Feedback: Midnight Season 1 Dungeon Testing 18 November - 2 December

Greetings!

Midnight Season 1 dungeon testing begins on Tuesday, November 18 at 12:00 p.m. PST (3:00 p.m. EDT / 9:00 p.m. CEST) and runs until Tuesday, December 2 at 10:00 a.m. PST (1:00 p.m. EDT / 7:00 p.m. CEST). Please note that this schedule may be adjusted if we encounter any technical issues during testing.

During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation.

Throughout beta, all Midnight dungeons will be available for testing on Normal and Heroic difficulty. Seasonal dungeons will rotate with each new test period.

For this round, the following seasonal dungeons will be open for testing on Heroic, Mythic and Mythic+ difficulty:

  • Pit of Saron
  • Skyreach
  • Seat of the Triumvirate
  • Algeth’ar Academy

Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing.

Dungeon Updates

We’ve made a number of updates to bring these returning dungeons in line with modern gameplay expectations while preserving what made them memorable in the first place. Below are some of the highlights:

General

  • Standard shoot and bolt spells will now attempt to spread their targets more evenly across available players.
  • Xal’atath’s Bargain affixes have had their tuning adjusted:
    • Ascendant
      • Cosmic Ascension’s cast time increased from 6.5 sec to 8 sec.
    • Voidbound
      • Dark Prayer’s cast time increased from 15 sec to 18 sec.
    • Devour
      • Now also snares the afflicted players, reducing their movement speed by 10%.

Pit of Saron

  • All creature and boss encounters have been fully reimagined for a modernized experience, including a complete pass on creature spawning.
  • The dungeon’s captive soldiers are now directly tied into the main objective.
  • Story scenes have been rebuilt to be shorter and meet modern standards while honoring the original story.

Skyreach

  • All creatures and boss encounters have been updated.
  • The wind platform after Rukhran has been updated.
    • Birds no longer deal damage to players.
    • The wind current can now be disabled by channeling on Coalescing Winds after crossing the platform.

Seat of the Triumvirate

  • All creatures and boss encounters have been updated.
  • All void portals now spawn after Zuraal the Ascended is defeated, and their locations are no longer random.
  • Story scenes have been rebuilt to be shorter and meet modern standards while honoring the original story.

Algeth’ar Academy

  • Crawth’s Deafening Screech no longer applies Sonic Vulnerability.
  • Crawth now begins casting Ruinous Winds at specific health thresholds.
  • Vexamus no longer gains energy when an Arcane Orb reaches it to prevent unfair overlaps with Arcane Fissure.

Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.

3 Likes

Greetings!

We have made the following update to Beta.

General

  • Pushed an update to improve the visibility of stacking nameplates. The client must be updated to apply this change.

  • Veeno the Second in Orgrimmar and Stormwind has been updated with Midnight enchants and consumables.

Dungeons
Seat of the Triumvirate

  • Merciless Subjugator

    • Addressed an issue where Chains of Subjugation cannot be cleared by spells that remove movement-impairing effects.
  • Umbral War-Adept

    • Addressed an issue where Shield Throw’s debuff cannot be cleared by spells that remove movement-impairing effects.

Skyreach

  • Addressed an issue where Waystone after Rukhran does not update the dungeon’s respawn point.

Pit of Saron

  • Forgemaster Garfrost

    • Addressed an issue with Throw Ore’s visual.

Greetings!

Thank you all for your feedback so far. We are making the following adjustments to dungeons.

Pit of Saron

  • General

    • Adjusted creature spawning to reduce overall density of the dungeon

    • Enemy forces requirement reduced by 5%

    • Timer reduced from 34 minutes to 31 minutes

  • Arcanist Cadavers

    • Arcane Bolt

      • Removed
  • Iceborn Protodrake

    • Health reduced by 14%

    • Frost Breath

      • Improved visibility of impact area
  • Ymirjar Graveblades

    • Health reduced by 10%
  • Wrathbone Enforcer

    • Sunderstrike

      • Damage reduced by 17%

      • Debuff duration reduced from 8 seconds to 6 seconds

  • Quarry Tormentor

    • Curse of Torment

      • Healing absorb reduced by 20%

Seat of the Triumvirate

  • General

    • Adjusted creature spawning to reduce overall density of the dungeon
  • Famished Broken

    • Feast

      • Removed
  • Shadowguard Champion

    • Relentless Pursuit

      • Initial damage reduced by 33%
  • Ruthless Riftstalker

    • Backstab

      • Initial damage reduced by 40%

      • No longer targets tank

  • Umbral War-Adept

    • Shield Throw

      • Removed
    • Void Bash (New Spell)

      • Inflicts Shadow damage to target player and knocking them back
  • Rift Warden

    • Void Bash

      • Removed
    • Enveloping Darkness

      • No longer increases damage done
    • Rift Essence (New Spell)

      • Afflicts 2 players with Rift Essence, increasing their Shadow damage taken by 20%
  • Saprish

    • Health reduced by 15%

    • Phase Dash

      • Impact radius increased from 5 yards to 6 yards
  • Void-Infused Destroyer

    • Void Cleave

      • Impact area reduced by 20%
  • Dire Voidbender

    • Horrifying Blast

      • Removed
    • Abysssal Enhancement

      • Now has a 2 second cast bar

We had to push an update to Midnight Scaling Aura. It is not re-enabled in dungeons.