Currently Feral feels like it is missing that one extra button for its flow. The removal of Brutal Slash has taken away a very satisfying button to press, both in ST and AOE situations for me. AOE feels extremely lackluster now without both brutal slash and thrash, swipe has always felt extremely mundane and is extremely un fun to press, it is just a shred replacement for AoE, you could just bake it into shred so it splits damage amongst targets and achieve the same feel.
To put it simply. Brutal slash or some form of it being re added would fix the feel for me, I greatly dislike the shred spam without a break in the flow.
Chomp iām very 50/50 on, on one hand I enjoy dumping energy and doing a big chomp every 20s. however in practise it is frustrating, especially with higher gear, stats and raid buffs. Notably during Lust/Hero and Berserk, even with avoiding as many energy regen talents as possible it is extremely difficult to press it, resulting in this awkward feeling where Iām supposed to be doing a lot of damage I simply cannot press the button due to being flooded with energy non stop.
I think the simplest fix for this would be for Chomp to be usable during Beserk/Incarn, it would make the openers on bosses feel a lot smoother, and during CD windows in general making it a button you can actually press.
Additionally regarding visuals and audio flare.
The loss of Brutal Slash and Thrash have greatly reduced the visual flare and audio feel of the spec, when AOEing especially it just feels like iām not really doing anything, previously while enemies are ontop of you, you can still see and feel your attacks, now I just feel invisible doing nothing.
Swipes sound especially feels horrible, it has no power behind it, I could accept this if we still had Thrash, or at the very least Primal Wrath having more of a satisfying feel to press. AOE just feels bad.
Iām assuming/hoping Chomps visuals and sound design are unfinished, currently it just feels like Ferocious Bite, but with even less flare. If its supposed to be a big hitter skill ability, it needs to be more visually interesting and pack a punch sound wise.
Iām also assuming/hoping the same with our Apex talent. Conceptually I LOVE it, but with it being entirely passive it would be great to have some more visual flare to it. I do not see it procc unless I am massively zoomed in and trying to look for it, It would be nice if the colour of it was reflective of the selected form, and generally being visually brighter and have a marginally longer visual duration. It just needs that bit more extra for it to feel like it is actually there and doing something. It would also be nice to have a visual difference in Unseen Slash and Unseen Swipe.
The spec has become even more so monotonous with its red visually hard to see spells, with an explosion of colour and variety during convoke, it needs some extra visual flare to its core abilities.