General feedback for Mage
Oh god I don’t know where to start. I guess I’ll start with the fact that it simply has NO buttons. Looking at warriors which got to keep so much utility and have nearly 1/3rd more abilities than mage is completely mindboggling. As mage I can hardly fit all of my abilities in 2 bars, and those abilities include conjure water, arcane intellect, remove curse, which arent buttons you press often. As a warrior I need almost 3 full bars of abilities. Why? What is this? Why did you butcher this class so hard, but kept the original “newbie pick and popular” class(Warrior) so healthy? This issue is felt the most when you respec fire and looking at what it has going for it.
And what does it have? Fireblast, Fireball, Pyroblast, Flamestrike and Meteor. Ok, Flamestrike is only used in AoE situations, so technically you have only 4 buttons, and Meteor is only pressed once every 30-45 seconds at most, assuming you can land it every time without your target moving away.
So you are left with 3 buttons for your core rotation, one of which is only really used when you have a proc up. Ok, so now for the core damage, we have only TWO abilities. This is quite frankly insulting to the mage playerbase, which historically have always been players that enjoy the difficulty of mage and the high amount of abilities it has.
I’m proposing some spells and changes that can happen to Fire to make it more engaging and restore it from being a complete laughing stock:
Living bomb - This is the perfect time for this ability to come back. Its fun and engaging. You have to maintain it and spread it. This will go a long way to make fire feel better. However, adding back only this ability wont be enough to spice up fire, as you’ll only press it however long the duration is.
Scorch - Losing this spell feels bad in situations where you have to move. I understand that blizzard wants to get rid of the ability to cast while moving, so at least add it back as a non-castable while moving ability with half the cast time of Fireball.
Cinderstorm - This talent could easily become an active ability, similar to Channel Demonfire. The talent is cool, but it hardly ever procs.
**Blast Wave (**WoD version) - This also feels like it would be a nice fit for fire currently, seeing as how Flamestrike no longer slows and fire is lacking the ability to slow stuff at range and keep targets off of them.
The Fire talent tree economy is also incredibly bad, needing far too many points, leaving you incapable of doing much with it.
General mage abilities that need to come back:
Blast Wave - Again, looking at how much utility warriors and other classes got to keep, there’s no reason to have this spell removed. It was fun and incredibly useful, and gave mages a much needed way to get mobs/players off of them and being trained to the ground. Having to rely only on Frost nova and Cone of Cold(Which had its CD increased) feels very bad.
Fireblast - This spell also needs to come back for the other mage specs. It was a good tool to instantly tag something. It also felt very nice to have and be able to press whenever you needed to reposition yourself for 1-2 seconds. At least it was something and filled a small void that happens very often. Its also useful in many other situations, especially PvP.
Blizzard - With the low amount of buttons currently, and the removal of slow, there is no reason for specs other than frost to have access to this ability, especially seeing as how warlocks have an AoE instacast Slow. Mage, the iconic pack mob kiter, now can’t kite more than a couple mobs at most. Blizzard would help with this, and in PvP it was always a good tool for skill expression to find stealthers.
With the current direction Mage is heading I can’t see myself playing this class. Its bad. Its boring. I see no reason to play mage when I can just play a far more fun and superior, and better designed, caster such as Warlock.