Feedback: Talebound

I played the Talebound demo and overall, I think the concept has a lot of potential. The idea itself is great, and I particularly enjoyed the atmosphere, storytelling, and the storyteller’s voice acting. These elements really help bring the world to life and make the experience engaging.

However, I do feel that the gameplay could use some refinement.

Combat can sometimes feel clunky and unresponsive, particularly when abilities lock you into animations. There are moments where you can clearly see an incoming attack and know you should be able to dodge it, but you’re unable to react because you’re still locked into your current animation. This often results in taking avoidable damage, not because you mistimed a dodge or failed to recognise an attack, but because the game doesn’t give you the freedom to respond. It makes combat feel unnecessarily punishing and takes away some of the satisfaction of mastering enemy mechanics. I’d like to see more responsive animation cancelling, smoother transitions between abilities and dodges, and greater control over your character during combat.

A minimap would be a very welcome addition. I’m all for exploration, but finding specific characters can become more frustrating than enjoyable when you’re unsure where to go.

Please consider allowing players to customise their keybindings. The current controls feel quite unintuitive and uncomfortable to use, and being able to adjust them would make a big difference to the overall experience.

I really enjoy the different classes. My personal favourite is the Slayer, which I found particularly fun to play.

I also enjoyed the puzzles. They offer a nice change of pace and add another enjoyable element to the gameplay.

Overall, I think Talebound has a great foundation. The atmosphere, narrative, voice acting (please add more), classes and puzzles are all strong points. With some improvements to combat responsiveness, navigation and control customisation, I think the gameplay could become much more enjoyable.

LOVE the atmosphere, but the movement is ph*cked.

The camera isnt even turning with me

this is unplayable

what about talking you? :smiley: