestâs power on all their newly-dinged alts because they happened to have a main character that is super powerful and progressed.
Each character should climb the ladder of progression through its own labor, not on the shoulders of a previous character.
And if that is cause for you to unsub, then by all means. You do you.
What do you need power for? Youâre only doing a few low keys and LFR.
An alt with account wide essences is still in no way as good as a main where you are doing everything to make it as powerfull as you can. I am myself now in the 18 weeks of grinding specific azerite pieces for my main. My alts just buy 460 randoms.
At the moment there is an azerite gear grind (TR), reputation grinds (even in nazja and mecha old content), 2 raid grinds, BG and arena grinds, M+ grinds. We have to grind daily coal and vessels. A dingend 120 with 280 ilvl had really a lot of content still to do even when you give essences based on your account, and it will never reach that powerlevel.
Still, diversity keep a lot of people playing. Having these amount of grinds is pushing so many players away⌠it is so sad. Looking at what happen(ed/s) in my guild there are like 5 players left from the 30 we had online in the evening at the start of BFA, and actually most of those also at the end of legion.
I get the progression of some essences like the islands, and the M+ essence, but having to grind mecha rep and waveblade rep again and again? why? getting the 4800 follower rep is not too bad but getting rev rep when all I wanna do is spam M+ runs. I have also picked up again with a alt which may need to be raid ready asap. the alt has not been touched since 8.1 the neck catch up is great as it has taken 3 days to get to neck level 75 but will take 4 weeks of grinding for other much needed essences. This does not allow for guilds which have trouble recruiting on low pop servers many alternative options for things like raiding when say a tank or healer cant make it. Im sorry but I also have a life and dont want to spend hours doing the same stuff over
I was making a general point, not a purely self-motivated one.
Thereâs a strong correlation between the time and effort you put into the game, and the character power and progression you get out of it.
So if I put 100 hours into my Priest, the power and progression of my Priest should reflect those 100 hours of time and effort.
But that expectation gets a bit undermined if someone else can accomplish the same on an alt in 10 hours, because Blizzard provides 90 hours of catch-ups and shortcuts if youâve already done it on another character.
Then the relative power and progression of my Priest gets undermined with each alt that acquires the same through far less work.
Because the game is character-focused, then characters should be comparable to each other.
I should be able to compare my Priest to your Hunter, and the more powerful and more progressed character should of course be the one that has had the most time and effort put into it.
If alts can just skip all the time and effort needed to get powerful and progress in the game, then theyâre not really comparable 1:1 to other characters.
But they should be.
Thatâs an RPG integrity I feel Blizzard needs to preserve. It feels very fundamental to me.
What a refreshingly new topic
HAHAHAHAHA the RNG does not reflect how many hours effort you put into the toon, for example I did around 20 M+ runs up to level 15 last week and in my loot box for all that hard work? JUNK to sell as I already had BiS
Then you clearly never played vannila or TBC where most peole stick to 1 character and actualy enyojed playing that 1 character to years.
Yeah that is really a difference. I reaaaaaaaaaaly do not care about other players and the time they had to spend to get to my progres. I just want the playerbase to have fun. And mostly my guild. I am seeing the next player falling away at the moment because of the daily coal grind and dishearting corruption rng. And that player is in my M+ group There are too many grinds.
Nope it doesnt. More alts can catch up less investment players have into main characters. And with less investment into char people tend to quit game much easyer than if you actualy played 1 char which you have connection with as you had to put lot of time into that char. Everytime you make somthing accwide it takes away progression from you main char. Playing my main just feel cheated becouse suddenly i log into my alt and he have alredy everything unlock without me putting anytime into that char. So my main had to work for it for hours and my alt do not? Thats kinda stupid that char i play most is punished for being played most.