Gameplay of feral feels nice right now in pure ST on Bosses. Wildstalker that is - and even there - you have to juggle so many dots (still hate LI - awful - just one more dot and no interaction) while keeping snapshotting in mind - all the while a DK or a Pally are smashing their head on the keyboard and doing about 1/3 more than you (Patchwork-Sim for me ~870k ilvl 606, Frost-DK with the same ilvl about 1.050.000 … nuff said).
In AoE it feels okay, but hoping for Ravageprocs (the TF-Talent to guarantee one on pull is nice) and not getting any is … bad … like really bad. There has to be another way to get a proc on a useful CD during dungeons (FF is not really an option, because the choice-node is way to useful for the crit-amp). Also chainpulling is a thing and often you can’t get out of combat to get the next proc - old story and any stealthclass will know the struggle (N11 is helpful here, but still …)
TF no longer resetting is also awful in dungeons, especially if a pack is nearing it’s end - as in dieing within the next ~15 sec or so. You feel like you “have to hold” TF for the next pack - getting a surefire way to get a ravage-proc and having the %-Bonus for the dots on the next pack … but you still waste 1/3-1/2 of the CD of TF. The resetmechanic would have been all the more useful now, with DotC the way it is … even a partial reset, like 1-3 sec per mobdeath would be a welcome addition.
Also bearform is a joke (I have 4.8m hp, a frostdk with the same ilvl has 6.1m hp) - in bear I have about 6.3-6.7m - so, while I loose about 95% of my dmg I can get about the same amount of hp as another meele dps … like what the hell …
Bearform was nice … in classic or up to wotlk … now it is a tax you have to pay, only to get the same level of tankiness other meeles get for free, without loosing nearly all of their dmg … c’mon man …
BR still being taken away while PS is running - all the while other classes have better and faster BR-Options (DK as in instant and pally with 1 GCD less to pay) … like why … because oomkin has to cast theirs too? Let it cost 30 energy or whatever - just make it useable in cat …
Edit: Forgot incap - a pally just presses its “christmas tree aoe-light”-button and everything is disoriented … I swap into bear and have to waste a gcd to swap back for the same result … why?
The old “jack of all trades” is only a farce right now - it feels like a tax you have to pay, just get worse results than other classes get.
Dispell too … other classes with it have it nice and central or all the way up in their tree … druid (here: feral) has to waste extra points for talents to get it - talents that you will never, ever use - why? A 0.00001% less dmg taken would be way more useful than rejuvenation … what is that … and wildgrowth on the path downward you have to take - if you don’t need a dispell - just cut the feral-points by two and delete these talents … DF alpha design of a tree … they had a soultion for the “druid-problem” - it was called affinitys - make one on the top fo the classtree - feral, guardian, resto and the feather-thing. Combine talents within these affinitys (e.g. resto gets rejuv, regrowth, yseras gift - guardian gets frenzied reg and ironbark, etc.) and cut the talents from the tree - you save points and on the space of these cut talents can be real and useful notes - like a %-stamina note, that the druidtree is still missing …
TL;DR: ST feels nice (as wildstalker) - focus on “feels” - the numbers are nowhere near enough for the effort being put into the spec, in comparison to other dps. AoE has way too much friction with TF no longer resetting and one Herotree having a useful choicenote based around TF (which feels like, it was designed, while TF was still resetable).
Same old: 30-50% more effort for about 60% of the output of other dps-specs. It was nice, while feral had its ST-special-role, but right now it is just - mathematically - awful everywhere.