Hello fellow DK people
Back again once again to talk about the new hero talent trees a lil bit
For some context as to where Iām coming from, Iām a pretty passionate DK one trick-ish player who raids in a fairly high end guild. I will mostly be talking purely from a raid DPS perspective, not really touching on tanking, m+ or pvp
So first of all, both of these trees look significantly more interesting than SanāLayn imo. While SanāLayn is cool thematically, it does have some pretty grim gameplay connotations. Those may be completely moot due to talent changes, however I can only take them at face value currently.
So, on to these trees. Letās start with Riders, as this was probably the most anticipated tree.
First of all, extremely cool thematically. Probably about as good as anyone could have expected, and the hype was pretty big for this one, so hats of to you for this.
That being said, there still are some problem points in these talents. I wonāt touch on any DnD reliance related issues since you already mentioned cleaving strikes will be changing.
Riderās Champion So like I said, very cool thematically. However, Trollbaneās chains of ice being a random 70% slow seems like it could be very annoying on sanguine weeks (or other, probably more niche scenarios). I would suggest to simply remove the slow. The same goes for the Trollbaneās Icy Fury talent, same suggestion for that, honestly.
On a Paler Horse Is extremely interesting, however, does this talent mean you can simple mount up, or is this fully mounted combat? If it is the former, it will be almost entirely supurfluous compared to Death Charge.
A Feast of Souls We already have a crazy amount of runes, especially frost and more specifically obliterate, so I think this talent will likely be DoA at least for them.
Mawsworn Menace Very cool to have DND cdr but again, since Cleaving Strikes is changing, itās hard to tell the gameplay connotations of this. UB cdr is kind of whatever, not very interesting and may just be awkward and feel desynched in M+. HoW however is almost entirely useless, as you currently already hold HoW for a significant amount of time as BoS, not to mention it being entirely useless for oblit.
Apocalypse Now Again, very cool thematically. In the current talent set-up, this will be both rather awkward to use for frost and also potentially 2x as strong for frost as it is for unholy due to Absolute Zero. For unholy, on the other hand, it will potentially lead to either a very awkward or a very bad feeling opener, since Army is 34 seconds, Riders are 25 seconds max (Extended with Fury of the Horsemen), gargoyle is 25 seconds while UA/ERW are 20 seconds. This means that ideally, you want to cast army early for the ghouls, but late for the horsemen. This may lead to a very complex opener like we saw in the DF alpha/beta, or just a very bad feeling on.
Overall, very fun tree and I canāt wait to see the iterations.
Letās move on to Deathbringer. Another very cool theme, while being a bit less āobviousā than Riders is.
Reaperās Mark So, cool ability overall, however, Iām not sure if itās a typo or if everyone is misreading the below 35% stipulation on the talent, but it seems very counterintuitive the way it is currently written. Does it always explode below 35%? Does it then always spread? Is there just a 3 minute cooldown on spreading, or just to the same target? I hope this gets clarified come alpha.
Bind in Darkness Nothing to note here aside from that I would really like a custom look for the shadowfrost versions of these abilities. Similar to how that one talent used to make wrath/starfire blue for druids in the DF beta.
Deathās Bargain Cool idea, but 25% seems kind of a low threshhold. Also, I donāt see why you would ever take this over Rune Carved Plates.
Expelling Interesting idea, however incredibly niche. Very hard sell over 25% (!) Lichborne CDR (and a minor DPS gain). Potentially change it to something like āif you interrupt while AMS is activeā.
Dark Talons Same request as for Bind, a shadowfrost BoS would go insanely hard.
Wither Away Extreminate applying frost frever seems incredibly pointless (as does blood plague tbh) since you have 100% uptime on everything without trying anyway. Maybe it would be interesting if it applied the opposite specās DoT?
Exterminate This has the potential to make this one of the most visually impressive specs in the game, please make it look cool! That said, though, the āhighrollā potential seems a little ridiculous, with a 15% proc rate on a 1 minute baseline cd ability.
Overall, Deathbringer seems like it has some real potential to me, and it is almost exactly what I imagined from the tree when I first heard the name.
Thank you for reading and hopefully I will see you in the Alpha/Beta!
(quick repost since for some reason the forum decided my unleveled classic DK was now my main)